Player Matchup

Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
GhyRosada
Kali
Level 40
God Stats
13W - 8L
1,713 SR
Queue Stats
118W - 144L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
JBirdx1
Kuzenbo
Level 83
God Stats
1W - 1L
1,743 SR
Queue Stats
136W - 182L
1,411 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TwistedFate426
Ah Muzen Cab
Level 101
God Stats
18W - 24L
1,506 SR
Queue Stats
132W - 175L
1,454 Elo+
Party 2
Horus
Horus
mwallgwoth
Horus
Level 43
God Stats
3W - 9L
1,274 SR
Queue Stats
145W - 167L
1,413 Elo+
Solo
Team Averages
Level 71
1,547 SR
1,444 Elo+

VS

Team Averages
Level 73
1,544 SR
1,443 Elo+
Arachne
Arachne
Kxrbin
Arachne
Level 44
God Stats
7W - 1L
1,809 SR
Queue Stats
12W - 9L
1,472 Elo+
Party 1
Zeus
Zeus
Mugimisu
Zeus
Level 81
God Stats
6W - 2L
1,665 SR
Queue Stats
90W - 94L
1,408 Elo+
Party 1
Loki
Loki
TΛII
Loki
Level 85
God Stats
421W - 391L
1,512 SR
Queue Stats
447W - 427L
1,468 Elo+
Solo
Cupid
Cupid
Veggie uwu
Cupid
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
19W - 20L
1,428 Elo+
Party 1
Janus
Janus
WMSG
Janus
Level 86
God Stats
21W - 16L
1,434 SR
Queue Stats
250W - 267L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 8 / 3
7,860
437
13,082
17,632
7,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
14
5 / 7 / 2
8,893
494
8,753
20,453
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
JBirdx1
Kuzenbo
11
0 / 6 / 6
7,514
417
6,240
18,700
20,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
TwistedFate426
Ah Muzen Cab
12
3 / 5 / 2
7,686
427
9,536
13,785
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Horus
12
2 / 2 / 2
7,790
433
7,977
14,746
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kxrbin
Arachne
16
12 / 2 / 8
10,673
593
19,296
23,658
8,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
5 / 4 / 6
8,588
477
18,970
10,357
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
TΛII
Loki
18
4 / 1 / 7
11,392
633
9,878
15,005
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
12
3 / 2 / 9
7,886
438
3,630
9,953
3,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
WMSG
Janus
15
4 / 3 / 9
9,313
517
12,870
9,679
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
12
Kills
28
28
Deaths
12
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
3
0.44
L
Kali
5
7
2
0.86
L
Kuzenbo
JBirdx1
Kuzenbo
0
6
6
0.5
W
Arachne
Kxrbin
Arachne
12
2
8
8
W
Zeus
5
4
6
2
L
Ah Muzen Cab
TwistedFate426
Ah Muzen Cab
3
5
2
0.8
W
Loki
TΛII
Loki
4
1
7
7.5
W
Cupid
3
2
9
3.75
W
Janus
WMSG
Janus
4
3
9
2.83
L
Horus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,588
Damage
64,644
85,316
Taken
68,652
50,862
Mitigated
25,086
14,924
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,082
665
0
5,847
17,632
7,633
672
5,650
11,548
59,958
0
L
Kali
8,753
4,355
0
3,906
20,453
7,845
0
4,486
15,747
0
60,319
L
Kuzenbo
JBirdx1
Kuzenbo
6,240
3,022
0
2,134
18,700
20,899
35
10,525
7,975
13,880
0
W
Arachne
Kxrbin
Arachne
19,296
12,661
0
8,009
23,658
8,736
354
9,359
14,203
0
74,677
W
Zeus
18,970
2,251
161
724
10,357
3,356
207
2,492
7,818
63,047
0
L
Ah Muzen Cab
TwistedFate426
Ah Muzen Cab
9,536
2,279
0
1,329
13,785
4,455
0
8,402
5,319
0
52,840
W
Loki
TΛII
Loki
9,878
1,943
0
7,526
15,005
6,406
0
1,053
13,402
0
103,436
W
Cupid
3,630
1,413
2,603
3,529
9,953
3,421
0
4,715
5,127
0
23,083
W
Janus
WMSG
Janus
12,870
563
372
528
9,679
3,167
285
3,085
6,549
68,999
0
L
Horus
7,977
3,282
154
1,554
14,746
10,030
0
1,868
12,764
0
44,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
47,852
317
Minions Killed
486
0
Camps Cleared
0
1,633,978
Distance Traveled
1,772,595
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,860
437
90
5
0
291,650
5
L
Kali
8,893
494
79
4
0
367,514
0
L
Kuzenbo
7,514
417
9
1
0
323,663
0
W
Arachne
10,673
593
79
4
0
402,457
0
W
Zeus
8,588
477
90
5
0
315,031
0
L
Ah Muzen Cab
7,686
427
90
5
0
304,552
2
W
Loki
11,392
633
164
9
0
386,140
0
W
Cupid
7,886
438
42
2
0
345,105
0
W
Janus
9,313
517
111
6
0
323,862
0
L
Horus
7,790
433
49
3
0
346,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role