Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KeyWeee
Sylvanus
Level 137
God Stats
0W - 3L
1,377 SR
Queue Stats
111W - 115L
1,460 Elo+
Solo
Thanatos
Thanatos
The Big Wu
Thanatos
Level 125
God Stats
0W - 5L
1,085 SR
Queue Stats
158W - 170L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
fAtBoYsLiMz420
Cthulhu
Level 15
God Stats
0W - 1L
1,767 SR
Queue Stats
2W - 5L
1,170 Elo+
Party 1
Ymir
Ymir
logan white68
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 84
1,446 SR
1,434 Elo+

VS

Team Averages
Level 119
1,498 SR
1,517 Elo+
Zhong Kui
Zhong Kui
Lowgg
Zhong Kui
Level 129
God Stats
11W - 10L
1,522 SR
Queue Stats
222W - 240L
1,473 Elo+
Solo
Hachiman
Hachiman
Mxtty153
Hachiman
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 38L
1,597 Elo+
Party 2
Chang'e
Chang'e
Nankuronaisa
Chang'e
Level 87
God Stats
4W - 2L
1,579 SR
Queue Stats
152W - 133L
1,486 Elo+
Solo
Ymir
Ymir
Quasipox
Ymir
Level 157
God Stats
6W - 3L
1,570 SR
Queue Stats
394W - 407L
1,516 Elo+
Party 2
Fenrir
Fenrir
SlothPlayz-
Fenrir
Level 164
God Stats
9W - 22L
1,321 SR
Queue Stats
391W - 406L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 5 / 2
10,087
672
23,706
18,454
11,840
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
KeyWeee
Sylvanus
14
0 / 6 / 2
7,984
532
12,780
21,054
20,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
The Big Wu
Thanatos
16
1 / 6 / 4
9,480
632
14,766
19,359
11,667
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 4 / 2
10,286
686
13,194
18,792
30,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 2
8,079
539
5,277
14,070
14,649
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lowgg
Zhong Kui
19
6 / 1 / 15
11,179
745
22,170
17,262
18,960
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Mxtty153
Hachiman
18
7 / 2 / 13
11,261
751
23,867
13,876
6,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Nankuronaisa
Chang'e
19
5 / 0 / 17
12,121
808
11,578
18,017
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
18
3 / 3 / 22
11,703
780
11,343
19,847
25,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
18
4 / 1 / 17
10,521
701
12,778
28,265
20,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
109
7
Kills
25
25
Deaths
7
12
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
5
2
0.8
L
Sylvanus
KeyWeee
Sylvanus
0
6
2
0.17
W
Zhong Kui
Lowgg
Zhong Kui
6
1
15
13.5
W
Hachiman
Mxtty153
Hachiman
7
2
13
6.75
W
Chang'e
Nankuronaisa
Chang'e
5
0
17
13.5
W
Ymir
3
3
22
4.67
W
Fenrir
4
1
17
12.5
L
Thanatos
The Big Wu
Thanatos
1
6
4
0.5
L
3
4
2
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,723
Damage
81,736
91,729
Taken
97,267
89,026
Mitigated
84,537
36,252
Healing
59,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
23,706
6,427
2,152
6,278
18,454
11,840
120
9,283
9,171
48,686
0
L
Sylvanus
KeyWeee
Sylvanus
12,780
2,824
9,848
5,234
21,054
20,134
0
10,608
10,254
19,234
0
W
Zhong Kui
Lowgg
Zhong Kui
22,170
2,143
1,257
5,330
17,262
18,960
1,300
10,365
6,897
36,345
0
W
Hachiman
Mxtty153
Hachiman
23,867
11,549
1,219
568
13,876
6,572
2,439
6,330
7,546
0
44,596
W
Chang'e
Nankuronaisa
Chang'e
11,578
2,260
18,235
11,876
18,017
13,527
1,161
11,944
5,933
34,588
0
W
Ymir
11,343
150
1,291
2,121
19,847
25,183
574
9,644
10,203
24,562
0
W
Fenrir
12,778
1,345
4,655
12,559
28,265
20,295
1,781
16,409
11,676
0
21,686
L
Thanatos
The Big Wu
Thanatos
14,766
1,372
706
9,032
19,359
11,667
0
8,653
10,437
0
24,959
L
13,194
465
223
2,072
18,792
30,736
0
7,921
10,811
27,712
0
L
5,277
0
402
305
14,070
14,649
0
8,392
5,546
12,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
56,785
132
Minions Killed
164
0
Camps Cleared
0
1,197,550
Distance Traveled
1,392,230
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,087
672
58
4
0
210,348
0
L
Sylvanus
7,984
532
10
1
0
217,261
0
W
Zhong Kui
11,179
745
35
2
0
273,495
0
W
Hachiman
11,261
751
23
2
0
265,081
0
W
Chang'e
12,121
808
54
4
0
297,726
0
W
Ymir
11,703
780
26
2
0
246,477
4
W
Fenrir
10,521
701
26
2
0
309,451
0
L
Thanatos
9,480
632
16
1
0
277,434
0
L
Cthulhu
10,286
686
24
2
0
264,901
0
L
Ymir
8,079
539
24
2
0
227,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role