Player Matchup

Ne Zha
Ne Zha
Jiveturkeys
Ne Zha
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 166L
1,270 Elo+
Party 2
Ravana
Ravana
Kubâll
Ravana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 292L
1,450 Elo+
Party 2
Geb
Geb
Silento0
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,324 Elo+
Party 3
Ratatoskr
Ratatoskr
Taaman
Ratatoskr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 182L
1,377 Elo+
Party 2
Kuzenbo
Kuzenbo
kainerocks
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,324 Elo+
Party 3
Team Averages
Level 76
1,500 SR
1,349 Elo+

VS

Team Averages
Level 90
1,286 SR
1,440 Elo+
Hera
Hera
DaintyFawn26461
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Mephisthor
Cthulhu
Level 122
God Stats
7W - 5L
1,290 SR
Queue Stats
175W - 170L
1,443 Elo+
Party 1
Hades
Hades
SPD Norse
Hades
Level 79
God Stats
6W - 2L
1,237 SR
Queue Stats
151W - 151L
1,478 Elo+
Solo
Chiron
Chiron
Stupid_Droid
Chiron
Level 27
God Stats
1W - 2L
1,280 SR
Queue Stats
61W - 89L
1,228 Elo+
Party 1
Fafnir
Fafnir
xPOINT-BREAKx
Fafnir
Level 95
God Stats
1W - 3L
1,124 SR
Queue Stats
279W - 291L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 4 / 3
8,004
800
9,369
8,834
5,807
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Kubâll
Ravana
15
6 / 3 / 5
8,643
864
11,842
12,268
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 3 / 7
7,944
794
5,505
15,778
16,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Taaman
Ratatoskr
14
2 / 4 / 8
8,030
803
11,520
11,911
11,550
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
kainerocks
Kuzenbo
13
0 / 2 / 6
7,666
767
7,045
13,290
16,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
9,519
952
13,506
8,320
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mephisthor
Cthulhu
16
5 / 2 / 10
9,805
981
11,178
10,887
11,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
SPD Norse
Hades
15
5 / 5 / 10
8,831
883
15,376
13,146
9,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
13
1 / 2 / 9
7,843
784
9,644
9,374
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 1 / 15
9,148
915
6,278
11,569
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
12
Kills
16
16
Deaths
13
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Ne Zha
3
4
3
1.13
L
Ravana
Kubâll
Ravana
6
3
5
2.83
W
Cthulhu
Mephisthor
Cthulhu
5
2
10
5
W
Hades
SPD Norse
Hades
5
5
10
2
L
1
3
7
1.5
W
Chiron
1
2
9
2.75
L
Ratatoskr
Taaman
Ratatoskr
2
4
8
1.5
L
Kuzenbo
kainerocks
Kuzenbo
0
2
6
1.5
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,281
Damage
55,982
62,081
Taken
53,296
56,978
Mitigated
43,143
20,457
Healing
21,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,506
3,017
592
1,510
8,320
3,302
1,591
789
7,253
25,737
0
L
Ne Zha
9,369
766
242
1,611
8,834
5,807
0
6,465
2,225
0
22,667
L
Ravana
Kubâll
Ravana
11,842
3,240
3,970
2,843
12,268
7,166
0
8,318
3,721
0
17,763
W
Cthulhu
Mephisthor
Cthulhu
11,178
117
2,105
1,853
10,887
11,945
321
3,737
6,617
20,819
0
W
Hades
SPD Norse
Hades
15,376
1,225
2,625
3,088
13,146
9,395
1,439
2,378
10,649
24,217
0
L
5,505
991
1,295
2,532
15,778
16,446
0
10,650
4,468
9,470
0
W
Chiron
9,644
2,645
2,531
2,074
9,374
3,515
62
1,381
7,634
0
18,211
L
Ratatoskr
Taaman
Ratatoskr
11,520
2,129
644
2,860
11,911
11,550
0
9,330
2,437
0
16,728
L
Kuzenbo
kainerocks
Kuzenbo
7,045
2,296
2,022
2,438
13,290
16,009
0
10,470
2,402
17,254
0
W
6,278
1,885
900
3,892
11,569
14,986
343
3,888
6,656
13,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
45,146
83
Minions Killed
136
0
Camps Cleared
0
990,808
Distance Traveled
975,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,519
952
32
3
0
188,094
0
L
Ne Zha
8,004
800
20
2
0
198,515
0
L
Ravana
8,643
864
7
1
0
185,315
0
W
Cthulhu
9,805
981
26
3
0
197,371
0
W
Hades
8,831
883
27
3
0
180,084
0
L
Geb
7,944
794
13
1
0
199,374
0
W
Chiron
7,843
784
31
3
0
212,223
0
L
Ratatoskr
8,030
803
24
2
0
199,728
0
L
Kuzenbo
7,666
767
19
2
0
207,876
0
W
Fafnir
9,148
915
20
2
0
197,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role