Player Matchup

Janus
Janus
Ba1isticKi11er9
Janus
Level 94
God Stats
3W - 2L
1,542 SR
Queue Stats
5W - 4L
1,600 Elo+
Party 1
Thanatos
Thanatos
BlushfulYolk
Thanatos
Level 59
God Stats
1W - 1L
1,640 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 1
Izanami
Izanami
MadPappy5378
Izanami
Level 6
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 3L
1,697 Elo+
Party 1
Charon
Charon
x7MoOnLiGhT7x
Charon
Level 27
God Stats
2W - 4L
1,487 SR
Queue Stats
6W - 12L
1,381 Elo+
Solo
Chaac
Chaac
xX Griizzlly Xx
Chaac
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,532 Elo+
Party 1
Team Averages
Level 53
1,538 SR
1,546 Elo+

VS

Team Averages
Level 40
1,508 SR
1,413 Elo+
Artemis
Artemis
Itz-_PxmpShiesty
Artemis
Level 27
God Stats
1W - 0L
1,499 SR
Queue Stats
3W - 6L
1,224 Elo+
Solo
Ganesha
Ganesha
THEEAVERAGEMAN
Ganesha
Level 66
God Stats
4W - 5L
1,602 SR
Queue Stats
95W - 69L
1,476 Elo+
Party 2
Olorun
Olorun
TheresaCaputo
Olorun
Level 27
God Stats
9W - 6L
1,486 SR
Queue Stats
115W - 109L
1,437 Elo+
Party 3
Amaterasu
Amaterasu
convicnoakon
Amaterasu
Level 63
God Stats
5W - 3L
1,420 SR
Queue Stats
110W - 108L
1,430 Elo+
Party 3
Ne Zha
Ne Zha
xXTrueWizardXx
Ne Zha
Level 19
God Stats
30W - 13L
1,534 SR
Queue Stats
84W - 42L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,330
733
9,864
7,509
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
BlushfulYolk
Thanatos
14
2 / 5 / 0
7,343
734
3,514
11,537
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
MadPappy5378
Izanami
12
0 / 5 / 2
6,634
663
2,107
9,649
3,082
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 1 / 3
6,985
699
4,082
7,087
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 7 / 1
6,833
683
5,658
13,813
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
8,009
801
9,825
6,904
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 13
8,072
807
4,702
8,405
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 8
7,761
776
6,262
4,879
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
convicnoakon
Amaterasu
14
6 / 0 / 6
8,080
808
4,842
8,647
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 0 / 11
8,943
894
18,432
6,984
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
4
Kills
22
22
Deaths
4
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Thanatos
BlushfulYolk
Thanatos
2
5
0
0.4
W
5
1
8
9
L
Izanami
MadPappy5378
Izanami
0
5
2
0.2
W
0
2
13
3.25
W
2
1
8
6
W
Amaterasu
convicnoakon
Amaterasu
6
0
6
9
L
0
1
3
1.5
L
1
7
1
0.21
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,225
Damage
44,063
49,595
Taken
35,819
25,993
Mitigated
21,407
7,457
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,864
688
0
441
7,509
2,656
0
757
6,707
30,506
0
L
Thanatos
BlushfulYolk
Thanatos
3,514
81
0
2,837
11,537
5,275
0
2,739
8,591
0
16,575
W
9,825
3,646
0
693
6,904
2,665
1,642
2,632
4,019
0
26,383
L
Izanami
MadPappy5378
Izanami
2,107
1,538
0
342
9,649
3,082
0
2,480
7,083
0
14,430
W
4,702
360
0
977
8,405
6,779
492
3,347
4,658
17,780
0
W
6,262
4,178
358
2,101
4,879
1,966
1,433
1,959
2,749
24,958
0
W
Amaterasu
convicnoakon
Amaterasu
4,842
1,382
0
2,813
8,647
6,451
1,021
3,421
4,934
0
17,471
L
4,082
935
909
839
7,087
4,385
395
2,142
4,824
13,794
0
L
5,658
962
0
2,089
13,813
10,595
0
3,035
10,569
0
17,294
W
18,432
3,260
0
1,186
6,984
3,546
0
1,913
4,637
0
34,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
40,865
157
Minions Killed
190
0
Camps Cleared
0
1,015,938
Distance Traveled
1,058,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,330
733
66
7
0
209,766
0
L
Thanatos
7,343
734
25
3
0
221,112
0
W
Artemis
8,009
801
45
5
0
200,127
0
L
Izanami
6,634
663
31
3
0
190,801
0
W
Ganesha
8,072
807
4
0
0
192,897
0
W
Olorun
7,761
776
47
5
0
184,187
0
W
Amaterasu
8,080
808
43
4
0
234,157
0
L
Charon
6,985
699
13
1
0
192,606
0
L
Chaac
6,833
683
22
2
0
201,653
0
W
Ne Zha
8,943
894
51
5
0
246,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role