Player Matchup

Arachne
Arachne
Gold V
EL PADRIN040
Arachne
Gold V
Level 143
God Stats
7W - 6L
1,550 SR
Queue Stats
53W - 63L
1,275 MMR
Party 1
Poseidon
Poseidon
Silver II
Forrced
Poseidon
Silver II
Level 82
God Stats
2W - 0L
1,519 SR
Queue Stats
70W - 82L
1,177 MMR
Solo
Danzaburou
Danzaburou
Silver III
Navy LoOLoO
Danzaburou
Silver III
Level 126
God Stats
3W - 3L
1,225 SR
Queue Stats
20W - 30L
1,040 MMR
Party 1
Sylvanus
Sylvanus
Silver I
OmegaWarriorr
Sylvanus
Silver I
Level 183
God Stats
5W - 6L
1,353 SR
Queue Stats
130W - 143L
1,159 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
cary1
Sun Wukong
Silver II
Level 108
God Stats
11W - 9L
1,387 SR
Queue Stats
168W - 179L
1,148 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,407 SR
1,160 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,484 SR
1,160 MMR
Serqet
Serqet
Silver I
CoronaTimeBaby
Serqet
Silver I
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 68L
1,202 MMR
Solo
Agni
Agni
Silver II
GhostMaxWar
Agni
Silver II
Level 122
God Stats
2W - 3L
1,143 SR
Queue Stats
128W - 129L
1,136 MMR
Solo
Jormungandr
Jormungandr
Gold V
Rocky25
Jormungandr
Gold V
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 83L
1,179 MMR
Solo
Bacchus
Bacchus
Silver I
hardcore989
Bacchus
Silver I
Level 162
God Stats
18W - 33L
1,578 SR
Queue Stats
310W - 344L
1,138 MMR
Solo
Neith
Neith
Silver I
kappudabear
Neith
Silver I
Level 61
God Stats
12W - 8L
1,698 SR
Queue Stats
187W - 192L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EL PADRIN040
Arachne
15
8 / 0 / 3
8,977
691
10,957
9,568
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
Forrced
Poseidon
13
2 / 2 / 4
7,754
596
6,023
7,282
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Navy LoOLoO
Danzaburou
12
1 / 1 / 4
7,391
569
5,850
6,707
2,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
OmegaWarriorr
Sylvanus
11
0 / 1 / 5
6,770
521
2,825
9,909
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
cary1
Sun Wukong
15
6 / 0 / 2
9,230
710
9,666
12,190
8,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
RavanaIx ChelKaliBakasura

VS

Bans
FenrirAthenaMercuryCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,132
549
5,002
11,953
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 2
6,687
514
4,247
8,474
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Rocky25
Jormungandr
13
0 / 3 / 0
7,135
549
5,141
13,020
9,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
hardcore989
Bacchus
9
0 / 4 / 0
5,861
451
3,605
10,599
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 3 / 1
6,671
513
5,931
7,399
2,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
4
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Arachne
EL PADRIN040
Arachne
8
0
3
9.5
W
Poseidon
Forrced
Poseidon
2
2
4
2
L
0
4
2
0.25
W
Danzaburou
Navy LoOLoO
Danzaburou
1
1
4
3
W
Sylvanus
OmegaWarriorr
Sylvanus
0
1
5
2.5
L
Jormungandr
Rocky25
Jormungandr
0
3
0
0
W
Sun Wukong
cary1
Sun Wukong
6
0
2
7
L
Bacchus
hardcore989
Bacchus
0
4
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,321
Damage
23,926
45,656
Taken
51,445
23,770
Mitigated
31,540
17,354
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,002
896
0
1,363
11,953
5,012
0
3,058
8,733
0
50,790
W
Arachne
EL PADRIN040
Arachne
10,957
8,881
0
3,794
9,568
4,129
1,554
2,781
6,625
0
76,324
W
Poseidon
Forrced
Poseidon
6,023
857
0
794
7,282
2,103
0
2,000
4,908
52,676
0
L
4,247
583
0
742
8,474
2,970
0
3,300
4,936
55,551
0
W
Danzaburou
Navy LoOLoO
Danzaburou
5,850
2,796
0
2,469
6,707
2,825
1,535
1,189
5,518
0
48,830
W
Sylvanus
OmegaWarriorr
Sylvanus
2,825
513
1,555
3,103
9,909
6,184
539
2,588
7,075
20,035
0
L
Jormungandr
Rocky25
Jormungandr
5,141
1,458
0
2,734
13,020
9,604
0
331
12,677
61,639
21
W
Sun Wukong
cary1
Sun Wukong
9,666
2,520
0
5,639
12,190
8,529
33
4,510
7,512
0
70,734
L
Bacchus
hardcore989
Bacchus
3,605
390
0
1,558
10,599
11,102
0
1,158
9,392
24,992
0
L
5,931
2,709
0
2,307
7,399
2,852
432
634
6,765
0
49,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,122
Gold Earned
33,486
454
Minions Killed
401
0
Camps Cleared
0
1,317,834
Distance Traveled
1,305,454
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,132
549
89
7
0
323,814
1
W
Arachne
8,977
691
113
9
0
295,222
0
W
Poseidon
7,754
596
99
8
0
281,413
0
L
Agni
6,687
514
108
8
0
254,348
0
W
Danzaburou
7,391
569
85
7
0
225,658
0
W
Sylvanus
6,770
521
35
3
0
211,716
0
L
Jormungandr
7,135
549
99
8
0
252,248
1
W
Sun Wukong
9,230
710
122
9
0
303,825
4
L
Bacchus
5,861
451
28
2
0
246,729
3
L
Neith
6,671
513
77
6
0
228,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role