Player Matchup

Hercules
Hercules
Babyberg73
Hercules
Level 25
God Stats
0W - 2L
1,550 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 1
Janus
Janus
Biirdman55
Janus
Level 29
God Stats
0W - 3L
1,388 SR
Queue Stats
3W - 10L
1,400 Elo+
Party 1
Maui
Maui
Chesteater18
Maui
Level 24
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 2L
1,587 Elo+
Party 3
Bakasura
Bakasura
noyer64
Bakasura
Level 42
God Stats
0W - 2L
1,338 SR
Queue Stats
3W - 11L
1,361 Elo+
Party 1
Jing Wei
Jing Wei
wankemyspank
Jing Wei
Level 53
God Stats
1W - 2L
1,733 SR
Queue Stats
11W - 13L
1,454 Elo+
Party 3
Team Averages
Level 35
1,462 SR
1,406 Elo+

VS

Team Averages
Level 41
1,511 SR
1,468 Elo+
Anubis
Anubis
HeStoleMyWaifu
Anubis
Level 38
God Stats
2W - 5L
1,316 SR
Queue Stats
36W - 39L
1,539 Elo+
Solo
Ishtar
Ishtar
IDesiderium
Ishtar
Level 29
God Stats
3W - 1L
1,521 SR
Queue Stats
14W - 11L
1,423 Elo+
Party 2
Thanatos
Thanatos
ITALIANhotdog5
Thanatos
Level 64
God Stats
39W - 25L
1,647 SR
Queue Stats
103W - 95L
1,520 Elo+
Party 2
Charon
Charon
OmoOkami
Charon
Level 29
God Stats
2W - 0L
1,747 SR
Queue Stats
63W - 69L
1,436 Elo+
Party 2
Hades
Hades
PimpOsaurus9
Hades
Level 47
God Stats
10W - 17L
1,323 SR
Queue Stats
85W - 109L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Babyberg73
Hercules
13
0 / 5 / 0
7,559
472
4,738
15,282
11,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
12
2 / 7 / 0
7,442
465
3,977
10,074
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 2 / 1
7,276
455
3,346
13,444
10,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
noyer64
Bakasura
13
1 / 5 / 1
7,933
496
8,645
16,391
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
wankemyspank
Jing Wei
13
2 / 4 / 1
7,724
483
6,952
10,861
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 5
10,341
646
15,873
8,249
4,878
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
11
0 / 1 / 3
6,541
409
5,572
9,542
3,929
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
14
8 / 2 / 6
8,818
551
11,743
13,340
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
OmoOkami
Charon
11
1 / 0 / 5
7,308
457
7,259
9,585
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 2
8,525
533
8,570
10,022
6,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
23
23
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
Babyberg73
Hercules
0
5
0
0
L
Janus
2
7
0
0.29
L
0
2
1
0.25
W
10
1
5
12.5
W
Ishtar
0
1
3
1.5
W
Thanatos
8
2
6
5.5
W
Charon
OmoOkami
Charon
1
0
5
3.5
W
4
1
2
5
L
Bakasura
noyer64
Bakasura
1
5
1
0.3
L
Jing Wei
wankemyspank
Jing Wei
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,658
Damage
49,017
66,052
Taken
50,738
34,919
Mitigated
28,635
10,316
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Babyberg73
Hercules
4,738
1,825
0
3,842
15,282
11,347
0
9,559
5,723
0
49,340
L
Janus
3,977
259
0
0
10,074
3,058
150
6,497
3,577
45,633
0
L
3,346
492
1,824
1,729
13,444
10,575
0
5,392
8,052
26,441
0
W
15,873
865
0
5,662
8,249
4,878
1,114
1,539
6,229
96,225
0
W
Ishtar
5,572
4,091
0
3,544
9,542
3,929
653
1,780
7,637
0
35,774
W
Thanatos
11,743
3,328
0
8,112
13,340
5,728
0
2,065
10,861
0
55,637
W
Charon
OmoOkami
Charon
7,259
1,935
0
1,283
9,585
7,949
13
940
8,108
23,082
0
W
8,570
770
222
3,593
10,022
6,151
496
1,105
8,497
49,346
0
L
Bakasura
noyer64
Bakasura
8,645
6,029
0
1,759
16,391
6,112
0
4,976
11,213
0
53,028
L
Jing Wei
wankemyspank
Jing Wei
6,952
5,332
0
1,162
10,861
3,827
0
5,431
5,430
0
48,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,934
Gold Earned
41,533
380
Minions Killed
365
0
Camps Cleared
0
1,552,997
Distance Traveled
1,542,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,559
472
84
5
0
272,183
0
L
Janus
7,442
465
71
4
0
269,496
0
L
Maui
7,276
455
21
1
0
341,742
0
W
Anubis
10,341
646
134
8
0
293,709
0
W
Ishtar
6,541
409
57
4
0
302,550
0
W
Thanatos
8,818
551
63
4
0
359,357
0
W
Charon
7,308
457
24
2
0
273,522
0
W
Hades
8,525
533
87
5
0
313,312
0
L
Bakasura
7,933
496
105
7
0
363,655
0
L
Jing Wei
7,724
483
99
6
0
305,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role