Player Matchup

Cthulhu
Cthulhu
Gold I
DarthVesskel
Cthulhu
Gold I
Level 149
God Stats
4W - 4L
1,476 SR
Queue Stats
156W - 137L
1,604 MMR
Party 1
Martichoras
Martichoras
Gold II
DroopyEmperor73
Martichoras
Gold II
Level 157
God Stats
6W - 1L
1,675 SR
Queue Stats
25W - 18L
1,590 MMR
Party 1
Ne Zha
Ne Zha
Gold III
undeadwar43
Ne Zha
Gold III
Level 107
God Stats
4W - 2L
1,669 SR
Queue Stats
33W - 30L
1,300 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,607 SR
1,498 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,434 SR
1,466 MMR
Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver I
WolfBane7849
Fenrir
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,397 MMR
Solo
Merlin
Merlin
Bronze III
ogtz Shady
Merlin
Bronze III
Level 100
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarthVesskel
Cthulhu
12
3 / 1 / 11
8,992
817
6,027
9,000
7,386
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Martichoras
DroopyEmperor73
Martichoras
12
7 / 0 / 7
9,768
888
12,376
6,346
2,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
12
5 / 1 / 8
9,624
875
10,246
7,142
3,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesKaliAtlasYmirHercules

VS

Bans
MauiXbalanqueBacchusHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 5 / 1
7,190
654
1,734
11,635
10,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
9
0 / 9 / 1
6,718
611
2,628
16,613
7,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
ogtz Shady
Merlin
11
1 / 1 / 1
7,286
662
5,879
4,470
1,495
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
1
0.3
W
Cthulhu
DarthVesskel
Cthulhu
3
1
11
8.5
W
Martichoras
DroopyEmperor73
Martichoras
7
0
7
10.5
L
Fenrir
0
9
1
0.06
L
Merlin
ogtz Shady
Merlin
1
1
1
1.5
W
Ne Zha
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,649
Damage
10,241
22,488
Taken
32,718
13,709
Mitigated
19,221
7,530
Healing
2,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,734
17
32
705
11,635
10,702
0
2,678
8,957
0
5,547
W
Cthulhu
DarthVesskel
Cthulhu
6,027
182
86
2,549
9,000
7,386
129
3,392
5,608
23,106
478
W
Martichoras
DroopyEmperor73
Martichoras
12,376
4,029
0
2,738
6,346
2,474
774
2,556
3,790
0
45,958
L
Fenrir
2,628
182
0
399
16,613
7,024
0
2,570
13,999
0
10,527
L
Merlin
ogtz Shady
Merlin
5,879
132
0
1,184
4,470
1,495
0
691
3,779
31,484
0
W
Ne Zha
10,246
2,184
0
2,157
7,142
3,849
494
1,369
5,773
52
41,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
21,194
134
Minions Killed
59
0
Camps Cleared
0
637,800
Distance Traveled
504,767
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,190
654
6
1
0
160,924
0
W
Cthulhu
8,992
817
20
2
0
233,375
1
W
Martichoras
9,768
888
59
5
0
188,439
0
L
Fenrir
6,718
611
15
1
0
180,869
0
L
Merlin
7,286
662
38
3
0
162,974
0
W
Ne Zha
9,624
875
55
5
0
215,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role