Player Matchup

Charon
Charon
BENNATE76
Charon
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 109L
1,443 Elo+
Party 1
Apollo
Apollo
Mr TD Gamer3428
Apollo
Level 64
God Stats
0W - 2L
1,266 SR
Queue Stats
61W - 60L
1,456 Elo+
Party 1
Surtr
Surtr
Nunezzzx
Surtr
Level 126
God Stats
0W - 4L
1,454 SR
Queue Stats
15W - 10L
1,355 Elo+
Solo
Hercules
Hercules
Silverback994
Hercules
Level 128
God Stats
2W - 4L
1,570 SR
Queue Stats
444W - 435L
1,468 Elo+
Party 3
Zeus
Zeus
leviatanpapurri
Zeus
Level 125
God Stats
6W - 3L
1,932 SR
Queue Stats
317W - 312L
1,462 Elo+
Party 3
Team Averages
Level 110
1,544 SR
1,437 Elo+

VS

Team Averages
Level 94
1,407 SR
1,507 Elo+
Cernunnos
Cernunnos
DashedFire
Cernunnos
Level 59
God Stats
1W - 0L
1,191 SR
Queue Stats
33W - 17L
1,581 Elo+
Party 2
Thanatos
Thanatos
Hooray4DNA
Thanatos
Level 63
God Stats
1W - 1L
1,528 SR
Queue Stats
40W - 22L
1,584 Elo+
Party 2
Zeus
Zeus
Riskoe97
Zeus
Level 146
God Stats
7W - 8L
1,493 SR
Queue Stats
214W - 210L
1,454 Elo+
Solo
Ganesha
Ganesha
ajeck
Ganesha
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 18L
1,329 Elo+
Solo
Amaterasu
Amaterasu
zymistTM
Amaterasu
Level 78
God Stats
1W - 0L
1,323 SR
Queue Stats
41W - 22L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BENNATE76
Charon
16
1 / 3 / 0
9,864
519
8,946
16,993
11,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 5 / 2
9,587
505
14,017
17,660
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Nunezzzx
Surtr
13
0 / 4 / 5
8,151
429
9,885
17,975
10,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Silverback994
Hercules
14
2 / 2 / 1
8,701
458
4,512
15,333
7,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 5 / 2
11,061
582
13,987
12,528
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DashedFire
Cernunnos
14
0 / 5 / 3
8,496
447
10,565
17,689
7,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Hooray4DNA
Thanatos
16
10 / 2 / 3
10,106
532
12,575
17,095
8,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
15
5 / 3 / 4
9,559
503
11,296
9,293
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
ajeck
Ganesha
15
1 / 1 / 9
10,001
526
8,249
18,156
23,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
zymistTM
Amaterasu
16
2 / 2 / 3
10,179
536
10,006
15,990
13,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
13
Kills
18
19
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charon
BENNATE76
Charon
1
3
0
0.33
W
Cernunnos
DashedFire
Cernunnos
0
5
3
0.3
W
Thanatos
Hooray4DNA
Thanatos
10
2
3
5.75
L
5
5
2
1.2
L
Surtr
Nunezzzx
Surtr
0
4
5
0.63
W
Zeus
5
3
4
2.33
L
Hercules
Silverback994
Hercules
2
2
1
1.25
W
Ganesha
ajeck
Ganesha
1
1
9
5.5
L
5
5
2
1.2
W
Amaterasu
zymistTM
Amaterasu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,347
Damage
52,691
80,489
Taken
78,223
41,454
Mitigated
55,830
17,142
Healing
26,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BENNATE76
Charon
8,946
1,343
0
990
16,993
11,886
566
489
15,440
65,705
401
W
Cernunnos
DashedFire
Cernunnos
10,565
4,962
217
4,964
17,689
7,325
724
2,075
15,508
0
64,121
W
Thanatos
Hooray4DNA
Thanatos
12,575
5,083
0
11,553
17,095
8,115
0
2,748
14,273
0
73,863
L
14,017
9,260
0
5,232
17,660
6,581
2,749
5,625
11,981
0
64,876
L
Surtr
Nunezzzx
Surtr
9,885
4,756
225
2,726
17,975
10,249
681
2,920
15,055
479
40,915
W
Zeus
11,296
737
0
380
9,293
3,365
59
5,079
3,819
57,910
0
L
Hercules
Silverback994
Hercules
4,512
1,450
0
4,974
15,333
7,864
0
2,306
12,973
0
55,183
W
Ganesha
ajeck
Ganesha
8,249
1,330
0
4,809
18,156
23,810
60
2,878
15,045
40,155
0
L
13,987
1,111
0
2,995
12,528
4,874
111
8,219
4,309
72,276
0
W
Amaterasu
zymistTM
Amaterasu
10,006
4,159
0
4,292
15,990
13,215
368
8,131
6,583
0
72,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
48,341
446
Minions Killed
439
0
Camps Cleared
0
1,772,345
Distance Traveled
1,817,658
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,864
519
120
6
0
338,726
0
W
Cernunnos
8,496
447
117
6
0
329,771
0
W
Thanatos
10,106
532
103
5
0
443,660
0
L
Apollo
9,587
505
84
4
0
335,100
0
L
Surtr
8,151
429
46
2
0
348,640
0
W
Zeus
9,559
503
88
5
0
293,112
0
L
Hercules
8,701
458
63
3
0
410,639
6
W
Ganesha
10,001
526
15
1
0
388,510
3
L
Zeus
11,061
582
133
7
0
339,240
7
W
Amaterasu
10,179
536
116
6
0
362,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role