Player Matchup

Horus
Horus
DaBestNinja5465
Horus
Level 101
God Stats
25W - 20L
1,611 SR
Queue Stats
659W - 605L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dalt City
Jormungandr
Level 140
God Stats
38W - 34L
1,683 SR
Queue Stats
507W - 475L
1,520 Elo+
Party 1
Janus
Janus
PsychoDonut2
Janus
Level 157
God Stats
1W - 2L
1,756 SR
Queue Stats
206W - 186L
1,573 Elo+
Party 2
Hercules
Hercules
dontdelay13
Hercules
Level 178
God Stats
28W - 35L
1,384 SR
Queue Stats
857W - 805L
1,489 Elo+
Party 1
Neith
Neith
temp-1138493
Neith
Level 8
God Stats
1W - 6L
1,445 SR
Queue Stats
2W - 8L
1,328 Elo+
Party 2
Team Averages
Level 117
1,576 SR
1,482 Elo+

VS

Team Averages
Level 131
1,576 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
HunterInstinct1
Surtr
Level 135
God Stats
34W - 37L
1,541 SR
Queue Stats
94W - 95L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
IKakariI
Zhong Kui
Level 149
God Stats
25W - 18L
1,548 SR
Queue Stats
381W - 356L
1,521 Elo+
Party 3
Ares
Ares
SadisticBuckle1
Ares
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,284 Elo+
Solo
Neith
Neith
shiningflare
Neith
Level 136
God Stats
1W - 0L
1,790 SR
Queue Stats
15W - 7L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,045
809
2,868
4,406
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Dalt City
Jormungandr
10
1 / 1 / 0
4,514
903
3,710
5,481
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
2,212
442
0
0
0
Hercules
dontdelay13
Hercules
9
1 / 0 / 1
4,315
863
2,588
4,762
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 1
4,064
813
3,780
4,290
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 1 / 3
4,643
929
3,246
5,928
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 2
4,125
825
2,752
3,918
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
IKakariI
Zhong Kui
10
4 / 0 / 0
5,375
1,075
5,631
4,701
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 4
4,709
942
2,149
4,303
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 1
4,424
885
1,790
1,370
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
5
5
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
1
3
2.5
L
0
1
0
0
L
Jormungandr
Dalt City
Jormungandr
1
1
0
1
W
0
1
2
1
W
Zhong Kui
IKakariI
Zhong Kui
4
0
0
4
L
0
0
0
0
W
0
0
4
2
L
Hercules
dontdelay13
Hercules
1
0
1
1.5
W
0
0
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,946
Damage
15,568
18,939
Taken
20,220
10,846
Mitigated
12,512
2,191
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,246
691
0
1,547
5,928
2,426
44
192
5,692
0
11,517
L
2,868
910
310
989
4,406
3,283
0
1,647
2,759
0
7,523
L
Jormungandr
Dalt City
Jormungandr
3,710
846
0
0
5,481
3,822
98
2,242
3,195
14,344
0
W
2,752
915
0
806
3,918
1,935
119
631
3,211
190
10,926
W
Zhong Kui
IKakariI
Zhong Kui
5,631
316
0
2,205
4,701
4,560
0
986
3,402
15,059
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,149
196
0
1,612
4,303
3,102
0
1,588
2,522
4,617
0
L
Hercules
dontdelay13
Hercules
2,588
588
0
737
4,762
2,264
0
2,028
2,734
0
12,792
W
1,790
651
0
490
1,370
489
637
53
1,276
0
13,897
L
3,780
1,565
0
155
4,290
1,477
0
1,919
2,371
0
7,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,150
Gold Earned
23,276
76
Minions Killed
100
0
Camps Cleared
0
390,702
Distance Traveled
588,769
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,643
929
18
4
0
121,481
0
L
Horus
4,045
809
8
2
0
98,344
0
L
Jormungandr
4,514
903
34
7
0
108,441
0
W
Surtr
4,125
825
17
3
0
114,228
2
W
Zhong Kui
5,375
1,075
22
4
0
120,464
0
L
Janus
2,212
442
0
0
0
0
0
W
Ares
4,709
942
9
2
0
116,585
0
L
Hercules
4,315
863
26
5
0
109,997
0
W
Neith
4,424
885
34
7
0
116,011
0
L
Neith
4,064
813
8
2
0
73,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role