Player Matchup

Janus
Janus
Bloodman2344
Janus
Level 42
God Stats
6W - 3L
1,661 SR
Queue Stats
136W - 138L
1,521 Elo+
Party 1
Anhur
Anhur
Bossmqn
Anhur
Level 127
God Stats
2W - 2L
1,410 SR
Queue Stats
191W - 228L
1,504 Elo+
Party 1
Charon
Charon
DTKRedux
Charon
Level 134
God Stats
6W - 6L
1,566 SR
Queue Stats
56W - 73L
1,473 Elo+
Party 1
Chaac
Chaac
DrakeNyan2
Chaac
Level 109
God Stats
10W - 8L
1,504 SR
Queue Stats
92W - 72L
1,552 Elo+
Solo
Bakasura
Bakasura
jfdofd
Bakasura
Level 61
God Stats
28W - 11L
1,692 SR
Queue Stats
57W - 42L
1,539 Elo+
Solo
Team Averages
Level 95
1,567 SR
1,518 Elo+

VS

Team Averages
Level 91
1,518 SR
1,495 Elo+
Yu Huang
Yu Huang
Bhumble4
Yu Huang
Level 139
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 4L
1,273 Elo+
Solo
Atlas
Atlas
MegaMilkBlast
Atlas
Level 43
God Stats
1W - 3L
1,233 SR
Queue Stats
41W - 27L
1,638 Elo+
Party 2
Susano
Susano
SilentSword021
Susano
Level 109
God Stats
29W - 28L
1,645 SR
Queue Stats
723W - 690L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
TheLethalLemon
Jing Wei
Level 117
God Stats
70W - 46L
1,541 SR
Queue Stats
1,198W - 1,184L
1,466 Elo+
Solo
Lancelot
Lancelot
reeferman69
Lancelot
Level 47
God Stats
7W - 7L
1,410 SR
Queue Stats
244W - 203L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,269
559
5,519
5,898
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Bossmqn
Anhur
14
1 / 0 / 1
7,782
599
4,142
4,813
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
DTKRedux
Charon
11
2 / 0 / 3
7,560
582
4,427
6,266
4,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
14
0 / 2 / 1
7,834
603
7,416
11,030
7,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
jfdofd
Bakasura
10
1 / 1 / 3
6,756
520
5,265
12,200
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bhumble4
Yu Huang
9
0 / 2 / 0
5,725
440
5,032
6,399
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,854
450
4,661
10,801
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 0
6,647
511
6,150
12,683
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
12
0 / 1 / 0
6,322
486
1,565
5,612
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
reeferman69
Lancelot
15
3 / 1 / 0
8,365
643
6,662
11,858
9,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
3
3
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bhumble4
Yu Huang
0
2
0
0
W
3
0
2
4
W
Anhur
Bossmqn
Anhur
1
0
1
1.5
W
Charon
DTKRedux
Charon
2
0
3
3.5
W
Chaac
0
2
1
0.25
L
0
2
0
0
L
0
1
0
0
L
Jing Wei
0
1
0
0
W
Bakasura
jfdofd
Bakasura
1
1
3
2.5
L
Lancelot
reeferman69
Lancelot
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
24,070
40,207
Taken
47,353
20,950
Mitigated
27,051
14,543
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bhumble4
Yu Huang
5,032
355
0
966
6,399
2,171
0
3,039
3,222
33,570
0
W
5,519
153
0
2,090
5,898
2,228
450
4,409
1,489
50,917
0
W
Anhur
Bossmqn
Anhur
4,142
2,277
0
3,294
4,813
1,922
726
1,001
3,812
0
65,588
W
Charon
DTKRedux
Charon
4,427
855
1,752
1,800
6,266
4,651
80
2,139
4,127
23,757
0
W
Chaac
7,416
1,797
0
3,400
11,030
7,413
0
0
11,030
0
65,591
L
4,661
1,909
0
1,380
10,801
8,079
0
3,831
6,354
24,264
0
L
6,150
1,495
0
6,558
12,683
4,931
0
2,137
9,721
0
62,419
L
Jing Wei
1,565
1,396
0
2,425
5,612
1,898
0
603
5,009
0
44,903
W
Bakasura
jfdofd
Bakasura
5,265
3,240
0
2,207
12,200
4,736
0
2,144
10,056
0
31,399
L
Lancelot
reeferman69
Lancelot
6,662
1,724
0
6,170
11,858
9,972
0
138
11,720
0
74,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
32,913
411
Minions Killed
426
0
Camps Cleared
0
1,389,841
Distance Traveled
1,315,745
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,725
440
59
5
0
226,516
0
W
Janus
7,269
559
94
7
0
275,002
2
W
Anhur
7,782
599
112
9
0
251,234
0
W
Charon
7,560
582
30
2
0
271,946
2
W
Chaac
7,834
603
109
8
0
274,929
0
L
Atlas
5,854
450
29
2
0
246,697
0
L
Susano
6,647
511
101
8
0
303,196
0
L
Jing Wei
6,322
486
96
7
0
232,667
3
W
Bakasura
6,756
520
66
5
0
316,730
0
L
Lancelot
8,365
643
141
11
0
306,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role