Player Matchup

Ah Puch
Ah Puch
I Remity I
Ah Puch
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 66L
1,278 Elo+
Party 1
Sun Wukong
Sun Wukong
Qxuils
Sun Wukong
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 66L
1,297 Elo+
Party 1
Arachne
Arachne
toxic mactivity
Arachne
Level 72
God Stats
5W - 3L
1,560 SR
Queue Stats
364W - 441L
1,318 Elo+
Solo
Team Averages
Level 80
1,520 SR
1,298 Elo+

VS

Team Averages
Level 78
1,422 SR
1,320 Elo+
Thanatos
Thanatos
Beastedsavage
Thanatos
Level 83
God Stats
31W - 26L
1,520 SR
Queue Stats
209W - 219L
1,388 Elo+
Solo
Thor
Thor
DarkMage222
Thor
Level 83
God Stats
23W - 19L
1,245 SR
Queue Stats
311W - 330L
1,344 Elo+
Solo
Merlin
Merlin
Yamuyari
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
I Remity I
Ah Puch
11
4 / 1 / 5
8,139
814
13,926
4,060
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Qxuils
Sun Wukong
10
2 / 1 / 8
7,875
788
4,515
6,948
4,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 3
8,613
861
3,507
7,226
3,428
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beastedsavage
Thanatos
9
0 / 6 / 2
6,655
666
3,341
9,632
4,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 1 / 0
7,413
741
4,728
8,488
2,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Yamuyari
Merlin
10
0 / 4 / 3
7,032
703
6,369
7,516
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
3
3
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Beastedsavage
Thanatos
0
6
2
0.17
L
3
1
0
3
W
Ah Puch
I Remity I
Ah Puch
4
1
5
6.5
W
Sun Wukong
Qxuils
Sun Wukong
2
1
8
6
L
Merlin
Yamuyari
Merlin
0
4
3
0.38
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,948
Damage
14,438
18,234
Taken
25,636
9,579
Mitigated
9,578
2,098
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Beastedsavage
Thanatos
3,341
496
0
2,862
9,632
4,485
132
5,044
4,588
0
17,043
L
4,728
1,281
0
0
8,488
2,721
0
6,012
2,350
0
12,834
W
Ah Puch
I Remity I
Ah Puch
13,926
959
0
0
4,060
1,283
426
1,328
2,704
32,875
0
W
Sun Wukong
Qxuils
Sun Wukong
4,515
1,035
0
1,093
6,948
4,868
367
2,742
4,141
974
16,899
L
Merlin
Yamuyari
Merlin
6,369
445
0
227
7,516
2,372
0
3,997
3,519
33,676
0
W
3,507
2,149
0
1,005
7,226
3,428
901
2,999
4,199
0
23,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
21,100
99
Minions Killed
107
0
Camps Cleared
0
585,449
Distance Traveled
528,984
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,655
666
39
4
0
156,369
0
L
Thor
7,413
741
13
1
0
190,255
0
W
Ah Puch
8,139
814
32
3
0
163,000
2
W
Sun Wukong
7,875
788
20
2
0
196,864
0
L
Merlin
7,032
703
55
6
0
182,360
0
W
Arachne
8,613
861
47
5
0
225,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role