Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
CameronBren
Janus
Level 140
God Stats
7W - 5L
1,556 SR
Queue Stats
134W - 114L
1,567 Elo+
Party 1
Athena
Athena
HDotKayy
Athena
Level 63
God Stats
5W - 5L
1,630 SR
Queue Stats
137W - 110L
1,584 Elo+
Party 1
Neith
Neith
KrauSer21
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,351 Elo+
Party 3
Bastet
Bastet
TomCollins10
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 78L
1,505 Elo+
Party 1
Team Averages
Level 109
1,537 SR
1,501 Elo+

VS

Team Averages
Level 127
1,620 SR
1,504 Elo+
Hercules
Hercules
Jackycha6
Hercules
Level 127
God Stats
12W - 2L
1,794 SR
Queue Stats
77W - 67L
1,547 Elo+
Solo
Susano
Susano
Psycho-Rexy
Susano
Level 156
God Stats
29W - 37L
1,454 SR
Queue Stats
294W - 296L
1,491 Elo+
Solo
Anubis
Anubis
S0Sn
Anubis
Level 124
God Stats
4W - 2L
1,737 SR
Queue Stats
85W - 78L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
TTVOptikonn
Jing Wei
Level 120
God Stats
2W - 0L
1,723 SR
Queue Stats
57W - 46L
1,503 Elo+
Party 2
Chang'e
Chang'e
xZombietrollerxx
Chang'e
Level 107
God Stats
6W - 14L
1,395 SR
Queue Stats
177W - 158L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 2 / 0
3,894
556
1,553
3,581
713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
4,734
676
1,448
2,702
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
HDotKayy
Athena
5
1 / 3 / 0
3,866
552
1,200
7,386
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
KrauSer21
Neith
8
0 / 0 / 0
4,269
610
2,024
6,285
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
8
0 / 3 / 1
4,323
618
2,384
6,597
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jackycha6
Hercules
10
1 / 0 / 0
5,733
819
3,909
5,681
3,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Susano
9
3 / 0 / 0
4,934
705
2,193
5,392
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
S0Sn
Anubis
8
3 / 1 / 2
4,971
710
5,356
3,696
1,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
TTVOptikonn
Jing Wei
8
1 / 0 / 4
4,793
685
2,602
3,460
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 0 / 3
5,221
746
1,598
5,027
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
L
0
1
0
0
L
Athena
HDotKayy
Athena
1
3
0
0.33
W
Hercules
Jackycha6
Hercules
1
0
0
1
L
Neith
KrauSer21
Neith
0
0
0
0
W
Susano
3
0
0
3
W
Anubis
S0Sn
Anubis
3
1
2
4
W
Jing Wei
TTVOptikonn
Jing Wei
1
0
4
3
L
Bastet
0
3
1
0.17
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,609
Damage
15,658
26,551
Taken
23,256
8,113
Mitigated
8,869
6,082
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,553
384
152
695
3,581
713
0
2,515
1,066
0
15,146
L
1,448
200
0
470
2,702
600
0
1,101
1,535
33,194
0
L
Athena
HDotKayy
Athena
1,200
375
0
1,476
7,386
2,940
0
2,063
5,287
7,672
0
W
Hercules
Jackycha6
Hercules
3,909
1,272
0
2,937
5,681
3,120
0
0
5,681
0
38,509
L
Neith
KrauSer21
Neith
2,024
749
0
1,993
6,285
1,905
0
0
6,285
0
25,416
W
Susano
2,193
321
0
2,948
5,392
1,751
0
697
4,623
0
24,847
W
Anubis
S0Sn
Anubis
5,356
363
0
1,360
3,696
1,518
336
712
2,984
22,744
0
W
Jing Wei
TTVOptikonn
Jing Wei
2,602
2,142
0
976
3,460
932
582
433
2,937
0
21,959
L
Bastet
2,384
707
0
1,296
6,597
1,955
11
1,152
5,353
0
25,000
W
1,598
0
400
2,401
5,027
1,548
0
649
4,348
35,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,086
Gold Earned
25,652
202
Minions Killed
263
0
Camps Cleared
0
688,713
Distance Traveled
795,949
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,894
556
23
3
0
133,274
3
L
Janus
4,734
676
74
11
0
146,093
0
L
Athena
3,866
552
14
2
0
115,458
2
W
Hercules
5,733
819
75
11
0
163,944
0
L
Neith
4,269
610
45
6
0
131,316
2
W
Susano
4,934
705
45
6
0
184,938
0
W
Anubis
4,971
710
33
5
0
149,069
0
W
Jing Wei
4,793
685
37
5
0
139,060
0
L
Bastet
4,323
618
46
7
0
162,572
0
W
Chang'e
5,221
746
73
10
0
158,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role