Player Matchup

Charon
Charon
 
Charon
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Joker_Main265
Lancelot
Level 110
God Stats
3W - 3L
1,476 SR
Queue Stats
57W - 48L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
Madisaurex
Nu Wa
Level 92
God Stats
77W - 57L
1,587 SR
Queue Stats
305W - 295L
1,457 Elo+
Solo
Chaac
Chaac
Sleepiboi
Chaac
Level 6
God Stats
3W - 1L
1,492 SR
Queue Stats
6W - 4L
1,391 Elo+
Party 1
Cupid
Cupid
Thuan666
Cupid
Level 78
God Stats
2W - 9L
1,287 SR
Queue Stats
52W - 67L
1,380 Elo+
Solo
Team Averages
Level 76
1,468 SR
1,437 Elo+

VS

Team Averages
Level 84
1,428 SR
1,434 Elo+
Amaterasu
Amaterasu
FatPhallus
Amaterasu
Level 126
God Stats
10W - 14L
1,408 SR
Queue Stats
427W - 405L
1,451 Elo+
Solo
Zeus
Zeus
Landorax
Zeus
Level 69
God Stats
10W - 8L
1,464 SR
Queue Stats
202W - 201L
1,420 Elo+
Solo
Terra
Terra
SanchezJacob
Terra
Level 105
God Stats
1W - 2L
1,243 SR
Queue Stats
136W - 136L
1,447 Elo+
Party 2
Ishtar
Ishtar
kidsage7456
Ishtar
Level 67
God Stats
38W - 35L
1,538 SR
Queue Stats
604W - 602L
1,452 Elo+
Party 2
Ravana
Ravana
temp-9527985732
Ravana
Level 55
God Stats
65W - 51L
1,487 SR
Queue Stats
119W - 135L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 2 / 1
6,258
447
4,884
13,579
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
Joker_Main265
Lancelot
10
1 / 4 / 1
6,709
479
4,447
11,554
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
12
1 / 3 / 2
6,899
493
7,971
7,866
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Sleepiboi
Chaac
11
0 / 2 / 1
6,734
481
6,797
12,041
10,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
Thuan666
Cupid
5
0 / 0 / 0
4,972
355
1,144
2,021
509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FatPhallus
Amaterasu
13
1 / 1 / 2
7,739
553
7,673
13,881
11,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
13
7 / 1 / 2
8,633
617
11,723
7,537
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 0 / 5
7,478
534
2,863
7,005
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
13
2 / 1 / 0
7,615
544
5,188
8,834
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 1
7,900
564
2,902
4,028
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
11
11
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
1
0.75
W
Amaterasu
FatPhallus
Amaterasu
1
1
2
2
L
Lancelot
Joker_Main265
Lancelot
1
4
1
0.38
W
Zeus
7
1
2
8
L
Nu Wa
1
3
2
0.67
W
0
0
5
2.5
L
Chaac
Sleepiboi
Chaac
0
2
1
0.25
L
Cupid
Thuan666
Cupid
0
0
0
0
W
Ishtar
2
1
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
30,349
47,061
Taken
41,285
28,542
Mitigated
26,304
13,008
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,884
841
0
3,496
13,579
10,014
0
6,195
7,384
18,864
0
W
Amaterasu
FatPhallus
Amaterasu
7,673
3,722
0
4,685
13,881
11,902
250
1,478
12,403
0
55,002
L
Lancelot
Joker_Main265
Lancelot
4,447
1,202
0
3,062
11,554
4,390
0
2,738
8,816
0
33,784
W
Zeus
11,723
2,000
0
1,384
7,537
2,723
603
4,931
2,606
63,659
0
L
Nu Wa
7,971
1,187
0
760
7,866
2,768
0
4,289
3,525
55,324
0
W
2,863
607
740
2,552
7,005
6,232
0
2,571
4,434
20,657
0
L
Chaac
Sleepiboi
Chaac
6,797
2,286
0
3,594
12,041
10,861
0
973
10,888
0
42,912
L
Cupid
Thuan666
Cupid
1,144
766
516
1,580
2,021
509
0
441
1,580
0
12,177
W
Ishtar
5,188
3,306
0
4,126
8,834
3,866
3,152
2,930
5,904
0
61,035
W
2,902
884
0
906
4,028
1,581
0
962
3,066
0
65,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
39,365
250
Minions Killed
391
0
Camps Cleared
0
1,207,573
Distance Traveled
1,419,676
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,258
447
19
1
0
303,122
0
W
Amaterasu
7,739
553
63
5
0
286,234
2
L
Lancelot
6,709
479
57
4
0
285,275
0
W
Zeus
8,633
617
105
8
0
252,069
0
L
Nu Wa
6,899
493
96
7
0
256,661
0
W
Terra
7,478
534
32
2
0
301,711
2
L
Chaac
6,734
481
59
4
0
251,172
0
L
Cupid
4,972
355
19
1
0
111,343
0
W
Ishtar
7,615
544
88
6
0
249,865
4
W
Ravana
7,900
564
103
7
0
329,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role