Player Matchup

Ullr
Ullr
HuntieBabie
Ullr
Level 95
God Stats
2W - 2L
1,507 SR
Queue Stats
40W - 65L
1,338 Elo+
Solo
Arachne
Arachne
Lost_Pharaoh2K
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,377 Elo+
Solo
Achilles
Achilles
restfulkillakil
Achilles
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,496 Elo+
Solo
Charon
Charon
rookrulz
Charon
Level 107
God Stats
9W - 6L
1,585 SR
Queue Stats
201W - 179L
1,453 Elo+
Solo
Cernunnos
Cernunnos
sagar9012
Cernunnos
Level 109
God Stats
116W - 115L
1,475 SR
Queue Stats
923W - 893L
1,426 Elo+
Solo
Team Averages
Level 86
1,514 SR
1,418 Elo+

VS

Team Averages
Level 96
1,527 SR
1,433 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Envidius-step
Ao Kuang
Level 109
God Stats
4W - 1L
1,708 SR
Queue Stats
216W - 218L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
Ivan_VanHelsing
Zhong Kui
Level 82
God Stats
16W - 13L
1,523 SR
Queue Stats
179W - 192L
1,395 Elo+
Party 1
Thor
Thor
KaputSquirrel51
Thor
Level 83
God Stats
13W - 16L
1,381 SR
Queue Stats
397W - 369L
1,415 Elo+
Solo
Bastet
Bastet
Truly I Suffer
Bastet
Level 53
God Stats
31W - 21L
1,521 SR
Queue Stats
329W - 336L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,617
385
1,163
6,201
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 1
6,309
526
3,112
11,128
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
9
0 / 3 / 0
5,556
463
3,869
10,535
6,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Charon
rookrulz
Charon
10
1 / 2 / 2
6,594
550
2,858
8,036
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
sagar9012
Cernunnos
11
2 / 2 / 1
6,392
533
4,429
6,457
2,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 0 / 2
5,437
453
794
3,211
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Envidius-step
Ao Kuang
11
6 / 3 / 3
7,316
610
5,360
9,688
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Ivan_VanHelsing
Zhong Kui
12
6 / 0 / 4
7,798
650
8,324
6,427
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 1
7,302
609
7,484
9,920
7,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 5
5,822
485
5,568
7,252
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
0
2
1
W
Ao Kuang
Envidius-step
Ao Kuang
6
3
3
2.5
L
0
4
0
0
W
Zhong Kui
Ivan_VanHelsing
Zhong Kui
6
0
4
8
W
3
0
1
3.5
L
1
4
1
0.38
W
0
1
5
2.5
L
Achilles
0
3
0
0
L
Charon
rookrulz
Charon
1
2
2
1
L
Cernunnos
sagar9012
Cernunnos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
27,530
42,357
Taken
36,498
19,115
Mitigated
20,225
6,558
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
794
80
0
1,698
3,211
1,039
0
312
2,899
0
19,705
W
Ao Kuang
Envidius-step
Ao Kuang
5,360
1,120
0
3,477
9,688
3,731
0
963
8,717
36,275
0
L
1,163
568
0
327
6,201
1,937
0
4,335
1,569
0
16,356
W
Zhong Kui
Ivan_VanHelsing
Zhong Kui
8,324
633
0
3,764
6,427
5,871
931
563
5,822
40,859
0
W
7,484
1,666
0
1,160
9,920
7,149
160
0
9,920
0
49,092
L
3,112
2,391
0
1,019
11,128
4,206
0
2,481
8,451
0
44,154
W
5,568
1,931
0
1,095
7,252
2,435
0
1,108
6,144
0
31,414
L
Achilles
3,869
1,282
0
953
10,535
6,103
0
444
10,091
0
24,902
L
Charon
rookrulz
Charon
2,858
660
0
2,200
8,036
4,237
298
2,333
5,543
26,952
0
L
Cernunnos
sagar9012
Cernunnos
4,429
2,194
0
2,059
6,457
2,632
433
3,303
2,974
0
45,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
33,675
258
Minions Killed
283
0
Camps Cleared
0
1,011,440
Distance Traveled
1,131,998
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,437
453
38
3
0
201,479
6
W
Ao Kuang
7,316
610
54
5
0
245,296
0
L
Ullr
4,617
385
20
2
0
100,010
0
W
Zhong Kui
7,798
650
87
7
0
227,946
0
W
Thor
7,302
609
61
5
0
217,128
0
L
Arachne
6,309
526
77
6
0
259,163
1
W
Bastet
5,822
485
43
4
0
240,149
3
L
Achilles
5,556
463
41
3
0
249,185
0
L
Charon
6,594
550
47
4
0
198,049
0
L
Cernunnos
6,392
533
73
6
0
205,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role