Player Matchup

Atlas
Atlas
 
Atlas
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Ghuad
Hades
Level 153
God Stats
106W - 63L
1,701 SR
Queue Stats
210W - 188L
1,577 Elo+
Party 3
Bakasura
Bakasura
Whyrus
Bakasura
Level 123
God Stats
36W - 12L
1,816 SR
Queue Stats
198W - 168L
1,571 Elo+
Party 3
Cupid
Cupid
Yalcho
Cupid
Level 9
God Stats
4W - 6L
1,694 SR
Queue Stats
21W - 19L
1,505 Elo+
Party 3
Thor
Thor
mynaimdaim
Thor
Level 68
God Stats
23W - 11L
1,771 SR
Queue Stats
393W - 378L
1,535 Elo+
Party 1
Team Averages
Level 97
1,696 SR
1,538 Elo+

VS

Team Averages
Level 108
1,569 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
I-Morne-I
Morgan Le Fay
Level 128
God Stats
3W - 7L
1,500 SR
Queue Stats
118W - 106L
1,506 Elo+
Party 4
Chernobog
Chernobog
WarierSkate1608
Chernobog
Level 115
God Stats
2W - 1L
1,729 SR
Queue Stats
155W - 136L
1,506 Elo+
Party 4
Charon
Charon
XxRAMMPARTxX
Charon
Level 129
God Stats
2W - 5L
1,486 SR
Queue Stats
348W - 312L
1,489 Elo+
Solo
Horus
Horus
cacachupa
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,460 Elo+
Party 2
Loki
Loki
skullActiv
Loki
Level 156
God Stats
13W - 9L
1,632 SR
Queue Stats
109W - 117L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 3 / 2
6,106
436
3,848
9,975
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Ghuad
Hades
13
4 / 0 / 8
8,130
581
12,541
11,267
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Whyrus
Bakasura
12
1 / 2 / 5
7,242
517
9,363
13,762
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Yalcho
Cupid
11
5 / 2 / 3
7,520
537
6,238
7,965
2,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 1 / 1
8,775
627
5,308
11,866
7,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I-Morne-I
Morgan Le Fay
11
2 / 3 / 3
6,470
462
11,564
9,940
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
WarierSkate1608
Chernobog
11
1 / 0 / 2
6,646
475
3,716
6,454
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
9
1 / 4 / 4
6,299
450
5,765
12,844
9,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
cacachupa
Horus
9
2 / 7 / 2
6,010
429
4,696
13,161
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 1
6,306
450
6,154
11,549
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
8
8
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
3
2
0.67
W
Hades
Ghuad
Hades
4
0
8
8
L
Morgan Le Fay
I-Morne-I
Morgan Le Fay
2
3
3
1.17
L
Chernobog
WarierSkate1608
Chernobog
1
0
2
2
W
Bakasura
Whyrus
Bakasura
1
2
5
1.75
L
Charon
1
4
4
0.75
W
Cupid
Yalcho
Cupid
5
2
3
3.25
L
Horus
cacachupa
Horus
2
7
2
0.43
W
5
1
1
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
31,895
54,835
Taken
53,948
25,429
Mitigated
27,300
17,557
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,848
891
72
985
9,975
4,659
350
3,351
6,488
31,714
0
W
Hades
Ghuad
Hades
12,541
989
929
7,148
11,267
5,658
0
4,306
6,603
56,573
0
L
Morgan Le Fay
I-Morne-I
Morgan Le Fay
11,564
1,360
0
2,236
9,940
3,836
0
2,535
7,081
46,801
0
L
Chernobog
WarierSkate1608
Chernobog
3,716
1,731
0
3,280
6,454
2,424
0
2,540
3,720
0
55,555
W
Bakasura
Whyrus
Bakasura
9,363
6,361
0
3,292
13,762
5,273
1,436
3,414
10,047
0
41,577
L
Charon
5,765
939
0
1,712
12,844
9,086
0
5,340
6,939
19,095
0
W
Cupid
Yalcho
Cupid
6,238
3,748
566
2,759
7,965
2,677
521
2,580
5,190
0
31,723
L
Horus
cacachupa
Horus
4,696
2,533
520
2,477
13,161
8,294
0
4,054
8,775
0
21,562
W
5,308
811
0
1,806
11,866
7,162
335
2,858
8,623
0
62,154
L
6,154
1,522
0
1,460
11,549
3,660
0
1,976
8,783
0
40,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,773
Gold Earned
31,731
385
Minions Killed
290
0
Camps Cleared
0
1,462,656
Distance Traveled
1,380,920
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,106
436
42
3
0
300,475
1
W
Hades
8,130
581
93
7
0
303,765
0
L
Morgan Le Fay
6,470
462
75
5
0
289,261
1
L
Chernobog
6,646
475
105
8
0
299,938
2
W
Bakasura
7,242
517
81
6
0
321,180
1
L
Charon
6,299
450
28
2
0
276,422
0
W
Cupid
7,520
537
71
5
0
277,290
0
L
Horus
6,010
429
30
2
0
184,403
0
W
Thor
8,775
627
98
7
0
259,946
3
L
Loki
6,306
450
52
4
0
330,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role