Player Matchup

Ne Zha
Ne Zha
Chem-123
Ne Zha
Level 157
God Stats
3W - 3L
1,475 SR
Queue Stats
357W - 338L
1,521 Elo+
Party 1
Pele
Pele
Kingcrono24
Pele
Level 99
God Stats
7W - 13L
1,385 SR
Queue Stats
263W - 218L
1,491 Elo+
Party 1
Sol
Sol
NadchodziMagik
Sol
Level 49
God Stats
0W - 2L
1,193 SR
Queue Stats
93W - 104L
1,377 Elo+
Solo
Hercules
Hercules
Pook-The-Duke
Hercules
Level 145
God Stats
3W - 5L
1,526 SR
Queue Stats
322W - 303L
1,513 Elo+
Party 1
Surtr
Surtr
xFurySmash
Surtr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
588W - 546L
1,521 Elo+
Party 1
Team Averages
Level 120
1,416 SR
1,485 Elo+

VS

Team Averages
Level 76
1,531 SR
1,479 Elo+
Odin
Odin
DonkeyEdwards
Odin
Level 72
God Stats
8W - 5L
1,577 SR
Queue Stats
144W - 146L
1,472 Elo+
Party 2
Thanatos
Thanatos
Squishy_BRabbity
Thanatos
Level 78
God Stats
19W - 21L
1,377 SR
Queue Stats
179W - 176L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
Xile_Rayz
Baron Samedi
Level 18
God Stats
2W - 0L
1,659 SR
Queue Stats
30W - 20L
1,542 Elo+
Party 2
Ullr
Ullr
agkurh
Ullr
Level 102
God Stats
83W - 77L
1,585 SR
Queue Stats
227W - 207L
1,537 Elo+
Solo
Bakasura
Bakasura
little_cchicken
Bakasura
Level 108
God Stats
6W - 8L
1,460 SR
Queue Stats
404W - 376L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chem-123
Ne Zha
12
1 / 6 / 12
8,332
521
7,741
18,153
17,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 8 / 3
8,313
520
10,154
18,067
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 7 / 2
6,841
428
8,074
12,663
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Pook-The-Duke
Hercules
13
1 / 3 / 3
7,371
461
8,646
17,096
12,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
12
10 / 6 / 4
8,985
562
18,384
17,461
9,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 11
8,336
521
7,191
14,672
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 6 / 8
9,581
599
7,649
18,947
7,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Xile_Rayz
Baron Samedi
15
10 / 3 / 5
9,513
595
12,769
13,481
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
agkurh
Ullr
16
8 / 6 / 9
9,945
622
18,031
15,553
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
15
3 / 1 / 2
9,303
581
14,120
13,612
9,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
19
Kills
30
30
Deaths
19
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Chem-123
Ne Zha
1
6
12
1.17
W
2
3
11
2.5
L
5
8
3
0.81
L
2
7
2
0.43
L
Hercules
Pook-The-Duke
Hercules
1
3
3
0.83
W
7
6
8
1.83
W
Baron Samedi
Xile_Rayz
Baron Samedi
10
3
5
4.17
W
Ullr
agkurh
Ullr
8
6
9
2.08
W
Bakasura
3
1
2
4
L
Surtr
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,999
Damage
59,760
83,440
Taken
76,265
50,541
Mitigated
41,839
15,497
Healing
25,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Chem-123
Ne Zha
7,741
1,571
0
3,204
18,153
17,853
0
1,999
15,524
0
45,803
W
7,191
1,760
170
1,024
14,672
11,873
362
1,404
13,020
0
19,462
L
10,154
3,077
0
2,289
18,067
6,309
0
3,308
13,955
0
49,819
L
8,074
1,910
0
1,574
12,663
4,415
0
5,302
7,010
33,147
0
L
Hercules
Pook-The-Duke
Hercules
8,646
4,119
0
5,096
17,096
12,190
0
516
13,565
0
61,074
W
7,649
3,887
0
11,074
18,947
7,493
0
1,697
17,250
0
74,490
W
Baron Samedi
Xile_Rayz
Baron Samedi
12,769
801
1,181
3,793
13,481
6,844
0
3,969
9,313
68,711
0
W
Ullr
agkurh
Ullr
18,031
8,142
0
2,668
15,553
6,535
702
938
14,430
0
67,870
W
Bakasura
14,120
8,149
0
5,593
13,612
9,094
279
627
12,850
0
55,242
L
Surtr
18,384
8,690
0
3,334
17,461
9,774
0
1,476
15,555
997
50,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
46,678
352
Minions Killed
448
0
Camps Cleared
0
1,490,544
Distance Traveled
1,522,347
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,332
521
60
4
0
298,101
0
W
Odin
8,336
521
26
2
0
326,737
0
L
Pele
8,313
520
64
4
0
342,386
0
L
Sol
6,841
428
58
4
0
252,333
0
L
Hercules
7,371
461
100
6
0
297,104
0
W
Thanatos
9,581
599
98
6
0
332,251
0
W
Baron Samedi
9,513
595
107
7
0
270,037
1
W
Ullr
9,945
622
94
6
0
293,566
2
W
Bakasura
9,303
581
123
8
0
299,756
0
L
Surtr
8,985
562
70
4
0
300,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role