Player Matchup

Thanatos
Thanatos
Daydreck
Thanatos
Level 83
God Stats
6W - 13L
1,491 SR
Queue Stats
28W - 41L
1,485 Elo+
Party 2
Charon
Charon
Draermore
Charon
Level 155
God Stats
3W - 0L
1,828 SR
Queue Stats
21W - 25L
1,478 Elo+
Party 2
Izanami
Izanami
Kritzkrieg_Delta
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
MinusDaMinns
Sylvanus
Level 53
God Stats
8W - 10L
1,353 SR
Queue Stats
27W - 40L
1,383 Elo+
Party 2
Janus
Janus
TrashPlayerr
Janus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 66L
1,435 Elo+
Party 2
Team Averages
Level 87
1,534 SR
1,428 Elo+

VS

Team Averages
Level 91
1,560 SR
1,490 Elo+
Sobek
Sobek
C4VE
Sobek
Level 69
God Stats
7W - 8L
1,523 SR
Queue Stats
201W - 190L
1,545 Elo+
Party 3
Hera
Hera
CaptianAfrica69
Hera
Level 46
God Stats
2W - 1L
1,625 SR
Queue Stats
48W - 43L
1,549 Elo+
Party 1
Kali
Kali
JoeCreek
Kali
Level 106
God Stats
36W - 16L
1,748 SR
Queue Stats
70W - 56L
1,584 Elo+
Party 1
Neith
Neith
SpiritCharge
Neith
Level 143
God Stats
9W - 16L
1,562 SR
Queue Stats
172W - 165L
1,549 Elo+
Party 3
Fafnir
Fafnir
yourtoestouch
Fafnir
Level 91
God Stats
1W - 2L
1,344 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daydreck
Thanatos
14
9 / 4 / 3
9,268
579
10,537
17,472
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Draermore
Charon
15
2 / 2 / 4
9,360
585
16,203
11,935
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 1 / 1
7,517
470
3,834
8,497
2,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
MinusDaMinns
Sylvanus
11
0 / 2 / 6
7,450
466
5,749
15,373
11,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 0 / 3
9,540
596
13,711
8,275
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
C4VE
Sobek
11
3 / 1 / 4
8,068
504
6,629
15,195
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 7 / 3
7,275
455
7,926
11,134
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
13
3 / 3 / 0
8,379
524
7,461
16,522
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 5
8,346
522
9,175
10,687
3,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 4 / 2
7,154
447
4,239
18,908
14,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
17
Kills
8
9
Deaths
17
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
C4VE
Sobek
3
1
4
5
L
1
7
3
0.36
W
Thanatos
Daydreck
Thanatos
9
4
3
2.63
W
Charon
Draermore
Charon
2
2
4
2
L
Kali
3
3
0
1
W
0
1
1
0.5
W
Sylvanus
MinusDaMinns
Sylvanus
0
2
6
1.5
L
1
2
5
1.75
W
6
0
3
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,034
Damage
35,430
61,552
Taken
72,446
31,010
Mitigated
41,654
24,022
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
C4VE
Sobek
6,629
529
0
3,456
15,195
13,123
15
6,486
8,545
17,632
0
L
7,926
1,686
0
0
11,134
3,614
0
5,325
5,698
43,969
0
W
Thanatos
Daydreck
Thanatos
10,537
1,859
0
10,981
17,472
7,535
0
5,910
11,474
0
66,260
W
Charon
Draermore
Charon
16,203
4,542
0
750
11,935
5,993
1,183
4,785
7,150
64,225
0
L
Kali
7,461
3,576
0
4,619
16,522
6,550
0
6,098
10,323
0
60,877
W
3,834
2,919
0
2,338
8,497
2,950
610
822
7,675
0
64,728
W
Sylvanus
MinusDaMinns
Sylvanus
5,749
1,204
3,962
4,628
15,373
11,355
13
4,664
10,709
16,614
0
L
9,175
5,562
0
4,640
10,687
3,778
1,084
4,180
6,437
0
65,399
W
13,711
527
0
1,363
8,275
3,177
282
2,545
5,730
78,159
0
L
4,239
968
824
3,092
18,908
14,589
0
12,271
5,514
16,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
39,222
447
Minions Killed
311
0
Camps Cleared
0
1,589,328
Distance Traveled
1,636,301
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,068
504
17
1
0
347,320
2
L
Hera
7,275
455
69
4
0
282,801
0
W
Thanatos
9,268
579
88
6
0
353,489
0
W
Charon
9,360
585
110
7
0
257,525
0
L
Kali
8,379
524
81
5
0
370,609
2
W
Izanami
7,517
470
97
6
0
323,839
0
W
Sylvanus
7,450
466
14
1
0
305,885
0
L
Neith
8,346
522
117
7
0
304,162
7
W
Janus
9,540
596
138
9
0
348,590
1
L
Fafnir
7,154
447
27
2
0
331,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role