Player Matchup

Serqet
Serqet
EdgarCR
Serqet
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,656 Elo+
Party 1
Terra
Terra
ElaCR
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 79L
1,477 Elo+
Party 1
Freya
Freya
JaniCR
Freya
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 28L
1,352 Elo+
Party 1
Nox
Nox
Nana_CR
Nox
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,467 Elo+
Party 1
Merlin
Merlin
Nandahm
Merlin
Level 109
God Stats
2W - 1L
1,276 SR
Queue Stats
64W - 61L
1,484 Elo+
Party 1
Team Averages
Level 117
1,455 SR
1,487 Elo+

VS

Team Averages
Level 100
1,600 SR
1,447 Elo+
Ra
Ra
MissVioletV
Ra
Level 102
God Stats
1W - 2L
1,703 SR
Queue Stats
233W - 255L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
P4NCH0_Chill-E20
Ah Muzen Cab
Level 119
God Stats
2W - 6L
1,707 SR
Queue Stats
382W - 406L
1,419 Elo+
Solo
Ishtar
Ishtar
eLGonZaDJ
Ishtar
Level 138
God Stats
4W - 8L
1,379 SR
Queue Stats
905W - 908L
1,528 Elo+
Solo
Thanatos
Thanatos
krizzmo
Thanatos
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 148L
1,319 Elo+
Solo
Ares
Ares
rektreational
Ares
Level 98
God Stats
0W - 1L
1,712 SR
Queue Stats
21W - 22L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EdgarCR
Serqet
18
5 / 1 / 20
11,540
824
11,588
12,111
16,697
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
ElaCR
Terra
17
4 / 2 / 20
10,421
744
10,019
12,141
14,890
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
JaniCR
Freya
18
11 / 6 / 15
11,479
820
22,521
16,534
9,047
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
18
6 / 3 / 16
10,860
776
10,746
11,131
7,237
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Merlin
Nandahm
Merlin
20
4 / 1 / 18
11,999
857
12,187
6,785
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
9,777
698
10,704
11,786
5,591
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
P4NCH0_Chill-E20
Ah Muzen Cab
15
1 / 6 / 7
8,839
631
10,031
15,011
7,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
eLGonZaDJ
Ishtar
18
2 / 4 / 10
9,929
709
16,198
14,462
7,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
krizzmo
Thanatos
14
3 / 8 / 6
8,740
624
5,025
13,117
6,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 9
9,348
668
7,003
18,612
13,253
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
50
30
Kills
12
13
Deaths
30
89
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Serqet
EdgarCR
Serqet
5
1
20
15
W
Terra
ElaCR
Terra
4
2
20
7
W
Freya
JaniCR
Freya
11
6
15
3.08
L
4
6
6
1.17
W
Nox
6
3
16
4.67
W
Merlin
Nandahm
Merlin
4
1
18
13
L
Ah Muzen Cab
P4NCH0_Chill-E20
Ah Muzen Cab
1
6
7
0.75
L
Ishtar
eLGonZaDJ
Ishtar
2
4
10
1.75
L
Thanatos
krizzmo
Thanatos
3
8
6
0.75
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,061
Damage
48,961
58,702
Taken
72,988
52,377
Mitigated
40,373
28,712
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
EdgarCR
Serqet
11,588
889
3,442
3,460
12,111
16,697
325
3,300
8,313
146
12,691
W
Terra
ElaCR
Terra
10,019
856
5,151
3,774
12,141
14,890
348
4,245
7,402
18,206
0
W
Freya
JaniCR
Freya
22,521
6,962
1,122
5,260
16,534
9,047
1,169
5,193
10,797
32,324
0
L
10,704
1,683
4,093
1,666
11,786
5,591
0
9,575
1,775
17,921
0
W
Nox
10,746
1,625
2,885
2,168
11,131
7,237
1,023
3,436
7,550
23,111
0
W
Merlin
Nandahm
Merlin
12,187
830
848
602
6,785
4,506
866
1,050
5,641
46,866
0
L
Ah Muzen Cab
P4NCH0_Chill-E20
Ah Muzen Cab
10,031
2,085
1,523
2,030
15,011
7,619
0
10,951
3,713
0
27,181
L
Ishtar
eLGonZaDJ
Ishtar
16,198
8,727
426
2,713
14,462
7,453
0
9,796
4,128
0
41,750
L
Thanatos
krizzmo
Thanatos
5,025
1,456
222
2,740
13,117
6,457
0
9,749
3,210
0
9,508
L
7,003
433
524
2,270
18,612
13,253
0
15,557
2,824
11,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,299
Gold Earned
46,633
182
Minions Killed
132
0
Camps Cleared
0
1,371,465
Distance Traveled
1,135,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,540
824
12
1
0
330,305
0
W
Terra
10,421
744
23
2
0
279,449
0
W
Freya
11,479
820
27
2
0
242,536
0
L
Ra
9,777
698
25
2
0
209,492
0
W
Nox
10,860
776
36
3
0
252,638
0
W
Merlin
11,999
857
84
6
0
266,537
0
L
Ah Muzen Cab
8,839
631
33
2
0
215,853
0
L
Ishtar
9,929
709
53
4
0
238,042
0
L
Thanatos
8,740
624
8
1
0
238,757
0
L
Ares
9,348
668
13
1
0
233,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role