Player Matchup

Xing Tian
Xing Tian
LoIisGalore
Xing Tian
Level 145
God Stats
0W - 1L
1,744 SR
Queue Stats
55W - 56L
1,346 Elo+
Party 1
Ganesha
Ganesha
PunkiePie12
Ganesha
Level 8
God Stats
3W - 2L
1,685 SR
Queue Stats
44W - 41L
1,326 Elo+
Party 1
Bastet
Bastet
yRemainin
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,314 Elo+
Party 1
Team Averages
Level 56
1,643 SR
1,329 Elo+

VS

Team Averages
Level 27
1,648 SR
2,028 Elo+
Discordia
Discordia
BoudhaKu
Discordia
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 1L
2,055 Elo+
Party 2
Chaac
Chaac
Rambosmeg
Chaac
Level 58
God Stats
50W - 5L
1,945 SR
Queue Stats
71W - 6L
2,036 Elo+
Party 2
Fenrir
Fenrir
namechanged9066
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 6L
1,994 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LoIisGalore
Xing Tian
15
7 / 7 / 0
12,319
880
13,346
21,997
12,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
PunkiePie12
Ganesha
12
0 / 3 / 5
9,313
665
3,939
16,567
19,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
yRemainin
Bastet
12
0 / 11 / 6
9,545
682
4,848
20,245
8,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BoudhaKu
Discordia
15
7 / 2 / 11
12,323
880
20,129
7,735
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Rambosmeg
Chaac
13
4 / 4 / 17
11,531
824
12,522
15,798
14,664
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
10 / 1 / 10
12,242
874
18,703
14,071
8,395
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
7
Kills
21
21
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Discordia
BoudhaKu
Discordia
7
2
11
6.25
L
Xing Tian
LoIisGalore
Xing Tian
7
7
0
1
L
Ganesha
PunkiePie12
Ganesha
0
3
5
0.83
W
Chaac
Rambosmeg
Chaac
4
4
17
3.13
W
10
1
10
15
L
Bastet
yRemainin
Bastet
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,133
Damage
51,354
58,809
Taken
37,604
40,497
Mitigated
26,035
3,887
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BoudhaKu
Discordia
20,129
1,444
160
1,434
7,735
2,976
1,035
3,062
4,623
60,887
0
L
Xing Tian
LoIisGalore
Xing Tian
13,346
1,205
0
2,855
21,997
12,831
0
8,894
13,061
45,441
0
L
Ganesha
PunkiePie12
Ganesha
3,939
1,362
0
250
16,567
19,579
0
5,223
11,244
14,654
0
W
Chaac
Rambosmeg
Chaac
12,522
1,027
352
4,288
15,798
14,664
134
7,590
8,176
2,338
33,156
W
18,703
6,224
0
4,238
14,071
8,395
1,203
7,487
6,584
0
42,053
L
Bastet
yRemainin
Bastet
4,848
1,051
0
782
20,245
8,087
0
7,542
12,655
0
27,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
36,096
93
Minions Killed
126
0
Camps Cleared
0
690,185
Distance Traveled
762,184
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,323
880
68
5
0
251,637
0
L
Xing Tian
12,319
880
49
4
0
233,699
3
L
Ganesha
9,313
665
0
0
0
224,329
0
W
Chaac
11,531
824
28
2
0
255,834
0
W
Fenrir
12,242
874
30
2
0
254,713
0
L
Bastet
9,545
682
44
3
0
232,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role