Player Matchup

Vamana
Vamana
DirtyDanDen1
Vamana
Level 40
God Stats
2W - 3L
1,743 SR
Queue Stats
320W - 316L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
NipClamp
Baron Samedi
Level 128
God Stats
3W - 2L
1,657 SR
Queue Stats
134W - 127L
1,573 Elo+
Party 1
Tiamat
Tiamat
Tret168
Tiamat
Level 88
God Stats
2W - 1L
1,525 SR
Queue Stats
110W - 82L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Uimp
Tsukuyomi
Level 99
God Stats
4W - 2L
1,577 SR
Queue Stats
255W - 212L
1,578 Elo+
Party 1
Xbalanque
Xbalanque
ZeusFister
Xbalanque
Level 127
God Stats
5W - 4L
1,502 SR
Queue Stats
186W - 161L
1,611 Elo+
Party 1
Team Averages
Level 96
1,601 SR
1,570 Elo+

VS

Team Averages
Level 147
1,553 SR
1,437 Elo+
He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Masterly22
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,296 Elo+
Party 2
Izanami
Izanami
Melek222
Izanami
Level 146
God Stats
1W - 1L
1,743 SR
Queue Stats
27W - 66L
1,410 Elo+
Party 2
Agni
Agni
Shumiisaza
Agni
Level 118
God Stats
0W - 1L
1,522 SR
Queue Stats
18W - 28L
1,472 Elo+
Party 2
Ix Chel
Ix Chel
uniqueclevername
Ix Chel
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 282L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
2 / 2 / 19
11,697
731
6,922
18,354
18,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
NipClamp
Baron Samedi
20
8 / 4 / 15
12,817
801
18,732
18,226
7,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Tret168
Tiamat
20
6 / 2 / 18
12,519
782
20,320
11,595
7,176
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Uimp
Tsukuyomi
18
3 / 5 / 15
11,343
709
12,434
15,233
12,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
ZeusFister
Xbalanque
20
12 / 3 / 9
12,928
808
22,986
18,268
7,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
7 / 6 / 6
12,356
772
20,903
16,738
9,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Masterly22
Athena
17
2 / 7 / 9
9,804
613
6,190
23,669
30,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Melek222
Izanami
16
4 / 5 / 6
10,045
628
10,547
15,075
7,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
2 / 6 / 7
11,152
697
12,465
13,836
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 7 / 11
9,852
616
13,822
19,262
9,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
31
Kills
15
16
Deaths
31
76
Assists
39
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
6
6
1.67
W
Vamana
2
2
19
5.75
L
Athena
Masterly22
Athena
2
7
9
0.93
L
Izanami
Melek222
Izanami
4
5
6
1.4
W
Baron Samedi
NipClamp
Baron Samedi
8
4
15
3.88
L
2
6
7
0.92
W
Tiamat
Tret168
Tiamat
6
2
18
7.5
W
Tsukuyomi
Uimp
Tsukuyomi
3
5
15
2.1
W
Xbalanque
ZeusFister
Xbalanque
12
3
9
5.5
L
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,394
Damage
63,927
81,676
Taken
88,580
53,196
Mitigated
63,174
35,631
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
20,903
964
161
631
16,738
9,234
354
8,039
8,491
35,780
0
W
Vamana
6,922
2,314
1,347
5,989
18,354
18,249
681
9,106
8,768
0
22,131
L
Athena
Masterly22
Athena
6,190
1,280
1,257
1,906
23,669
30,085
0
11,196
11,983
8,756
0
L
Izanami
Melek222
Izanami
10,547
5,510
908
2,533
15,075
7,601
0
6,814
8,157
0
21,085
W
Baron Samedi
NipClamp
Baron Samedi
18,732
707
4,259
6,922
18,226
7,942
800
14,265
3,901
43,575
0
L
12,465
954
971
1,398
13,836
6,777
128
4,975
8,738
41,894
0
W
Tiamat
Tret168
Tiamat
20,320
1,390
2,474
3,787
11,595
7,176
959
7,548
3,923
38,469
0
W
Tsukuyomi
Uimp
Tsukuyomi
12,434
2,710
266
956
15,233
12,012
43
8,962
6,271
0
28,466
W
Xbalanque
ZeusFister
Xbalanque
22,986
12,190
2,376
7,255
18,268
7,817
4,817
12,891
5,185
0
42,934
L
13,822
1,940
11,368
6,476
19,262
9,477
0
7,973
11,108
29,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,304
Gold Earned
53,209
188
Minions Killed
152
0
Camps Cleared
0
1,558,315
Distance Traveled
1,484,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,356
772
40
3
0
291,139
0
W
Vamana
11,697
731
30
2
0
344,643
0
L
Athena
9,804
613
6
0
0
301,425
0
L
Izanami
10,045
628
26
2
0
296,479
0
W
Baron Samedi
12,817
801
44
3
0
311,595
0
L
Agni
11,152
697
54
3
0
293,764
0
W
Tiamat
12,519
782
42
3
0
333,764
0
W
Tsukuyomi
11,343
709
32
2
0
255,626
0
W
Xbalanque
12,928
808
40
3
0
312,687
0
L
Ix Chel
9,852
616
26
2
0
301,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role