Player Matchup

Apollo
Apollo
Aligator123
Apollo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 4L
1,917 Elo+
Solo
Ratatoskr
Ratatoskr
IKanji GodI
Ratatoskr
Level 89
God Stats
10W - 16L
1,683 SR
Queue Stats
90W - 101L
1,384 Elo+
Party 1
King Arthur
King Arthur
ISaber GodI
King Arthur
Level 105
God Stats
35W - 27L
1,441 SR
Queue Stats
156W - 160L
1,503 Elo+
Party 1
Anubis
Anubis
ISaiku GodI
Anubis
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
125W - 127L
1,410 Elo+
Party 1
Atlas
Atlas
Paulo Mendes17
Atlas
Level 118
God Stats
295W - 246L
1,634 SR
Queue Stats
1,225W - 1,239L
1,495 Elo+
Solo
Team Averages
Level 104
1,552 SR
1,542 Elo+

VS

Team Averages
Level 105
1,509 SR
1,448 Elo+
Thor
Thor
 
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AWETPOPTART
Xbalanque
Level 129
God Stats
72W - 53L
1,578 SR
Queue Stats
392W - 367L
1,469 Elo+
Solo
Poseidon
Poseidon
Andreas VII
Poseidon
Level 106
God Stats
30W - 34L
1,473 SR
Queue Stats
109W - 117L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
JosiasHaHa
Sun Wukong
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 124L
1,431 Elo+
Solo
Shiva
Shiva
MoonlightMurk
Shiva
Level 103
God Stats
6W - 10L
1,496 SR
Queue Stats
40W - 48L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
12 / 2 / 0
10,396
693
15,050
16,461
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
IKanji GodI
Ratatoskr
13
2 / 2 / 4
7,765
518
5,650
9,505
3,760
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ISaber GodI
King Arthur
14
1 / 0 / 1
7,755
517
11,641
11,937
14,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
14
2 / 0 / 3
8,387
559
5,501
6,683
3,203
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 6
7,978
532
3,906
7,771
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 6 / 0
7,402
493
6,706
15,245
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
AWETPOPTART
Xbalanque
11
0 / 7 / 1
6,409
427
6,445
12,962
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Andreas VII
Poseidon
13
0 / 1 / 0
6,666
444
3,089
4,901
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
JosiasHaHa
Sun Wukong
14
0 / 1 / 0
8,043
536
6,142
14,507
11,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
6,408
427
4,850
11,239
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
4
4
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
6
0
0.67
L
Xbalanque
AWETPOPTART
Xbalanque
0
7
1
0.07
W
Apollo
12
2
0
6
L
Poseidon
Andreas VII
Poseidon
0
1
0
0
W
Ratatoskr
IKanji GodI
Ratatoskr
2
2
4
2
W
King Arthur
ISaber GodI
King Arthur
1
0
1
1.5
W
Anubis
2
0
3
3.5
L
Sun Wukong
JosiasHaHa
Sun Wukong
0
1
0
0
L
0
3
2
0.33
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,748
Damage
27,232
52,357
Taken
58,854
35,411
Mitigated
31,965
20,667
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,706
3,017
0
1,340
15,245
5,575
0
2,621
12,609
0
47,859
L
Xbalanque
AWETPOPTART
Xbalanque
6,445
2,667
0
2,016
12,962
4,267
0
795
12,167
0
48,125
W
Apollo
15,050
10,194
0
9,572
16,461
7,236
5,388
182
16,279
0
84,230
L
Poseidon
Andreas VII
Poseidon
3,089
109
0
0
4,901
1,463
0
961
3,940
52,808
0
W
Ratatoskr
IKanji GodI
Ratatoskr
5,650
1,950
0
140
9,505
3,760
265
1,198
8,307
0
55,327
W
King Arthur
ISaber GodI
King Arthur
11,641
1,452
0
2,649
11,937
14,519
99
0
11,937
0
55,745
W
Anubis
5,501
182
0
4,112
6,683
3,203
378
1,340
5,223
65,695
0
L
Sun Wukong
JosiasHaHa
Sun Wukong
6,142
1,172
0
6,202
14,507
11,550
0
928
13,579
0
63,196
L
4,850
199
28
3,620
11,239
9,110
0
4,087
7,152
879
23,499
W
3,906
1,250
348
3,846
7,771
6,693
139
903
6,768
25,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,281
Gold Earned
34,928
424
Minions Killed
405
0
Camps Cleared
0
1,480,861
Distance Traveled
1,341,882
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,402
493
78
5
0
280,915
0
L
Xbalanque
6,409
427
76
5
0
253,264
7
W
Apollo
10,396
693
143
10
0
294,420
0
L
Poseidon
6,666
444
101
7
0
307,707
7
W
Ratatoskr
7,765
518
80
5
0
366,659
0
W
King Arthur
7,755
517
66
4
0
263,563
0
W
Anubis
8,387
559
106
7
0
282,319
0
L
Sun Wukong
8,043
536
123
8
0
269,345
0
L
Shiva
6,408
427
27
2
0
230,651
0
W
Atlas
7,978
532
29
2
0
273,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role