Player Matchup

Ao Kuang
Ao Kuang
Jeffrey654321
Ao Kuang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,389 Elo+
Party 2
Vamana
Vamana
Riku Knightwolf
Vamana
Level 186
God Stats
2W - 4L
1,504 SR
Queue Stats
397W - 403L
1,391 Elo+
Party 3
Artio
Artio
Sentinel Being
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,534 Elo+
Party 2
Khepri
Khepri
UliLimon
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,453 Elo+
Solo
Martichoras
Martichoras
VanDusen31
Martichoras
Level 157
God Stats
3W - 8L
1,543 SR
Queue Stats
383W - 381L
1,403 Elo+
Party 3
Team Averages
Level 131
1,509 SR
1,434 Elo+

VS

Team Averages
Level 124
1,526 SR
1,457 Elo+
Cthulhu
Cthulhu
Carliyo23
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,377 Elo+
Party 1
Discordia
Discordia
GenocideGuy94
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 260L
1,468 Elo+
Solo
Ix Chel
Ix Chel
LaDivinaComedia
Ix Chel
Level 154
God Stats
1W - 0L
1,609 SR
Queue Stats
14W - 17L
1,441 Elo+
Party 1
Cerberus
Cerberus
Mr_Mafi91
Cerberus
Level 158
God Stats
2W - 5L
1,311 SR
Queue Stats
186W - 176L
1,516 Elo+
Party 1
Mercury
Mercury
wasoner69
Mercury
Level 143
God Stats
2W - 0L
1,710 SR
Queue Stats
215W - 203L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jeffrey654321
Ao Kuang
16
4 / 4 / 7
9,612
739
6,679
10,997
7,622
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 6 / 8
9,779
752
15,150
22,480
17,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 4 / 8
9,383
722
6,237
15,845
21,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
UliLimon
Khepri
14
2 / 4 / 3
9,326
717
5,719
13,644
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
VanDusen31
Martichoras
18
4 / 5 / 5
10,230
787
15,954
14,375
8,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carliyo23
Cthulhu
16
0 / 3 / 15
9,660
743
7,620
13,875
15,357
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
GenocideGuy94
Discordia
19
6 / 3 / 12
10,961
843
16,681
8,208
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 7
9,630
741
13,992
11,059
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Mr_Mafi91
Cerberus
18
7 / 3 / 14
11,198
861
10,923
20,105
21,111
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
wasoner69
Mercury
17
5 / 4 / 11
10,223
786
13,964
11,276
5,921
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
16
Kills
23
23
Deaths
17
31
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Carliyo23
Cthulhu
0
3
15
2.5
W
Discordia
GenocideGuy94
Discordia
6
3
12
4
L
Ao Kuang
Jeffrey654321
Ao Kuang
4
4
7
1.88
W
5
4
7
2.13
W
Cerberus
Mr_Mafi91
Cerberus
7
3
14
4.67
L
4
6
8
1.33
L
2
4
8
1.5
L
Khepri
UliLimon
Khepri
2
4
3
0.88
L
Martichoras
VanDusen31
Martichoras
4
5
5
1.3
W
Mercury
wasoner69
Mercury
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,739
Damage
63,180
77,341
Taken
64,523
69,575
Mitigated
52,039
20,374
Healing
26,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Carliyo23
Cthulhu
7,620
511
990
1,487
13,875
15,357
352
3,852
9,385
13,776
0
W
Discordia
GenocideGuy94
Discordia
16,681
2,372
1,224
775
8,208
4,308
1,806
1,588
6,247
35,469
0
L
Ao Kuang
Jeffrey654321
Ao Kuang
6,679
1,604
353
1,483
10,997
7,622
624
7,687
3,038
17,784
0
W
13,992
2,479
3,209
2,763
11,059
5,342
594
3,263
7,442
29,270
0
W
Cerberus
Mr_Mafi91
Cerberus
10,923
503
3,160
8,317
20,105
21,111
434
6,130
13,231
15,083
0
L
15,150
4,136
0
6,159
22,480
17,073
0
11,441
10,745
279
21,656
L
6,237
1,080
3,369
2,802
15,845
21,277
162
9,131
6,542
12,461
0
L
Khepri
UliLimon
Khepri
5,719
184
300
1,333
13,644
15,459
78
9,181
4,306
12,503
0
L
Martichoras
VanDusen31
Martichoras
15,954
4,356
1,571
3,004
14,375
8,144
812
10,810
3,489
0
37,148
W
Mercury
wasoner69
Mercury
13,964
7,819
2,359
1,913
11,276
5,921
1,426
3,309
7,579
0
21,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,330
Gold Earned
51,672
102
Minions Killed
131
0
Camps Cleared
0
1,098,477
Distance Traveled
1,273,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,660
743
15
1
0
262,502
0
W
Discordia
10,961
843
57
4
0
236,348
0
L
Ao Kuang
9,612
739
24
2
0
215,173
0
W
Ix Chel
9,630
741
27
2
0
234,109
0
W
Cerberus
11,198
861
8
1
0
266,556
0
L
Vamana
9,779
752
12
1
0
220,526
0
L
Artio
9,383
722
11
1
0
227,993
0
L
Khepri
9,326
717
11
1
0
232,883
0
L
Martichoras
10,230
787
44
3
0
201,902
0
W
Mercury
10,223
786
24
2
0
273,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role