Player Matchup

Kuzenbo
Kuzenbo
IfresaCaliente
Kuzenbo
Level 82
God Stats
1W - 0L
1,759 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sol
Sol
ItsVico
Sol
Level 32
God Stats
1W - 5L
1,286 SR
Queue Stats
84W - 81L
1,504 Elo+
Party 2
Achilles
Achilles
MYoniichan
Achilles
Level 48
God Stats
71W - 59L
1,564 SR
Queue Stats
175W - 172L
1,519 Elo+
Party 2
Team Averages
Level 54
1,536 SR
1,507 Elo+

VS

Team Averages
Level 31
1,454 SR
1,500 Elo+
Heimdallr
Heimdallr
BigKxx70
Heimdallr
Level 29
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ZDunny
Jormungandr
Level 47
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
jhorn737
Merlin
Level 18
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 15
8,515
852
6,280
9,212
12,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sol
12
10 / 1 / 7
9,574
957
14,099
8,122
3,565
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MYoniichan
Achilles
12
7 / 0 / 11
9,349
935
7,648
8,277
6,296
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigKxx70
Heimdallr
9
0 / 6 / 1
6,892
689
4,151
10,369
3,971
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ZDunny
Jormungandr
9
1 / 9 / 0
7,507
751
9,681
14,525
8,403
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
jhorn737
Merlin
9
0 / 4 / 0
6,920
692
4,119
6,620
2,503
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
1
1
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigKxx70
Heimdallr
0
6
1
0.08
W
2
0
15
9.5
W
Sol
10
1
7
13.5
W
Achilles
MYoniichan
Achilles
7
0
11
12.5
L
Jormungandr
ZDunny
Jormungandr
1
9
0
0.11
L
Merlin
jhorn737
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
17,951
25,611
Taken
31,514
21,904
Mitigated
14,877
6,828
Healing
286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigKxx70
Heimdallr
4,151
1,813
0
282
10,369
3,971
112
6,223
4,146
0
20,674
W
6,280
1,879
0
500
9,212
12,043
40
4,473
4,591
24,801
0
W
Sol
14,099
6,035
0
2,880
8,122
3,565
1,311
4,258
3,864
46,717
0
W
Achilles
MYoniichan
Achilles
7,648
1,455
0
3,448
8,277
6,296
267
5,230
2,955
0
19,750
L
Jormungandr
ZDunny
Jormungandr
9,681
3,116
0
0
14,525
8,403
72
9,104
5,421
27,175
0
L
Merlin
jhorn737
Merlin
4,119
500
0
4
6,620
2,503
56
5,183
1,437
17,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,438
Gold Earned
21,319
116
Minions Killed
95
0
Camps Cleared
0
581,279
Distance Traveled
466,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,892
689
28
3
0
166,326
0
W
Kuzenbo
8,515
852
28
3
0
194,832
0
W
Sol
9,574
957
63
6
0
185,918
0
W
Achilles
9,349
935
25
3
0
200,529
0
L
Jormungandr
7,507
751
45
5
0
148,628
0
L
Merlin
6,920
692
22
2
0
151,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role