Player Matchup

Charon
Charon
IlIl KREMIE
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 232L
1,574 Elo+
Party 2
Bakasura
Bakasura
Sensei Trill
Bakasura
Level 138
God Stats
31W - 28L
1,760 SR
Queue Stats
215W - 193L
1,568 Elo+
Solo
Bellona
Bellona
SplashnDash4969
Bellona
Level 129
God Stats
2W - 1L
1,870 SR
Queue Stats
310W - 267L
1,491 Elo+
Party 2
Thoth
Thoth
jubbliesftw
Thoth
Level 60
God Stats
4W - 6L
1,563 SR
Queue Stats
124W - 91L
1,584 Elo+
Solo
Ishtar
Ishtar
theyurtz
Ishtar
Level 135
God Stats
7W - 7L
1,550 SR
Queue Stats
313W - 261L
1,484 Elo+
Party 2
Team Averages
Level 118
1,649 SR
1,540 Elo+

VS

Team Averages
Level 99
1,565 SR
1,540 Elo+
Chang'e
Chang'e
CQuinnce
Chang'e
Level 101
God Stats
11W - 15L
1,438 SR
Queue Stats
118W - 139L
1,498 Elo+
Party 1
Kali
Kali
DonFreecsss
Kali
Level 76
God Stats
13W - 2L
1,823 SR
Queue Stats
342W - 264L
1,590 Elo+
Solo
King Arthur
King Arthur
GhostWarrior231
King Arthur
Level 127
God Stats
39W - 49L
1,434 SR
Queue Stats
196W - 226L
1,506 Elo+
Party 1
Charon
Charon
PakaPakaBih
Charon
Level 122
God Stats
3W - 1L
1,743 SR
Queue Stats
91W - 103L
1,496 Elo+
Party 1
Hades
Hades
str8gman
Hades
Level 69
God Stats
2W - 3L
1,385 SR
Queue Stats
276W - 249L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
2 / 0 / 3
9,027
531
5,936
10,734
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Sensei Trill
Bakasura
15
2 / 6 / 3
8,974
528
8,339
20,965
9,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 1
9,025
531
10,552
20,071
20,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 4 / 1
8,978
528
11,433
8,357
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
theyurtz
Ishtar
14
2 / 3 / 2
8,103
477
8,034
13,119
5,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CQuinnce
Chang'e
14
0 / 4 / 3
7,930
466
7,710
11,052
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
8 / 2 / 1
10,185
599
10,246
19,717
9,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
GhostWarrior231
King Arthur
14
3 / 3 / 3
8,495
500
8,065
16,315
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
13
2 / 0 / 3
7,376
434
9,152
12,942
11,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
str8gman
Hades
15
1 / 1 / 0
8,943
526
12,205
15,349
12,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
10
Kills
14
14
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CQuinnce
Chang'e
0
4
3
0.38
W
8
2
1
4.25
W
King Arthur
GhostWarrior231
King Arthur
3
3
3
1.5
L
Charon
2
0
3
3.5
W
Charon
2
0
3
3.5
L
Bakasura
Sensei Trill
Bakasura
2
6
3
0.58
L
0
1
1
0.5
L
4
4
1
1.13
W
Hades
str8gman
Hades
1
1
0
1
L
Ishtar
theyurtz
Ishtar
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,294
Damage
47,378
73,246
Taken
75,375
48,370
Mitigated
43,610
24,758
Healing
34,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CQuinnce
Chang'e
7,710
643
2,207
5,201
11,052
4,104
414
1,995
8,437
64,006
0
W
10,246
5,017
0
12,356
19,717
9,079
0
3,484
15,539
0
82,580
W
King Arthur
GhostWarrior231
King Arthur
8,065
1,813
18
4,612
16,315
5,920
33
7,559
8,116
0
69,743
L
Charon
5,936
1,174
0
2,113
10,734
9,867
0
5,532
4,438
33,594
0
W
Charon
9,152
1,903
0
1,080
12,942
11,582
0
3,337
9,146
31,480
0
L
Bakasura
Sensei Trill
Bakasura
8,339
5,960
0
9,071
20,965
9,702
39
3,277
17,443
0
65,228
L
10,552
4,966
0
8,463
20,071
20,693
298
10,885
9,186
0
83,787
L
11,433
811
0
997
8,357
2,443
422
899
7,458
64,435
0
W
Hades
str8gman
Hades
12,205
3,166
60
8,869
15,349
12,925
0
152
15,010
70,404
0
L
Ishtar
theyurtz
Ishtar
8,034
5,328
0
4,114
13,119
5,665
106
7,394
5,290
0
65,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
42,929
523
Minions Killed
497
0
Camps Cleared
0
1,652,010
Distance Traveled
1,671,596
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,930
466
117
7
0
324,853
0
W
Kali
10,185
599
127
7
0
386,748
4
W
King Arthur
8,495
500
99
6
0
350,175
2
L
Charon
9,027
531
43
3
0
332,855
0
W
Charon
7,376
434
34
2
0
329,334
0
L
Bakasura
8,974
528
134
8
0
344,356
0
L
Bellona
9,025
531
124
7
0
349,954
2
L
Thoth
8,978
528
108
6
0
324,096
4
W
Hades
8,943
526
120
7
0
280,486
0
L
Ishtar
8,103
477
114
7
0
300,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role