Player Matchup

Pele
Pele
KeyWeee
Pele
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 115L
1,450 Elo+
Solo
Cernunnos
Cernunnos
Melchiha
Cernunnos
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 85L
1,784 Elo+
Solo
Charybdis
Charybdis
SergalBoi
Charybdis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hera
Hera
Stiff_Knight_
Hera
Level 141
God Stats
5W - 6L
1,497 SR
Queue Stats
165W - 141L
1,553 Elo+
Solo
Guan Yu
Guan Yu
ValsirFurry
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 91
1,499 SR
1,557 Elo+

VS

Team Averages
Level 116
1,431 SR
1,533 Elo+
Terra
Terra
Cruzjx8
Terra
Level 121
God Stats
1W - 0L
1,226 SR
Queue Stats
23W - 15L
1,599 Elo+
Solo
Hercules
Hercules
GunJeet
Hercules
Level 98
God Stats
4W - 2L
1,559 SR
Queue Stats
252W - 231L
1,566 Elo+
Party 1
Anubis
Anubis
JakynRemy
Anubis
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
396W - 374L
1,543 Elo+
Party 1
Scylla
Scylla
NJ 1233
Scylla
Level 144
God Stats
2W - 0L
1,428 SR
Queue Stats
124W - 111L
1,487 Elo+
Party 2
Khepri
Khepri
ProJimmyJohn
Khepri
Level 92
God Stats
1W - 0L
1,443 SR
Queue Stats
133W - 112L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KeyWeee
Pele
9
0 / 2 / 0
4,762
952
3,030
4,101
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Melchiha
Cernunnos
8
0 / 2 / 0
4,658
932
2,255
3,608
987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
SergalBoi
Charybdis
7
0 / 4 / 0
4,599
920
2,175
5,360
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 0
4,810
962
2,295
2,888
1,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ValsirFurry
Guan Yu
9
0 / 4 / 0
4,971
994
1,593
7,070
4,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cruzjx8
Terra
10
1 / 0 / 12
6,360
1,272
3,457
6,108
4,916
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
GunJeet
Hercules
10
1 / 0 / 10
6,059
1,212
3,266
5,251
5,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
JakynRemy
Anubis
10
2 / 0 / 11
6,166
1,233
3,855
1,586
1,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
NJ 1233
Scylla
13
9 / 0 / 4
7,838
1,568
7,548
1,583
832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Khepri
10
1 / 0 / 11
6,203
1,241
2,295
5,038
5,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
14
14
Deaths
0
0
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Terra
Cruzjx8
Terra
1
0
12
7
W
Hercules
GunJeet
Hercules
1
0
10
6
W
Anubis
JakynRemy
Anubis
2
0
11
7.5
L
Pele
KeyWeee
Pele
0
2
0
0
L
Cernunnos
Melchiha
Cernunnos
0
2
0
0
W
Scylla
NJ 1233
Scylla
9
0
4
11
W
Khepri
1
0
11
6.5
L
Charybdis
SergalBoi
Charybdis
0
4
0
0
L
0
2
0
0
L
Guan Yu
ValsirFurry
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,348
Damage
20,421
23,027
Taken
19,566
9,358
Mitigated
17,928
2,947
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cruzjx8
Terra
3,457
412
1,115
2,036
6,108
4,916
871
848
5,260
5,048
0
W
Hercules
GunJeet
Hercules
3,266
555
234
1,699
5,251
5,946
658
177
5,074
0
7,389
W
Anubis
JakynRemy
Anubis
3,855
47
1,209
231
1,586
1,075
561
535
990
12,836
0
L
Pele
KeyWeee
Pele
3,030
270
60
354
4,101
1,196
0
2,570
1,531
0
8,627
L
Cernunnos
Melchiha
Cernunnos
2,255
841
0
500
3,608
987
0
2,528
1,080
0
4,782
W
Scylla
NJ 1233
Scylla
7,548
1,311
0
264
1,583
832
987
187
1,329
16,022
0
W
Khepri
2,295
20
621
1,552
5,038
5,159
481
642
4,358
3,014
0
L
Charybdis
SergalBoi
Charybdis
2,175
1,114
0
215
5,360
1,725
0
4,224
1,136
0
3,117
L
2,295
147
35
232
2,888
1,284
0
2,604
284
6,174
0
L
Guan Yu
ValsirFurry
Guan Yu
1,593
21
874
677
7,070
4,166
0
5,104
1,841
0
4,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,800
Gold Earned
32,626
31
Minions Killed
48
0
Camps Cleared
0
474,385
Distance Traveled
562,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,360
1,272
4
1
0
115,910
0
W
Hercules
6,059
1,212
5
1
0
124,644
0
W
Anubis
6,166
1,233
15
3
0
102,684
0
L
Pele
4,762
952
6
1
0
96,863
0
L
Cernunnos
4,658
932
7
1
0
65,643
0
W
Scylla
7,838
1,568
21
4
0
122,652
0
W
Khepri
6,203
1,241
3
1
0
96,180
1
L
Charybdis
4,599
920
3
1
0
105,661
0
L
Hera
4,810
962
7
1
0
97,562
0
L
Guan Yu
4,971
994
8
2
0
108,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role