Player Matchup

Janus
Janus
AoCIear
Janus
Level 157
God Stats
25W - 25L
1,539 SR
Queue Stats
337W - 334L
1,508 Elo+
Party 1
Pele
Pele
IM3rkMoDe
Pele
Level 83
God Stats
80W - 56L
1,492 SR
Queue Stats
344W - 330L
1,496 Elo+
Party 1
Bellona
Bellona
Killgore212
Bellona
Level 58
God Stats
18W - 13L
1,532 SR
Queue Stats
264W - 248L
1,526 Elo+
Party 1
Team Averages
Level 99
1,521 SR
1,510 Elo+

VS

Team Averages
Level 121
1,732 SR
1,532 Elo+
Ix Chel
Ix Chel
GamerdudeHD
Ix Chel
Level 118
God Stats
3W - 2L
1,917 SR
Queue Stats
244W - 247L
1,565 Elo+
Party 2
Susano
Susano
Roughly100Bears
Susano
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Voorrtexx
Cthulhu
Level 121
God Stats
33W - 19L
1,780 SR
Queue Stats
230W - 228L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AoCIear
Janus
15
3 / 0 / 4
11,713
781
12,842
8,720
3,540
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
14
5 / 2 / 3
11,452
763
12,230
12,268
4,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Killgore212
Bellona
13
0 / 0 / 7
10,047
670
4,797
13,794
13,974
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GamerdudeHD
Ix Chel
13
0 / 2 / 2
9,672
645
9,714
12,017
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 2
9,263
618
5,455
10,708
3,449
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Voorrtexx
Cthulhu
13
2 / 1 / 0
9,938
663
11,514
11,334
9,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
AoCIear
Janus
3
0
4
5
L
Ix Chel
GamerdudeHD
Ix Chel
0
2
2
0.5
W
Pele
5
2
3
3.25
W
Bellona
Killgore212
Bellona
0
0
7
3.5
L
0
5
2
0.2
L
Cthulhu
Voorrtexx
Cthulhu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
26,683
34,782
Taken
34,059
22,463
Mitigated
16,982
12,187
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AoCIear
Janus
12,842
186
0
3,246
8,720
3,540
636
5,609
3,111
77,246
0
L
Ix Chel
GamerdudeHD
Ix Chel
9,714
491
466
1,928
12,017
3,847
0
5,033
6,984
51,501
0
W
Pele
12,230
2,743
0
5,061
12,268
4,949
340
6,776
5,492
0
50,430
W
Bellona
Killgore212
Bellona
4,797
1,138
0
3,880
13,794
13,974
0
7,694
6,040
0
16,825
L
5,455
401
0
11
10,708
3,449
0
2,442
8,266
0
22,945
L
Cthulhu
Voorrtexx
Cthulhu
11,514
337
239
500
11,334
9,686
64
5,846
5,488
41,204
1,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
28,873
202
Minions Killed
149
0
Camps Cleared
0
848,161
Distance Traveled
876,121
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,713
781
115
8
0
280,106
3
L
Ix Chel
9,672
645
82
5
0
288,579
0
W
Pele
11,452
763
69
5
0
271,347
2
W
Bellona
10,047
670
18
1
0
296,708
3
L
Susano
9,263
618
27
2
0
280,545
0
L
Cthulhu
9,938
663
40
3
0
306,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role