Player Matchup

Ra
Ra
No-Critz_8
Ra
Level 106
God Stats
12W - 16L
1,508 SR
Queue Stats
17W - 31L
1,375 Elo+
Solo
Cupid
Cupid
RustySpiderJR
Cupid
Level 47
God Stats
8W - 3L
1,523 SR
Queue Stats
57W - 48L
1,366 Elo+
Party 3
Chronos
Chronos
bruh-deeznuts911
Chronos
Level 142
God Stats
1W - 0L
1,282 SR
Queue Stats
44W - 35L
1,406 Elo+
Party 3
Awilix
Awilix
datboi_Mista
Awilix
Level 104
God Stats
8W - 4L
1,508 SR
Queue Stats
124W - 140L
1,466 Elo+
Solo
Neith
Neith
svTITOsv
Neith
Level 74
God Stats
24W - 12L
1,410 SR
Queue Stats
40W - 37L
1,374 Elo+
Party 3
Team Averages
Level 95
1,446 SR
1,398 Elo+

VS

Team Averages
Level 82
1,468 SR
1,385 Elo+
Charybdis
Charybdis
Dummy Thicc Lad
Charybdis
Level 105
God Stats
16W - 8L
1,588 SR
Queue Stats
211W - 196L
1,403 Elo+
Party 2
Horus
Horus
Foxcold87
Horus
Level 80
God Stats
12W - 7L
1,677 SR
Queue Stats
347W - 350L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
ToxicMochi33
Nu Wa
Level 41
God Stats
8W - 9L
1,213 SR
Queue Stats
14W - 19L
1,342 Elo+
Solo
Thanatos
Thanatos
sebmar11
Thanatos
Level 121
God Stats
7W - 9L
1,258 SR
Queue Stats
306W - 274L
1,382 Elo+
Party 1
Charon
Charon
soappeater
Charon
Level 63
God Stats
19W - 14L
1,603 SR
Queue Stats
251W - 257L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
10,120
533
6,319
15,032
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 6
9,297
489
10,132
13,484
5,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 2 / 2
12,450
655
12,099
15,042
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
18
10 / 5 / 4
11,138
586
17,038
17,335
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
svTITOsv
Neith
15
3 / 1 / 11
9,101
479
8,397
9,847
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dummy Thicc Lad
Charybdis
13
2 / 3 / 1
8,289
436
8,155
11,909
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Foxcold87
Horus
16
4 / 5 / 1
10,270
541
8,091
15,852
13,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 7 / 4
8,478
446
8,790
12,278
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
sebmar11
Thanatos
18
12 / 8 / 0
12,171
641
14,626
22,444
10,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
soappeater
Charon
13
0 / 5 / 3
8,446
445
6,488
14,371
13,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
28
Kills
18
18
Deaths
28
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dummy Thicc Lad
Charybdis
2
3
1
0.83
L
Horus
Foxcold87
Horus
4
5
1
0.9
W
3
6
2
0.67
W
3
4
6
1.5
L
0
7
4
0.29
W
9
2
2
5
W
Awilix
10
5
4
2.4
L
Thanatos
sebmar11
Thanatos
12
8
0
1.5
L
Charon
soappeater
Charon
0
5
3
0.3
W
Neith
svTITOsv
Neith
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,985
Damage
46,150
70,740
Taken
76,854
28,628
Mitigated
47,301
23,043
Healing
23,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dummy Thicc Lad
Charybdis
8,155
4,591
0
5,649
11,909
4,859
0
63
11,846
0
73,914
L
Horus
Foxcold87
Horus
8,091
4,171
0
2,657
15,852
13,653
557
7,176
8,576
0
71,980
W
6,319
277
133
6,019
15,032
6,856
45
711
13,636
65,674
0
W
10,132
6,041
1,445
4,444
13,484
5,162
424
4,402
9,082
0
66,429
L
8,790
3,309
0
651
12,278
4,780
999
3,712
8,566
43,187
0
W
12,099
3,811
0
6,399
15,042
5,649
3,912
4,782
10,206
113,613
0
W
Awilix
17,038
7,567
0
1,967
17,335
6,887
0
2,234
15,041
0
103,357
L
Thanatos
sebmar11
Thanatos
14,626
3,867
0
12,127
22,444
10,370
0
6,386
16,058
0
77,274
L
Charon
soappeater
Charon
6,488
1,438
0
2,735
14,371
13,639
0
1,103
13,268
23,105
0
W
Neith
svTITOsv
Neith
8,397
4,608
93
2,543
9,847
4,074
58
3,291
6,556
0
39,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,106
Gold Earned
47,654
592
Minions Killed
385
0
Camps Cleared
0
1,816,906
Distance Traveled
1,763,049
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,289
436
118
6
0
345,433
2
L
Horus
10,270
541
92
5
0
334,115
0
W
Ra
10,120
533
110
6
0
325,031
0
W
Cupid
9,297
489
100
5
0
335,777
4
L
Nu Wa
8,478
446
52
3
0
326,250
0
W
Chronos
12,450
655
189
10
0
381,318
2
W
Awilix
11,138
586
132
7
0
433,814
0
L
Thanatos
12,171
641
104
5
0
389,080
0
L
Charon
8,446
445
19
1
0
368,171
2
W
Neith
9,101
479
61
3
0
340,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role