Player Matchup

Ishtar
Ishtar
BlueGunner
Ishtar
Level 119
God Stats
1W - 0L
1,287 SR
Queue Stats
84W - 58L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
Pxill
Cthulhu
Level 7
God Stats
4W - 0L
1,757 SR
Queue Stats
7W - 6L
1,418 Elo+
Party 1
Thor
Thor
SkellyYo
Thor
Level 112
God Stats
4W - 1L
1,646 SR
Queue Stats
28W - 21L
1,467 Elo+
Party 1
Ix Chel
Ix Chel
VizeAcrius
Ix Chel
Level 102
God Stats
22W - 14L
1,354 SR
Queue Stats
91W - 64L
1,453 Elo+
Party 1
Mercury
Mercury
soccer tiger 10
Mercury
Level 80
God Stats
5W - 1L
1,921 SR
Queue Stats
40W - 36L
1,454 Elo+
Party 1
Team Averages
Level 84
1,593 SR
1,457 Elo+

VS

Team Averages
Level 145
1,558 SR
1,431 Elo+
Ra
Ra
GAMERVETERAN3
Ra
Level 118
God Stats
5W - 3L
1,754 SR
Queue Stats
136W - 141L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
ItsxIso
Ne Zha
Level 149
God Stats
6W - 16L
1,182 SR
Queue Stats
295W - 326L
1,405 Elo+
Party 3
Cthulhu
Cthulhu
Rex_Redifined
Cthulhu
Level 170
God Stats
2W - 5L
1,758 SR
Queue Stats
98W - 137L
1,475 Elo+
Party 3
Izanami
Izanami
Slayterax
Izanami
Level 154
God Stats
9W - 3L
1,858 SR
Queue Stats
196W - 220L
1,400 Elo+
Party 2
Ratatoskr
Ratatoskr
Snowstorm222
Ratatoskr
Level 133
God Stats
0W - 6L
1,240 SR
Queue Stats
133W - 155L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BlueGunner
Ishtar
9
1 / 1 / 0
5,399
491
4,194
8,054
3,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Pxill
Cthulhu
9
0 / 2 / 1
5,280
480
4,541
8,489
4,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
12
4 / 1 / 1
7,288
663
7,245
7,243
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
VizeAcrius
Ix Chel
12
2 / 0 / 1
6,939
631
2,482
4,398
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 4
6,201
564
3,827
9,191
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,347
577
2,123
4,298
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ItsxIso
Ne Zha
9
1 / 2 / 1
5,189
472
3,156
10,625
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
8
2 / 0 / 2
5,330
485
4,653
6,366
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Slayterax
Izanami
9
1 / 1 / 2
5,430
494
4,104
6,115
2,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Snowstorm222
Ratatoskr
10
0 / 3 / 1
5,430
494
2,451
9,980
5,025
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
5
5
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BlueGunner
Ishtar
1
1
0
1
L
1
3
1
0.5
L
Ne Zha
ItsxIso
Ne Zha
1
2
1
0.75
W
Cthulhu
Pxill
Cthulhu
0
2
1
0.25
L
Cthulhu
2
0
2
3
W
Thor
4
1
1
4.5
L
Izanami
Slayterax
Izanami
1
1
2
2
L
Ratatoskr
Snowstorm222
Ratatoskr
0
3
1
0.17
W
Ix Chel
VizeAcrius
Ix Chel
2
0
1
2.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
16,487
37,375
Taken
37,384
17,224
Mitigated
17,589
9,826
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BlueGunner
Ishtar
4,194
3,021
0
2,955
8,054
3,368
0
2,313
5,595
0
47,386
L
2,123
157
504
547
4,298
1,469
0
1,842
2,354
41,413
0
L
Ne Zha
ItsxIso
Ne Zha
3,156
1,241
0
3,947
10,625
3,783
0
546
10,033
0
31,395
W
Cthulhu
Pxill
Cthulhu
4,541
331
1,112
1,142
8,489
4,602
0
2,101
6,348
15,342
0
L
Cthulhu
4,653
178
81
1,321
6,366
5,128
0
1,825
4,521
20,241
0
W
Thor
7,245
1,348
0
1,299
7,243
4,684
0
625
6,558
0
50,866
L
Izanami
Slayterax
Izanami
4,104
2,985
0
1,473
6,115
2,184
0
2,517
3,473
0
41,758
L
Ratatoskr
Snowstorm222
Ratatoskr
2,451
278
0
746
9,980
5,025
0
39
9,863
0
32,908
W
Ix Chel
VizeAcrius
Ix Chel
2,482
663
250
1,629
4,398
1,584
0
646
3,752
57,877
0
W
3,827
2,556
0
1,439
9,191
2,986
0
970
8,221
0
48,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
27,726
387
Minions Killed
308
0
Camps Cleared
0
1,076,453
Distance Traveled
1,120,112
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,399
491
83
8
0
196,098
0
L
Ra
6,347
577
81
7
0
248,805
2
L
Ne Zha
5,189
472
56
5
0
215,094
0
W
Cthulhu
5,280
480
31
3
0
203,799
0
L
Cthulhu
5,330
485
24
2
0
217,899
2
W
Thor
7,288
663
87
8
0
195,902
2
L
Izanami
5,430
494
79
7
0
208,214
0
L
Ratatoskr
5,430
494
68
6
0
230,100
0
W
Ix Chel
6,939
631
114
10
0
218,437
2
W
Mercury
6,201
564
72
7
0
262,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role