Player Matchup

Cerberus
Cerberus
Platinum IV
AstrolabeAnarchy
Cerberus
Platinum IV
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 52L
1,894 MMR
Party 1
Kali
Kali
Platinum IV
ChillinwitBrent
Kali
Platinum IV
Level 161
God Stats
5W - 5L
1,639 SR
Queue Stats
104W - 95L
1,889 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
FreeTimmy
Baron Samedi
Platinum V
Level 151
God Stats
6W - 6L
1,597 SR
Queue Stats
153W - 142L
1,854 MMR
Solo
Xbalanque
Xbalanque
Gold II
Maisiе
Xbalanque
Gold II
Level 161
God Stats
15W - 7L
1,768 SR
Queue Stats
96W - 70L
1,820 MMR
Party 1
King Arthur
King Arthur
Platinum I
iHugoDz
King Arthur
Platinum I
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
429W - 435L
1,882 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,601 SR
1,868 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,509 SR
1,796 MMR
Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum II
DaUnfollowed
Pele
Platinum II
Level 147
God Stats
2W - 4L
1,144 SR
Queue Stats
632W - 615L
1,847 MMR
Solo
Ix Chel
Ix Chel
Platinum V
Glainnn
Ix Chel
Platinum V
Level 168
God Stats
0W - 7L
1,487 SR
Queue Stats
183W - 183L
1,880 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
QUEEN_GRAnNyy
Aphrodite
Platinum IV
Level 123
God Stats
304W - 260L
1,674 SR
Queue Stats
408W - 397L
1,881 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
ºBeauty
Jing Wei
Platinum IV
Level 159
God Stats
7W - 2L
1,738 SR
Queue Stats
172W - 155L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,348
522
11,391
15,674
14,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 2 / 5
9,093
568
8,540
15,741
8,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FreeTimmy
Baron Samedi
15
2 / 0 / 3
8,777
549
6,777
5,547
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Maisiе
Xbalanque
15
1 / 0 / 4
9,311
582
11,942
10,607
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
iHugoDz
King Arthur
15
1 / 4 / 2
8,237
515
5,035
15,408
12,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosKuzenboSusanoRavana

VS

Bans
JanusBakasuraAchillesChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 4 / 1
7,603
475
5,223
19,421
18,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 0
8,790
549
5,856
12,667
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
Glainnn
Ix Chel
14
2 / 3 / 2
9,110
569
10,643
13,398
10,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
QUEEN_GRAnNyy
Aphrodite
15
1 / 0 / 0
8,720
545
4,487
7,650
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ºBeauty
Jing Wei
14
0 / 0 / 0
8,108
507
7,323
11,930
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
8
Kills
7
7
Deaths
8
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
W
2
1
5
4.5
W
2
2
5
2.25
L
3
1
0
3
W
Baron Samedi
FreeTimmy
Baron Samedi
2
0
3
3.5
L
Ix Chel
Glainnn
Ix Chel
2
3
2
1
W
Xbalanque
Maisiе
Xbalanque
1
0
4
3
L
Aphrodite
QUEEN_GRAnNyy
Aphrodite
1
0
0
1
W
King Arthur
iHugoDz
King Arthur
1
4
2
0.5
L
Jing Wei
ºBeauty
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,685
Damage
33,532
62,977
Taken
65,066
42,807
Mitigated
42,931
23,831
Healing
25,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,223
785
0
1,791
19,421
18,616
0
8,215
11,206
0
22,742
W
11,391
518
0
6,469
15,674
14,787
0
3,696
11,744
29,399
0
W
8,540
3,448
0
4,555
15,741
8,183
0
1,956
13,785
0
98,311
L
5,856
1,284
0
6,344
12,667
6,310
0
1,860
10,555
138
74,691
W
Baron Samedi
FreeTimmy
Baron Samedi
6,777
698
1,505
1,812
5,547
2,838
0
984
4,531
81,507
0
L
Ix Chel
Glainnn
Ix Chel
10,643
1,456
298
5,728
13,398
10,031
41
1,479
11,919
73,486
0
W
Xbalanque
Maisiе
Xbalanque
11,942
5,387
0
6,684
10,607
4,680
951
442
10,070
0
96,207
L
Aphrodite
QUEEN_GRAnNyy
Aphrodite
4,487
288
2,214
5,934
7,650
3,245
0
4,225
3,425
77,661
0
W
King Arthur
iHugoDz
King Arthur
5,035
367
0
2,806
15,408
12,319
0
8,549
6,859
0
59,677
L
Jing Wei
ºBeauty
Jing Wei
7,323
5,679
0
3,450
11,930
4,729
0
2,408
9,522
0
71,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
42,331
566
Minions Killed
546
0
Camps Cleared
0
1,682,774
Distance Traveled
1,657,431
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,603
475
20
1
0
336,844
0
W
Cerberus
8,348
522
27
2
0
358,488
4
W
Kali
9,093
568
124
8
0
367,241
3
L
Pele
8,790
549
105
7
0
386,477
2
W
Baron Samedi
8,777
549
156
10
0
325,702
0
L
Ix Chel
9,110
569
111
7
0
297,941
3
W
Xbalanque
9,311
582
154
10
0
311,593
3
L
Aphrodite
8,720
545
170
11
0
289,957
2
W
King Arthur
8,237
515
105
7
0
319,750
3
L
Jing Wei
8,108
507
140
9
0
346,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role