Player Matchup

Nu Wa
Nu Wa
DreamLykos20
Nu Wa
Level 69
God Stats
10W - 10L
1,564 SR
Queue Stats
148W - 159L
1,478 Elo+
Party 2
Chaac
Chaac
Laviathon10
Chaac
Level 158
God Stats
7W - 9L
1,627 SR
Queue Stats
581W - 562L
1,475 Elo+
Party 2
Mercury
Mercury
Xarokk
Mercury
Level 43
God Stats
5W - 3L
1,748 SR
Queue Stats
52W - 58L
1,414 Elo+
Party 2
Izanami
Izanami
john_of_the_nigh
Izanami
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 202L
1,533 Elo+
Solo
Jormungandr
Jormungandr
thesinner420
Jormungandr
Level 7
God Stats
2W - 1L
1,805 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 2
Team Averages
Level 65
1,649 SR
1,488 Elo+

VS

Team Averages
Level 77
1,442 SR
1,459 Elo+
Merlin
Merlin
BloodshedGod
Merlin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
CrimZenCATI
Sun Wukong
Level 125
God Stats
2W - 1L
1,327 SR
Queue Stats
452W - 427L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
SirWombat
Kuzenbo
Level 28
God Stats
4W - 4L
1,605 SR
Queue Stats
77W - 58L
1,497 Elo+
Party 3
Kali
Kali
ZoroCATI
Kali
Level 49
God Stats
2W - 1L
1,239 SR
Queue Stats
110W - 113L
1,419 Elo+
Party 1
Cupid
Cupid
nosoyelkenny
Cupid
Level 139
God Stats
8W - 3L
1,537 SR
Queue Stats
130W - 119L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,362
433
7,898
9,924
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 0
9,093
535
11,606
17,227
14,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Mercury
Xarokk
Mercury
15
6 / 2 / 1
9,499
559
9,722
14,010
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 8 / 1
7,616
448
5,862
13,071
4,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
thesinner420
Jormungandr
11
0 / 4 / 0
6,911
407
2,459
9,712
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 5 / 5
9,037
532
7,129
9,142
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
CrimZenCATI
Sun Wukong
16
2 / 1 / 1
9,507
559
9,842
16,782
15,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
SirWombat
Kuzenbo
14
4 / 0 / 9
9,164
539
7,321
12,402
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
15
4 / 1 / 6
9,391
552
6,007
15,379
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 1 / 3
10,539
620
11,165
9,910
3,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
21
22
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
5
5
0.7
W
Sun Wukong
CrimZenCATI
Sun Wukong
2
1
1
2.5
L
0
5
4
0.4
L
1
3
0
0.33
W
Kuzenbo
SirWombat
Kuzenbo
4
0
9
8.5
L
Mercury
Xarokk
Mercury
6
2
1
3.25
W
Kali
4
1
6
7
L
0
8
1
0.06
W
10
1
3
11.5
L
Jormungandr
thesinner420
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,547
Damage
41,464
63,944
Taken
63,615
36,445
Mitigated
44,539
10,012
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,129
112
0
410
9,142
3,601
0
2,574
6,568
68,329
0
W
Sun Wukong
CrimZenCATI
Sun Wukong
9,842
2,222
0
4,869
16,782
15,899
187
579
16,023
0
75,215
L
7,898
2,088
0
500
9,924
3,595
1,061
5,904
4,020
49,471
0
L
11,606
2,559
0
5,797
17,227
14,094
0
527
16,700
0
78,600
W
Kuzenbo
SirWombat
Kuzenbo
7,321
3,221
0
2,750
12,402
14,692
0
1,930
10,472
27,628
0
L
Mercury
Xarokk
Mercury
9,722
2,827
0
457
14,010
5,490
0
2,341
11,649
0
75,425
W
Kali
6,007
3,535
0
7,944
15,379
6,348
605
3,436
11,751
0
72,755
L
5,862
4,622
0
2,603
13,071
4,713
1,292
3,242
9,829
0
54,627
W
11,165
8,281
458
6,240
9,910
3,999
4,173
2,026
7,704
0
75,408
L
Jormungandr
thesinner420
Jormungandr
2,459
1,134
0
655
9,712
8,553
0
2,582
7,130
20,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
47,638
423
Minions Killed
520
0
Camps Cleared
0
1,620,669
Distance Traveled
1,690,249
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,037
532
112
7
0
312,795
0
W
Sun Wukong
9,507
559
142
8
0
309,222
0
L
Nu Wa
7,362
433
77
5
0
282,431
0
L
Chaac
9,093
535
130
8
0
341,006
8
W
Kuzenbo
9,164
539
32
2
0
351,874
4
L
Mercury
9,499
559
99
6
0
441,692
1
W
Kali
9,391
552
108
6
0
376,427
0
L
Izanami
7,616
448
94
6
0
239,437
0
W
Cupid
10,539
620
126
7
0
339,931
5
L
Jormungandr
6,911
407
23
1
0
316,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role