Player Matchup

Skadi
Skadi
 
Skadi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Historian13
Chang'e
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 159L
1,440 Elo+
Solo
Bellona
Bellona
Rafael Junior12
Bellona
Level 128
God Stats
5W - 0L
1,322 SR
Queue Stats
301W - 290L
1,533 Elo+
Solo
Scylla
Scylla
Y l RaZharDz
Scylla
Level 38
God Stats
3W - 3L
1,563 SR
Queue Stats
88W - 108L
1,429 Elo+
Solo
Sylvanus
Sylvanus
Zumbi_Africano34
Sylvanus
Level 76
God Stats
23W - 37L
1,289 SR
Queue Stats
351W - 401L
1,418 Elo+
Party 2
Team Averages
Level 99
1,435 SR
1,464 Elo+

VS

Team Averages
Level 121
1,632 SR
1,449 Elo+
King Arthur
King Arthur
Aquiles93
King Arthur
Level 109
God Stats
36W - 20L
1,472 SR
Queue Stats
90W - 79L
1,480 Elo+
Solo
Tiamat
Tiamat
Boifita
Tiamat
Level 114
God Stats
4W - 6L
1,481 SR
Queue Stats
321W - 380L
1,422 Elo+
Party 1
Maui
Maui
LGustavo19
Maui
Level 88
God Stats
1W - 2L
1,730 SR
Queue Stats
5W - 8L
1,493 Elo+
Party 1
Izanami
Izanami
Ulrich NK1
Izanami
Level 159
God Stats
2W - 2L
1,679 SR
Queue Stats
146W - 200L
1,418 Elo+
Party 1
Lancelot
Lancelot
joaopedropim
Lancelot
Level 136
God Stats
2W - 2L
1,798 SR
Queue Stats
65W - 96L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
4 / 2 / 2
6,321
575
9,238
7,801
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Historian13
Chang'e
11
1 / 2 / 3
6,442
586
5,285
10,807
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 0 / 1
7,285
662
5,014
11,823
10,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
1 / 0 / 0
6,527
593
2,177
4,327
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 4
6,692
608
6,579
6,644
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aquiles93
King Arthur
11
0 / 2 / 0
6,312
574
8,517
10,396
9,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Boifita
Tiamat
11
0 / 1 / 1
6,032
548
3,548
4,371
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,709
428
2,224
9,576
6,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Ulrich NK1
Izanami
10
1 / 3 / 3
5,942
540
5,363
9,122
3,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
joaopedropim
Lancelot
11
4 / 0 / 1
6,275
570
5,834
7,838
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
5
5
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
2
2.5
L
King Arthur
Aquiles93
King Arthur
0
2
0
0
L
Tiamat
Boifita
Tiamat
0
1
1
0.5
W
Chang'e
Historian13
Chang'e
1
2
3
1.25
L
0
3
0
0
W
1
0
1
1.5
L
Izanami
Ulrich NK1
Izanami
1
3
3
0.83
W
Scylla
1
0
0
1
W
2
1
4
4
L
Lancelot
joaopedropim
Lancelot
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,293
Damage
25,486
41,402
Taken
41,303
22,407
Mitigated
25,059
16,399
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,238
3,696
0
930
7,801
2,613
548
1,262
6,539
0
40,177
L
King Arthur
Aquiles93
King Arthur
8,517
1,610
0
2,830
10,396
9,764
0
1,502
8,894
1,281
52,253
L
Tiamat
Boifita
Tiamat
3,548
43
0
1,154
4,371
2,203
0
2,280
2,091
46,042
0
W
Chang'e
Historian13
Chang'e
5,285
987
620
2,690
10,807
3,421
376
792
10,015
63,524
0
L
2,224
536
0
1,915
9,576
6,635
0
4,113
5,447
6,937
0
W
5,014
2,334
0
7,143
11,823
10,402
0
515
11,308
0
55,929
L
Izanami
Ulrich NK1
Izanami
5,363
3,834
0
2,733
9,122
3,425
0
3,022
6,100
0
45,896
W
Scylla
2,177
393
0
1,490
4,327
1,541
0
2,376
1,951
45,481
0
W
6,579
2,435
842
2,684
6,644
4,430
216
1,438
5,134
22,110
0
L
Lancelot
joaopedropim
Lancelot
5,834
1,325
0
784
7,838
3,032
0
3,142
4,640
0
38,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
29,270
379
Minions Killed
320
0
Camps Cleared
0
1,056,737
Distance Traveled
1,176,964
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,321
575
54
5
0
210,483
0
L
King Arthur
6,312
574
91
8
0
221,374
0
L
Tiamat
6,032
548
81
7
0
237,332
0
W
Chang'e
6,442
586
97
9
0
230,443
0
L
Maui
4,709
428
10
1
0
230,654
1
W
Bellona
7,285
662
108
10
0
225,134
0
L
Izanami
5,942
540
77
7
0
200,092
0
W
Scylla
6,527
593
96
9
0
215,278
0
W
Sylvanus
6,692
608
24
2
0
175,399
0
L
Lancelot
6,275
570
61
6
0
287,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role