Player Matchup

Aphrodite
Aphrodite
Aceror
Aphrodite
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,394 Elo+
Party 1
Skadi
Skadi
LordTesticlese
Skadi
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,523 Elo+
Party 1
Chronos
Chronos
Reasoning123
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,542 Elo+
Solo
Charybdis
Charybdis
TwerkMasterFresh
Charybdis
Level 116
God Stats
2W - 1L
1,495 SR
Queue Stats
8W - 6L
1,667 Elo+
Party 1
Nike
Nike
turdferguson151
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,806 Elo+
Party 1
Team Averages
Level 112
1,499 SR
1,586 Elo+

VS

Team Averages
Level 93
1,591 SR
1,531 Elo+
Bellona
Bellona
Nexvobis
Bellona
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 144L
1,492 Elo+
Party 2
Charon
Charon
Oscar0023
Charon
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
347W - 315L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
PoloClass101
Aphrodite
Level 65
God Stats
4W - 1L
1,723 SR
Queue Stats
395W - 361L
1,505 Elo+
Solo
Fenrir
Fenrir
SoloDolox4
Fenrir
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 129L
1,519 Elo+
Party 2
Ullr
Ullr
XYZFRANK
Ullr
Level 125
God Stats
1W - 0L
1,732 SR
Queue Stats
17W - 12L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aceror
Aphrodite
16
1 / 5 / 8
9,314
665
11,774
19,031
13,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 4 / 3
10,284
735
17,985
20,063
10,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Reasoning123
Chronos
15
0 / 4 / 5
8,600
614
13,807
17,037
8,159
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
14
1 / 5 / 7
8,443
603
13,609
14,407
7,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 7
8,874
634
15,003
23,783
26,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nexvobis
Bellona
17
3 / 4 / 13
10,213
730
20,259
31,340
35,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Oscar0023
Charon
19
5 / 2 / 16
11,967
855
18,296
16,728
18,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
PoloClass101
Aphrodite
19
3 / 0 / 12
10,835
774
12,186
16,955
12,026
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
SoloDolox4
Fenrir
16
3 / 3 / 12
9,938
710
11,339
15,411
18,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
19
7 / 1 / 12
10,953
782
23,738
16,136
9,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
9
Kills
21
22
Deaths
10
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aceror
Aphrodite
1
5
8
1
L
6
4
3
1.88
W
Bellona
Nexvobis
Bellona
3
4
13
2.38
W
Charon
Oscar0023
Charon
5
2
16
6.5
W
Aphrodite
PoloClass101
Aphrodite
3
0
12
9
L
Chronos
Reasoning123
Chronos
0
4
5
0.63
W
Fenrir
SoloDolox4
Fenrir
3
3
12
3
L
Charybdis
1
5
7
0.9
W
Ullr
7
1
12
13
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,178
Damage
85,818
94,321
Taken
96,570
65,504
Mitigated
93,485
33,749
Healing
52,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aceror
Aphrodite
11,774
1,219
10,830
8,012
19,031
13,155
42
5,193
13,194
26,417
0
L
17,985
6,893
914
3,023
20,063
10,715
199
6,069
13,564
0
32,386
W
Bellona
Nexvobis
Bellona
20,259
2,927
1,299
8,835
31,340
35,723
731
8,350
21,659
0
28,803
W
Charon
Oscar0023
Charon
18,296
2,540
343
4,323
16,728
18,202
572
4,904
11,515
31,262
0
W
Aphrodite
PoloClass101
Aphrodite
12,186
1,600
12,890
11,802
16,955
12,026
919
3,406
12,902
37,050
0
L
Chronos
Reasoning123
Chronos
13,807
5,612
558
1,765
17,037
8,159
628
4,986
11,766
29,291
0
W
Fenrir
SoloDolox4
Fenrir
11,339
591
1,668
2,221
15,411
18,236
1,410
4,298
10,816
0
15,779
L
Charybdis
13,609
5,792
1,465
1,607
14,407
7,103
61
6,056
8,161
0
24,585
W
Ullr
23,738
9,200
3,573
5,364
16,136
9,298
2,560
4,631
11,216
0
49,936
L
15,003
1,497
1,501
4,074
23,783
26,372
0
8,328
14,545
0
22,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
53,906
157
Minions Killed
145
0
Camps Cleared
0
1,166,582
Distance Traveled
1,412,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,314
665
30
2
0
240,041
0
L
Skadi
10,284
735
43
3
0
224,741
0
W
Bellona
10,213
730
20
1
0
279,096
0
W
Charon
11,967
855
21
2
0
264,731
0
W
Aphrodite
10,835
774
60
4
0
287,540
0
L
Chronos
8,600
614
37
3
0
227,377
0
W
Fenrir
9,938
710
6
0
0
294,765
0
L
Charybdis
8,443
603
25
2
0
206,926
0
W
Ullr
10,953
782
38
3
0
286,047
0
L
Nike
8,874
634
22
2
0
267,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role