Player Matchup

Cliodhna
Cliodhna
RHM_nesean2005
Cliodhna
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,386 Elo+
Party 1
Hera
Hera
StealthELF624
Hera
Level 82
God Stats
3W - 3L
1,727 SR
Queue Stats
141W - 152L
1,469 Elo+
Party 1
King Arthur
King Arthur
ofc_itstysher
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,373 Elo+
Party 1
Team Averages
Level 83
1,576 SR
1,410 Elo+

VS

Team Averages
Level 82
1,463 SR
1,322 Elo+
Thanatos
Thanatos
TheBurpanator
Thanatos
Level 72
God Stats
2W - 2L
1,573 SR
Queue Stats
12W - 13L
1,377 Elo+
Solo
Medusa
Medusa
lStrawHatLuffyl
Medusa
Level 127
God Stats
4W - 1L
1,418 SR
Queue Stats
42W - 55L
1,318 Elo+
Party 2
Discordia
Discordia
muffinman513
Discordia
Level 46
God Stats
32W - 38L
1,398 SR
Queue Stats
35W - 49L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
0 / 5 / 2
8,856
633
3,344
10,772
3,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 3 / 0
10,223
730
11,175
10,732
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ofc_itstysher
King Arthur
12
1 / 4 / 3
9,810
701
5,518
12,593
9,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TheBurpanator
Thanatos
13
1 / 1 / 8
10,351
739
6,626
12,197
5,693
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
4 / 2 / 2
10,636
760
7,890
10,819
4,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
muffinman513
Discordia
16
7 / 1 / 3
12,070
862
14,280
5,622
2,283
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
12
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
5
2
0.2
L
3
3
0
1
W
Thanatos
TheBurpanator
Thanatos
1
1
8
5
W
4
2
2
2.5
W
Discordia
muffinman513
Discordia
7
1
3
8.5
L
King Arthur
ofc_itstysher
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,037
Damage
28,796
34,097
Taken
28,638
17,651
Mitigated
12,485
2,408
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
3,344
769
0
280
10,772
3,775
0
4,613
6,159
0
10,825
L
11,175
2,560
0
0
10,732
4,083
0
4,263
6,429
52,044
0
W
Thanatos
TheBurpanator
Thanatos
6,626
1,369
0
8,226
12,197
5,693
323
2,896
9,273
0
38,975
W
7,890
2,823
0
1,558
10,819
4,509
798
6,203
4,556
0
39,704
W
Discordia
muffinman513
Discordia
14,280
221
0
2,049
5,622
2,283
0
2,874
2,660
59,629
0
L
King Arthur
ofc_itstysher
King Arthur
5,518
838
0
2,128
12,593
9,793
0
5,849
6,724
0
30,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
33,057
131
Minions Killed
184
0
Camps Cleared
0
752,826
Distance Traveled
843,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,856
633
21
2
0
232,656
0
L
Hera
10,223
730
74
5
0
251,735
0
W
Thanatos
10,351
739
49
4
0
291,911
0
W
Medusa
10,636
760
50
4
0
270,406
0
W
Discordia
12,070
862
85
6
0
280,924
0
L
King Arthur
9,810
701
36
3
0
268,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role