Player Matchup

Chaac
Chaac
EDP44569
Chaac
Level 47
God Stats
4W - 7L
1,419 SR
Queue Stats
279W - 262L
1,442 Elo+
Party 1
Anubis
Anubis
Fastersenpai
Anubis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,391 Elo+
Solo
Nemesis
Nemesis
GODLESSTIME-_-
Nemesis
Level 79
God Stats
9W - 2L
1,891 SR
Queue Stats
350W - 335L
1,405 Elo+
Party 1
Neith
Neith
SkipiolofKanker
Neith
Level 7
God Stats
3W - 0L
1,828 SR
Queue Stats
5W - 8L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
SmokahLokahDokah
Cthulhu
Level 42
God Stats
2W - 1L
1,366 SR
Queue Stats
5W - 8L
1,535 Elo+
Party 3
Team Averages
Level 60
1,601 SR
1,462 Elo+

VS

Team Averages
Level 124
1,459 SR
1,403 Elo+
Ishtar
Ishtar
Jrockerxp
Ishtar
Level 142
God Stats
6W - 7L
1,311 SR
Queue Stats
134W - 139L
1,334 Elo+
Solo
Janus
Janus
PAPA COOMBS2155
Janus
Level 126
God Stats
12W - 16L
1,408 SR
Queue Stats
423W - 534L
1,367 Elo+
Party 2
Achilles
Achilles
Papadibilis6922
Achilles
Level 144
God Stats
6W - 4L
1,419 SR
Queue Stats
669W - 775L
1,406 Elo+
Party 2
Atlas
Atlas
Simplisimus
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
436W - 429L
1,485 Elo+
Solo
Bastet
Bastet
selvgod-utsuger
Bastet
Level 64
God Stats
7W - 6L
1,655 SR
Queue Stats
237W - 250L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EDP44569
Chaac
13
0 / 2 / 0
7,520
578
4,849
9,325
5,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
4 / 2 / 2
7,800
600
7,899
7,472
3,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 1
7,880
606
3,724
7,661
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 3
6,898
531
9,246
8,836
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 6
7,523
579
8,986
8,369
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jrockerxp
Ishtar
9
2 / 4 / 1
5,533
426
6,168
11,495
3,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
6,093
469
2,343
6,283
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
2 / 0 / 0
7,123
548
6,345
7,622
6,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 4
5,964
459
5,847
15,993
13,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
3 / 2 / 0
6,598
508
2,083
10,098
3,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
7
7
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
EDP44569
Chaac
0
2
0
0
W
Anubis
4
2
2
2.5
W
4
0
1
4.5
L
Ishtar
Jrockerxp
Ishtar
2
4
1
0.63
L
0
4
1
0.13
L
Achilles
2
0
0
2
L
0
4
4
0.5
W
3
2
3
2.25
W
3
1
6
6
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,704
Damage
22,786
41,663
Taken
51,491
22,091
Mitigated
29,168
14,886
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EDP44569
Chaac
4,849
391
0
2,547
9,325
5,916
796
85
9,240
0
56,183
W
Anubis
7,899
112
0
2,428
7,472
3,356
683
2,897
4,395
54,079
0
W
3,724
1,347
0
5,003
7,661
2,875
241
0
7,661
0
60,379
L
Ishtar
Jrockerxp
Ishtar
6,168
3,696
0
2,469
11,495
3,944
54
4,414
7,039
0
25,720
L
2,343
55
0
730
6,283
1,473
0
4,665
1,618
39,029
0
L
Achilles
6,345
1,050
0
2,662
7,622
6,600
0
26
7,596
123
50,475
L
5,847
2,712
0
1,254
15,993
13,440
0
6,740
9,165
21,970
0
W
9,246
3,374
0
2,320
8,836
3,386
616
3,043
5,793
0
31,985
W
8,986
2,309
238
2,350
8,369
6,558
171
2,140
6,183
28,069
0
L
2,083
1,028
0
2,411
10,098
3,711
0
1,073
9,025
0
31,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
31,311
379
Minions Killed
288
0
Camps Cleared
0
1,290,575
Distance Traveled
1,119,597
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,520
578
105
8
0
248,588
1
W
Anubis
7,800
600
96
7
0
237,656
1
W
Nemesis
7,880
606
106
8
0
267,285
0
L
Ishtar
5,533
426
33
3
0
205,484
1
L
Janus
6,093
469
76
6
0
194,270
0
L
Achilles
7,123
548
92
7
0
191,013
0
L
Atlas
5,964
459
35
3
0
252,220
0
W
Neith
6,898
531
51
4
0
253,751
0
W
Cthulhu
7,523
579
21
2
0
283,295
0
L
Bastet
6,598
508
52
4
0
276,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role