Player Matchup

Ix Chel
Ix Chel
DjDeadchaton357
Ix Chel
Level 123
God Stats
15W - 12L
1,601 SR
Queue Stats
221W - 221L
1,519 Elo+
Party 1
Bastet
Bastet
Leonidas2104
Bastet
Level 120
God Stats
5W - 5L
1,617 SR
Queue Stats
145W - 132L
1,558 Elo+
Party 1
Vamana
Vamana
Rambrero
Vamana
Level 123
God Stats
39W - 26L
1,380 SR
Queue Stats
157W - 161L
1,480 Elo+
Solo
Xbalanque
Xbalanque
TAXJAXVE16
Xbalanque
Level 144
God Stats
13W - 6L
1,796 SR
Queue Stats
66W - 56L
1,533 Elo+
Solo
Ganesha
Ganesha
Victorinox701
Ganesha
Level 88
God Stats
7W - 4L
1,523 SR
Queue Stats
68W - 56L
1,491 Elo+
Party 1
Team Averages
Level 120
1,584 SR
1,516 Elo+

VS

Team Averages
Level 98
1,532 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Bogg_Daann
Baron Samedi
Level 107
God Stats
0W - 1L
1,633 SR
Queue Stats
75W - 70L
1,439 Elo+
Solo
Guan Yu
Guan Yu
CookoutKilledYou
Guan Yu
Level 129
God Stats
1W - 6L
1,562 SR
Queue Stats
153W - 147L
1,565 Elo+
Party 2
Bacchus
Bacchus
HyperTytan
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Charon
Charon
NewBigBird
Charon
Level 105
God Stats
5W - 3L
1,464 SR
Queue Stats
39W - 29L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
5,173
862
4,691
6,158
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
5 / 0 / 3
5,706
951
5,396
3,062
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vamana
Rambrero
Vamana
11
1 / 0 / 3
5,259
877
3,335
4,810
2,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
TAXJAXVE16
Xbalanque
11
3 / 1 / 3
5,941
990
2,395
4,479
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
10
0 / 1 / 7
5,319
887
1,545
4,123
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 1 / 0
5,279
880
4,053
6,052
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Bogg_Daann
Baron Samedi
7
0 / 0 / 0
4,170
695
431
22
7
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
5,017
836
3,468
6,082
5,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
HyperTytan
Bacchus
9
0 / 7 / 1
4,511
752
3,095
9,569
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Charon
NewBigBird
Charon
11
0 / 1 / 2
4,893
816
4,841
3,356
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
10
Kills
4
4
Deaths
10
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
1
0
3
L
Baron Samedi
Bogg_Daann
Baron Samedi
0
0
0
0
L
1
1
1
1.5
W
1
2
5
1.75
L
Bacchus
HyperTytan
Bacchus
0
7
1
0.07
W
Bastet
5
0
3
6.5
L
Charon
NewBigBird
Charon
0
1
2
1
W
Vamana
Rambrero
Vamana
1
0
3
2.5
W
Xbalanque
TAXJAXVE16
Xbalanque
3
1
3
4.5
W
Ganesha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,362
Damage
15,888
22,632
Taken
25,081
10,229
Mitigated
18,482
5,646
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,053
594
0
953
6,052
2,315
22
289
5,763
0
13,696
L
Baron Samedi
Bogg_Daann
Baron Samedi
431
0
56
21
22
7
0
0
22
535
0
L
3,468
92
74
1,395
6,082
5,739
0
1,857
4,050
0
16,264
W
4,691
1,136
774
1,399
6,158
2,049
31
1,889
3,971
14,067
0
L
Bacchus
HyperTytan
Bacchus
3,095
605
0
439
9,569
8,930
30
3,136
6,433
5,045
0
W
Bastet
5,396
1,960
0
618
3,062
1,126
0
1,387
1,432
0
13,260
L
Charon
NewBigBird
Charon
4,841
423
149
494
3,356
1,491
0
856
2,500
13,625
0
W
Vamana
Rambrero
Vamana
3,335
1,940
212
1,220
4,810
2,992
157
1,490
3,091
0
16,724
W
Xbalanque
TAXJAXVE16
Xbalanque
2,395
759
0
975
4,479
1,351
1,363
444
3,885
0
16,781
W
Ganesha
1,545
371
0
448
4,123
2,711
0
2,037
1,793
9,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
23,870
129
Minions Killed
91
0
Camps Cleared
0
656,195
Distance Traveled
543,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,279
880
26
4
0
132,561
0
L
Baron Samedi
4,170
695
0
0
0
20,904
0
L
Guan Yu
5,017
836
38
6
0
131,061
0
W
Ix Chel
5,173
862
28
5
0
131,673
0
L
Bacchus
4,511
752
2
0
0
123,502
0
W
Bastet
5,706
951
22
4
0
148,504
0
L
Charon
4,893
816
25
4
0
135,711
0
W
Vamana
5,259
877
37
6
0
149,097
0
W
Xbalanque
5,941
990
42
7
0
138,200
0
W
Ganesha
5,319
887
0
0
0
88,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role