Player Matchup

Morgan Le Fay
Morgan Le Fay
Bonecrusher1041
Morgan Le Fay
Level 21
God Stats
4W - 6L
1,650 SR
Queue Stats
12W - 14L
1,489 Elo+
Party 1
Chaac
Chaac
StickyFather
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,387 Elo+
Party 1
Chiron
Chiron
mexidood
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,485 Elo+
Party 1
Team Averages
Level 50
1,550 SR
1,454 Elo+

VS

Team Averages
Level 60
1,502 SR
1,486 Elo+
Hou Yi
Hou Yi
AmericanWolfMan
Hou Yi
Level 60
God Stats
2W - 1L
1,440 SR
Queue Stats
8W - 5L
1,505 Elo+
Party 2
Chaac
Chaac
Mjdrax025
Chaac
Level 60
God Stats
18W - 10L
1,566 SR
Queue Stats
154W - 152L
1,447 Elo+
Solo
Janus
Janus
vNykona
Janus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bonecrusher1041
Morgan Le Fay
14
4 / 2 / 1
11,113
741
15,421
10,334
4,394
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 2
9,080
605
6,106
17,353
15,373
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
mexidood
Chiron
13
2 / 6 / 4
10,413
694
10,394
15,653
6,332
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
11,529
769
10,816
11,405
4,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Mjdrax025
Chaac
15
6 / 0 / 7
11,892
793
14,701
19,516
24,303
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
vNykona
Janus
13
3 / 5 / 9
11,090
739
12,646
10,697
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
13
13
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Morgan Le Fay
Bonecrusher1041
Morgan Le Fay
4
2
1
2.25
W
Chaac
Mjdrax025
Chaac
6
0
7
9.5
L
0
5
2
0.2
L
Chiron
mexidood
Chiron
2
6
4
0.67
W
Janus
vNykona
Janus
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,921
Damage
38,163
43,340
Taken
41,618
26,099
Mitigated
32,782
6,387
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,816
6,583
0
907
11,405
4,673
1,595
5,026
6,274
0
53,338
L
Morgan Le Fay
Bonecrusher1041
Morgan Le Fay
15,421
1,489
0
571
10,334
4,394
0
4,047
6,287
58,238
0
W
Chaac
Mjdrax025
Chaac
14,701
1,264
0
2,466
19,516
24,303
43
7,040
12,351
5,728
35,627
L
6,106
737
0
2,739
17,353
15,373
0
6,769
10,470
247
18,687
L
Chiron
mexidood
Chiron
10,394
5,757
424
2,653
15,653
6,332
0
4,896
10,757
0
29,942
W
Janus
vNykona
Janus
12,646
1,408
0
377
10,697
3,806
409
5,242
5,455
44,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
34,511
133
Minions Killed
158
0
Camps Cleared
0
725,523
Distance Traveled
804,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,529
769
67
4
0
261,731
0
L
Morgan Le Fay
11,113
741
86
6
0
288,710
0
W
Chaac
11,892
793
27
2
0
290,890
0
L
Chaac
9,080
605
13
1
0
209,031
0
L
Chiron
10,413
694
34
2
0
227,782
0
W
Janus
11,090
739
64
4
0
251,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role