Player Matchup

Tyr
Tyr
F3rgus
Tyr
Level 129
God Stats
4W - 6L
1,425 SR
Queue Stats
124W - 114L
1,637 Elo+
Party 1
Artio
Artio
MidwayWharf2051
Artio
Level 107
God Stats
1W - 2L
1,276 SR
Queue Stats
56W - 53L
1,512 Elo+
Party 1
Izanami
Izanami
Miismuchaaa
Izanami
Level 42
God Stats
3W - 3L
1,515 SR
Queue Stats
15W - 25L
1,358 Elo+
Party 1
Bacchus
Bacchus
TiKO 4PF
Bacchus
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 152L
1,484 Elo+
Solo
He Bo
He Bo
avigopaps
He Bo
Level 20
God Stats
4W - 6L
1,437 SR
Queue Stats
32W - 28L
1,510 Elo+
Party 1
Team Averages
Level 77
1,430 SR
1,500 Elo+

VS

Team Averages
Level 108
1,352 SR
1,529 Elo+
Ah Puch
Ah Puch
Bundiff
Ah Puch
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,545 Elo+
Party 3
Ratatoskr
Ratatoskr
DemonLoko
Ratatoskr
Level 119
God Stats
33W - 37L
1,412 SR
Queue Stats
420W - 388L
1,523 Elo+
Party 2
Surtr
Surtr
LilMalek-
Surtr
Level 119
God Stats
0W - 3L
1,194 SR
Queue Stats
42W - 37L
1,550 Elo+
Party 3
Ullr
Ullr
Mamalongosaurio
Ullr
Level 109
God Stats
2W - 6L
1,356 SR
Queue Stats
419W - 391L
1,489 Elo+
Party 2
Charon
Charon
OPDmilitia63
Charon
Level 89
God Stats
1W - 4L
1,296 SR
Queue Stats
237W - 219L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
F3rgus
Tyr
13
7 / 0 / 2
8,239
634
2,702
8,186
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 1 / 2
7,608
585
8,065
13,892
15,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Miismuchaaa
Izanami
11
0 / 3 / 4
6,526
502
4,039
5,515
1,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
TiKO 4PF
Bacchus
9
1 / 3 / 4
6,471
498
3,289
9,437
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
avigopaps
He Bo
13
5 / 5 / 3
7,664
590
7,659
9,283
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bundiff
Ah Puch
11
5 / 4 / 2
7,085
545
8,814
8,711
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
DemonLoko
Ratatoskr
11
3 / 2 / 3
6,454
496
3,496
9,210
3,308
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
LilMalek-
Surtr
11
1 / 5 / 0
6,548
504
6,466
12,019
7,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 3 / 2
5,837
449
3,297
8,826
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
10
1 / 2 / 5
6,767
521
3,686
11,068
7,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
16
Kills
12
12
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bundiff
Ah Puch
5
4
2
1.5
L
Ratatoskr
DemonLoko
Ratatoskr
3
2
3
2.25
W
Tyr
F3rgus
Tyr
7
0
2
8
L
Surtr
LilMalek-
Surtr
1
5
0
0.2
L
2
3
2
1
W
3
1
2
4
W
Izanami
Miismuchaaa
Izanami
0
3
4
0.67
L
Charon
1
2
5
1.75
W
Bacchus
TiKO 4PF
Bacchus
1
3
4
1
W
He Bo
avigopaps
He Bo
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
25,759
46,313
Taken
49,834
33,361
Mitigated
24,704
13,721
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bundiff
Ah Puch
8,814
485
0
1,321
8,711
3,487
22
3,661
5,050
48,525
0
L
Ratatoskr
DemonLoko
Ratatoskr
3,496
366
0
0
9,210
3,308
63
2,986
6,156
0
41,389
W
Tyr
F3rgus
Tyr
2,702
192
0
2,669
8,186
4,053
0
2,296
5,890
0
57,388
L
Surtr
LilMalek-
Surtr
6,466
2,943
0
2,439
12,019
7,223
0
6,814
5,205
495
46,061
L
3,297
1,712
0
2,681
8,826
3,224
0
3,140
5,686
0
25,937
W
8,065
1,701
0
6,212
13,892
15,715
0
1,341
12,551
55,346
0
W
Izanami
Miismuchaaa
Izanami
4,039
2,581
0
1,311
5,515
1,868
1,483
1,102
4,413
0
54,677
L
Charon
3,686
488
0
2,822
11,068
7,462
0
1,977
8,651
21,914
0
W
Bacchus
TiKO 4PF
Bacchus
3,289
484
0
2,779
9,437
8,399
116
2,742
6,647
16,891
0
W
He Bo
avigopaps
He Bo
7,659
320
0
750
9,283
3,326
325
5,418
3,865
46,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
32,691
370
Minions Killed
290
0
Camps Cleared
0
1,272,472
Distance Traveled
1,311,918
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,085
545
78
6
0
266,409
0
L
Ratatoskr
6,454
496
59
5
0
303,038
0
W
Tyr
8,239
634
97
7
0
315,446
6
L
Surtr
6,548
504
81
6
0
237,884
0
L
Ullr
5,837
449
50
4
0
234,095
0
W
Artio
7,608
585
91
7
0
223,588
2
W
Izanami
6,526
502
95
7
0
228,321
0
L
Charon
6,767
521
22
2
0
270,492
1
W
Bacchus
6,471
498
21
2
0
251,209
3
W
He Bo
7,664
590
66
5
0
253,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role