Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Grandmaster
 
Janus
Grandmaster
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Masters
KingBopBop
Baron Samedi
Masters
Level 159
God Stats
23W - 19L
1,799 SR
Queue Stats
417W - 363L
3,158 MMR
Solo
Nemesis
Nemesis
Masters
SIimeszn
Nemesis
Masters
Level 183
God Stats
7W - 5L
1,709 SR
Queue Stats
108W - 91L
2,970 MMR
Party 2
Jing Wei
Jing Wei
Masters
TwinkPillowbiter
Jing Wei
Masters
Level 81
God Stats
2W - 2L
1,567 SR
Queue Stats
102W - 61L
2,724 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 176
1,615 SR
2,370 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,584 SR
1,814 MMR
Kali
Kali
Masters
 
Kali
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
 
Maui
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Masters
 
Freya
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Masters
Tartuf0
Ix Chel
Masters
Level 156
God Stats
1W - 1L
1,919 SR
Queue Stats
245W - 192L
3,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
6 / 0 / 0
6,412
641
6,682
8,593
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
 
Janus
12
1 / 0 / 1
6,257
626
5,903
3,902
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
KingBopBop
Baron Samedi
9
0 / 1 / 5
5,544
554
5,362
7,805
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SIimeszn
Nemesis
11
3 / 0 / 2
7,062
706
9,993
10,540
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,042
604
4,029
6,619
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
RavanaMartichorasSun WukongBakasura

VS

Bans
JormungandrTyrSetHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 2 / 0
5,660
566
3,047
8,876
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
 
Cu Chulainn
9
0 / 5 / 0
5,355
536
6,486
13,490
10,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maui
 
Maui
9
0 / 1 / 1
5,272
527
3,206
9,347
5,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
 
Freya
9
0 / 1 / 0
5,174
517
4,446
8,399
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Tartuf0
Ix Chel
10
0 / 1 / 0
5,526
553
4,054
4,766
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
0
6
W
Janus
 
Janus
1
0
1
1.5
L
Kali
 
Kali
1
2
0
0.5
L
Cu Chulainn
 
Cu Chulainn
0
5
0
0
L
Maui
 
Maui
0
1
1
0.5
L
Freya
 
Freya
0
1
0
0
W
Baron Samedi
KingBopBop
Baron Samedi
0
1
5
2.5
W
Nemesis
SIimeszn
Nemesis
3
0
2
4
L
Ix Chel
Tartuf0
Ix Chel
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,969
Damage
21,239
37,459
Taken
44,878
17,596
Mitigated
25,008
15,750
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,682
2,023
0
1,640
8,593
3,272
0
2,397
6,196
0
48,924
W
Janus
 
Janus
5,903
966
0
1,841
3,902
1,366
0
1,889
2,013
63,999
0
L
Kali
 
Kali
3,047
1,147
0
1,566
8,876
3,620
0
1,629
7,215
0
47,221
L
Cu Chulainn
 
Cu Chulainn
6,486
1,848
0
1,657
13,490
10,801
0
1,253
12,193
4,843
36,344
L
Maui
 
Maui
3,206
1,395
0
2,083
9,347
5,828
0
4,270
4,939
14,875
0
L
Freya
 
Freya
4,446
1,706
0
2,229
8,399
3,099
0
1,243
7,130
39,187
0
W
Baron Samedi
KingBopBop
Baron Samedi
5,362
793
655
3,494
7,805
5,398
28
3,233
4,572
16,875
0
W
Nemesis
SIimeszn
Nemesis
9,993
6,184
0
5,195
10,540
4,860
0
1,169
9,371
0
53,676
L
Ix Chel
Tartuf0
Ix Chel
4,054
876
350
1,512
4,766
1,660
0
2,592
2,106
45,488
0
W
4,029
3,476
0
2,925
6,619
2,700
0
4,254
2,365
0
50,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
26,987
400
Minions Killed
314
0
Camps Cleared
0
1,144,404
Distance Traveled
1,115,707
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,412
641
73
7
0
254,151
0
W
Janus
6,257
626
118
12
0
244,001
0
L
Kali
5,660
566
88
9
0
251,866
0
L
Cu Chulainn
5,355
536
53
5
0
207,788
0
L
Maui
5,272
527
12
1
0
225,863
0
L
Freya
5,174
517
75
8
0
214,901
0
W
Baron Samedi
5,544
554
13
1
0
210,977
3
W
Nemesis
7,062
706
87
9
0
235,946
1
L
Ix Chel
5,526
553
86
9
0
215,289
0
W
Jing Wei
6,042
604
109
11
0
199,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role