Player Matchup

Fenrir
Fenrir
Estar Guars21
Fenrir
Level 102
God Stats
0W - 1L
1,473 SR
Queue Stats
8W - 10L
1,547 Elo+
Party 1
Chernobog
Chernobog
LocoVato21
Chernobog
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
65W - 62L
1,496 Elo+
Party 1
Scylla
Scylla
Yourboicris1618
Scylla
Level 47
God Stats
0W - 2L
1,496 SR
Queue Stats
3W - 9L
1,263 Elo+
Party 1
Horus
Horus
flappynips
Horus
Level 57
God Stats
10W - 6L
1,617 SR
Queue Stats
60W - 42L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
nightshot235
Zhong Kui
Level 118
God Stats
0W - 2L
1,499 SR
Queue Stats
130W - 112L
1,578 Elo+
Party 1
Team Averages
Level 78
1,517 SR
1,486 Elo+

VS

Team Averages
Level 88
1,453 SR
1,514 Elo+
Hel
Hel
CinnabunMochi
Hel
Level 56
God Stats
3W - 3L
1,489 SR
Queue Stats
13W - 15L
1,484 Elo+
Party 3
Anhur
Anhur
Gappet
Anhur
Level 118
God Stats
6W - 4L
1,658 SR
Queue Stats
318W - 290L
1,535 Elo+
Party 2
Chang'e
Chang'e
brickeltons
Chang'e
Level 119
God Stats
7W - 4L
1,591 SR
Queue Stats
136W - 103L
1,587 Elo+
Party 3
Chaac
Chaac
nollieee
Chaac
Level 41
God Stats
1W - 2L
1,157 SR
Queue Stats
39W - 47L
1,435 Elo+
Party 2
The Morrigan
The Morrigan
vitzie
The Morrigan
Level 104
God Stats
2W - 4L
1,369 SR
Queue Stats
329W - 317L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,385
365
403
3,607
1,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
LocoVato21
Chernobog
9
0 / 3 / 0
5,320
443
3,069
6,110
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 3 / 0
5,383
449
2,546
6,173
2,069
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
8
0 / 1 / 1
5,362
447
4,245
7,998
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
nightshot235
Zhong Kui
11
3 / 2 / 0
6,548
546
6,226
8,518
10,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,655
555
3,013
4,751
1,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Gappet
Anhur
10
0 / 0 / 3
6,065
505
3,037
6,918
1,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
brickeltons
Chang'e
13
4 / 0 / 4
7,599
633
5,600
7,673
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
nollieee
Chaac
11
1 / 3 / 2
6,761
563
3,841
9,138
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
vitzie
The Morrigan
13
3 / 1 / 2
7,662
639
4,197
5,378
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
5
Kills
11
11
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
0
2
0
0
W
Anhur
Gappet
Anhur
0
0
3
1.5
L
Chernobog
LocoVato21
Chernobog
0
3
0
0
L
2
3
0
0.67
W
Chang'e
brickeltons
Chang'e
4
0
4
6
L
Horus
0
1
1
0.5
L
Zhong Kui
nightshot235
Zhong Kui
3
2
0
1.5
W
Chaac
nollieee
Chaac
1
3
2
0.67
W
The Morrigan
vitzie
The Morrigan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,489
Damage
19,688
32,406
Taken
33,858
21,418
Mitigated
14,063
8,588
Healing
15,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,013
545
2,741
2,150
4,751
1,933
208
847
3,904
20,280
0
L
403
185
0
113
3,607
1,146
0
1,280
2,287
0
10,879
W
Anhur
Gappet
Anhur
3,037
1,637
0
768
6,918
1,970
968
374
6,544
0
31,190
L
Chernobog
LocoVato21
Chernobog
3,069
1,567
53
1,497
6,110
2,004
0
3,431
2,679
0
36,549
L
2,546
207
0
1,723
6,173
2,069
0
2,566
3,607
23,266
0
W
Chang'e
brickeltons
Chang'e
5,600
270
928
6,087
7,673
2,835
0
367
7,306
65,245
0
L
Horus
4,245
2,133
448
2,694
7,998
6,034
0
3,417
4,581
0
17,725
L
Zhong Kui
nightshot235
Zhong Kui
6,226
619
0
2,060
8,518
10,165
0
1,965
6,449
43,549
980
W
Chaac
nollieee
Chaac
3,841
1,393
0
1,608
9,138
5,222
513
5,227
3,799
0
37,709
W
The Morrigan
vitzie
The Morrigan
4,197
552
40
1,397
5,378
2,103
428
1,128
4,250
57,030
30

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
34,742
208
Minions Killed
366
0
Camps Cleared
0
944,780
Distance Traveled
1,091,237
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,655
555
26
2
0
211,420
2
L
Fenrir
4,385
365
24
2
0
100,990
0
W
Anhur
6,065
505
65
5
0
213,214
0
L
Chernobog
5,320
443
59
5
0
204,804
0
L
Scylla
5,383
449
27
2
0
214,674
0
W
Chang'e
7,599
633
96
8
0
245,160
0
L
Horus
5,362
447
25
2
0
245,600
0
L
Zhong Kui
6,548
546
73
6
0
178,712
0
W
Chaac
6,761
563
73
6
0
193,922
0
W
The Morrigan
7,662
639
106
9
0
227,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role