Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BarI3er
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,240 SR
Queue Stats
7W - 30L
1,301 Elo+
Party 1
Janus
Janus
Elcooltyler
Janus
Level 128
God Stats
0W - 6L
1,303 SR
Queue Stats
40W - 62L
1,432 Elo+
Party 1
Thor
Thor
KALI3ER
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
VENOM5767
Baron Samedi
Level 107
God Stats
2W - 4L
1,570 SR
Queue Stats
11W - 27L
1,324 Elo+
Party 1
Guan Yu
Guan Yu
ggavIINriLEY
Guan Yu
Level 66
God Stats
8W - 11L
1,571 SR
Queue Stats
42W - 62L
1,469 Elo+
Party 1
Team Averages
Level 95
1,437 SR
1,382 Elo+

VS

Team Averages
Level 130
1,571 SR
1,585 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
IceKnight95
Surtr
Level 126
God Stats
14W - 7L
1,678 SR
Queue Stats
152W - 103L
1,645 Elo+
Solo
Artemis
Artemis
ItouAya
Artemis
Level 183
God Stats
4W - 1L
1,614 SR
Queue Stats
349W - 279L
1,602 Elo+
Party 2
Ra
Ra
ULTIMATEPRO535
Ra
Level 149
God Stats
3W - 0L
1,382 SR
Queue Stats
113W - 89L
1,555 Elo+
Party 2
Bacchus
Bacchus
awkward01
Bacchus
Level 87
God Stats
6W - 3L
1,683 SR
Queue Stats
659W - 606L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BarI3er
Ah Muzen Cab
13
0 / 8 / 3
7,212
656
5,410
13,437
5,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 7 / 0
7,961
724
8,436
13,185
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
KALI3ER
Thor
14
0 / 6 / 1
7,581
689
7,416
16,876
6,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
VENOM5767
Baron Samedi
12
0 / 7 / 2
6,874
625
4,008
11,232
5,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ggavIINriLEY
Guan Yu
13
1 / 2 / 2
7,412
674
3,776
15,852
16,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 1 / 12
9,128
830
5,200
9,005
4,566
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 0 / 9
9,838
894
16,218
15,235
18,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
ItouAya
Artemis
17
9 / 0 / 8
10,050
914
16,686
12,113
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 1 / 10
9,755
887
12,886
7,061
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
awkward01
Bacchus
15
2 / 1 / 18
9,569
870
10,752
11,829
17,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
87
3
Kills
30
30
Deaths
3
8
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
12
9
L
Ah Muzen Cab
BarI3er
Ah Muzen Cab
0
8
3
0.19
L
2
7
0
0.29
W
8
0
9
12.5
W
Artemis
ItouAya
Artemis
9
0
8
13
L
Thor
KALI3ER
Thor
0
6
1
0.08
W
8
1
10
13
L
Baron Samedi
VENOM5767
Baron Samedi
0
7
2
0.14
W
Bacchus
awkward01
Bacchus
2
1
18
11
L
Guan Yu
ggavIINriLEY
Guan Yu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
61,742
70,582
Taken
55,243
40,585
Mitigated
50,392
7,240
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,200
1,759
0
1,464
9,005
4,566
3,142
1,253
7,752
0
23,645
L
Ah Muzen Cab
BarI3er
Ah Muzen Cab
5,410
1,526
0
123
13,437
5,457
369
5,178
7,857
0
17,516
L
8,436
232
62
782
13,185
5,830
78
3,325
9,846
37,995
0
W
16,218
4,454
0
2,323
15,235
18,182
709
2,360
12,665
976
41,503
W
Artemis
ItouAya
Artemis
16,686
8,718
0
5,254
12,113
6,306
3,919
3,330
8,783
0
50,156
L
Thor
KALI3ER
Thor
7,416
755
0
2,070
16,876
6,992
0
4,316
12,260
0
32,556
W
12,886
593
3,230
2,316
7,061
4,056
1,695
3,117
3,944
35,286
0
L
Baron Samedi
VENOM5767
Baron Samedi
4,008
70
240
741
11,232
5,405
0
4,483
6,564
12,200
0
W
Bacchus
awkward01
Bacchus
10,752
938
0
2,136
11,829
17,282
344
2,423
9,326
17,625
0
L
Guan Yu
ggavIINriLEY
Guan Yu
3,776
361
774
2,448
15,852
16,901
226
5,647
9,284
0
17,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
48,340
190
Minions Killed
234
0
Camps Cleared
0
998,845
Distance Traveled
1,248,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,128
830
42
4
0
300,380
0
L
Ah Muzen Cab
7,212
656
26
2
0
188,034
0
L
Janus
7,961
724
74
7
0
198,297
0
W
Surtr
9,838
894
46
4
0
226,872
0
W
Artemis
10,050
914
71
6
0
224,345
0
L
Thor
7,581
689
55
5
0
211,758
0
W
Ra
9,755
887
63
6
0
246,537
0
L
Baron Samedi
6,874
625
15
1
0
152,885
0
W
Bacchus
9,569
870
12
1
0
250,091
0
L
Guan Yu
7,412
674
20
2
0
247,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role