Player Matchup

Hercules
Hercules
 
Hercules
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Buudaa128
Vulcan
Level 128
God Stats
12W - 9L
1,250 SR
Queue Stats
345W - 353L
1,457 Elo+
Solo
Neith
Neith
FadingKami
Neith
Level 142
God Stats
7W - 4L
1,683 SR
Queue Stats
538W - 576L
1,399 Elo+
Party 2
Nike
Nike
Merlin420069
Nike
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 144L
1,418 Elo+
Party 2
Chronos
Chronos
Naptown Burn1
Chronos
Level 143
God Stats
10W - 15L
1,462 SR
Queue Stats
542W - 578L
1,397 Elo+
Party 2
Team Averages
Level 121
1,479 SR
1,434 Elo+

VS

Team Averages
Level 75
1,498 SR
1,258 Elo+
Tyr
Tyr
DTC_JACOB
Tyr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 89L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
DTC_JACOBSBAE
Kukulkan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,157 Elo+
Party 1
Vamana
Vamana
ZombiexMeg
Vamana
Level 124
God Stats
1W - 2L
1,492 SR
Queue Stats
418W - 406L
1,421 Elo+
Solo
Hachiman
Hachiman
batmantanman
Hachiman
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 124L
1,244 Elo+
Solo
Raijin
Raijin
deadpool_busta28
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 1 / 6
5,564
1,113
2,695
4,573
3,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Buudaa128
Vulcan
12
5 / 1 / 4
6,531
1,306
8,200
3,255
1,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
5 / 1 / 5
6,500
1,300
5,584
4,616
1,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 6
5,597
1,119
2,595
4,633
3,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
11
1 / 1 / 8
5,589
1,118
3,454
3,911
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,354
1,071
2,288
7,443
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
DTC_JACOBSBAE
Kukulkan
11
1 / 2 / 3
5,777
1,155
4,472
3,533
1,422
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
ZombiexMeg
Vamana
8
1 / 3 / 2
4,995
999
2,043
5,141
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
batmantanman
Hachiman
8
0 / 2 / 2
4,893
979
1,751
3,378
1,375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 2
6,029
1,206
6,770
5,814
2,121
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
14
Kills
5
5
Deaths
14
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
6
5
W
Vulcan
Buudaa128
Vulcan
5
1
4
7
L
1
3
2
0.67
L
Kukulkan
DTC_JACOBSBAE
Kukulkan
1
2
3
1.25
W
Neith
5
1
5
7.5
W
1
1
6
4
W
Chronos
1
1
8
5
L
Vamana
ZombiexMeg
Vamana
1
3
2
0.67
L
Hachiman
batmantanman
Hachiman
0
2
2
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
17,324
20,988
Taken
25,309
11,664
Mitigated
14,792
8,167
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,695
862
674
1,338
4,573
3,775
239
2,259
2,109
0
3,839
W
Vulcan
Buudaa128
Vulcan
8,200
2,811
223
229
3,255
1,203
0
1,097
1,996
17,076
0
L
2,288
719
226
625
7,443
6,005
0
3,239
4,116
0
3,694
L
Kukulkan
DTC_JACOBSBAE
Kukulkan
4,472
353
217
284
3,533
1,422
37
2,137
1,396
13,558
0
W
Neith
5,584
893
821
1,885
4,616
1,820
530
2,918
1,577
0
11,675
W
2,595
225
884
901
4,633
3,420
0
2,230
2,248
0
5,392
W
Chronos
3,454
1,192
265
947
3,911
1,446
583
2,540
1,282
5,662
0
L
Vamana
ZombiexMeg
Vamana
2,043
952
30
427
5,141
3,869
0
1,611
3,446
0
3,406
L
Hachiman
batmantanman
Hachiman
1,751
1,022
318
226
3,378
1,375
81
1,676
1,702
0
4,662
L
6,770
975
127
246
5,814
2,121
0
2,857
2,812
14,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
27,048
50
Minions Killed
56
0
Camps Cleared
0
569,284
Distance Traveled
528,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,564
1,113
4
1
0
112,818
0
W
Vulcan
6,531
1,306
17
3
0
126,598
0
L
Tyr
5,354
1,071
4
1
0
119,714
0
L
Kukulkan
5,777
1,155
21
4
0
115,473
0
W
Neith
6,500
1,300
16
3
0
101,263
0
W
Nike
5,597
1,119
4
1
0
121,606
0
W
Chronos
5,589
1,118
9
2
0
106,999
0
L
Vamana
4,995
999
2
0
0
75,544
0
L
Hachiman
4,893
979
4
1
0
107,910
0
L
Raijin
6,029
1,206
25
5
0
109,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role