Player Matchup

Yemoja
Yemoja
GunJeet
Yemoja
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
252W - 231L
1,539 Elo+
Party 3
Bacchus
Bacchus
JakynRemy
Bacchus
Level 126
God Stats
18W - 15L
1,690 SR
Queue Stats
396W - 374L
1,514 Elo+
Party 3
Discordia
Discordia
MYCrustySock765
Discordia
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Taran_It_Up_
Cabrakan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,568 Elo+
Solo
Thor
Thor
ÍtachÍ
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,572 Elo+
Party 1
Team Averages
Level 76
1,538 SR
1,538 Elo+

VS

Team Averages
Level 160
1,546 SR
1,506 Elo+
Yemoja
Yemoja
ALovelyLush
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,565 Elo+
Party 2
Anubis
Anubis
ZidKina
Anubis
Level 195
God Stats
8W - 4L
1,561 SR
Queue Stats
588W - 632L
1,435 Elo+
Solo
Yu Huang
Yu Huang
eLGonZaDJ
Yu Huang
Level 138
God Stats
11W - 8L
1,421 SR
Queue Stats
905W - 908L
1,528 Elo+
Solo
Surtr
Surtr
vanpeezy41
Surtr
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 163L
1,592 Elo+
Solo
Anhur
Anhur
zimzum421
Anhur
Level 147
God Stats
1W - 1L
1,748 SR
Queue Stats
19W - 29L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GunJeet
Yemoja
16
1 / 1 / 14
9,208
658
7,088
6,004
3,884
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
JakynRemy
Bacchus
17
3 / 2 / 9
10,519
751
12,648
16,253
24,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
MYCrustySock765
Discordia
19
2 / 1 / 14
10,890
778
24,049
11,870
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Taran_It_Up_
Cabrakan
16
0 / 4 / 14
10,043
717
7,516
17,097
23,753
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
19
16 / 2 / 6
12,064
862
17,165
13,775
7,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 4 / 8
9,487
678
3,099
16,894
11,334
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Anubis
ZidKina
Anubis
16
2 / 5 / 4
9,130
652
15,556
10,397
5,762
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
eLGonZaDJ
Yu Huang
18
2 / 4 / 3
9,909
708
12,671
12,013
5,284
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
15
0 / 5 / 6
8,661
619
13,588
20,991
23,663
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
zimzum421
Anhur
17
5 / 4 / 1
9,777
698
5,049
14,100
6,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
22
Kills
9
10
Deaths
22
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
8
1
W
Yemoja
GunJeet
Yemoja
1
1
14
8
W
Bacchus
JakynRemy
Bacchus
3
2
9
3.75
W
Discordia
MYCrustySock765
Discordia
2
1
14
9
W
Cabrakan
Taran_It_Up_
Cabrakan
0
4
14
1.75
L
Anubis
ZidKina
Anubis
2
5
4
0.8
L
Yu Huang
eLGonZaDJ
Yu Huang
2
4
3
0.88
L
Surtr
0
5
6
0.6
L
Anhur
zimzum421
Anhur
5
4
1
1.38
W
Thor
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,466
Damage
49,963
64,999
Taken
74,395
64,839
Mitigated
52,394
31,434
Healing
22,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,099
507
7,993
4,382
16,894
11,334
0
11,631
4,722
12,285
0
W
Yemoja
GunJeet
Yemoja
7,088
543
11,237
811
6,004
3,884
404
3,296
2,578
14,793
0
W
Bacchus
JakynRemy
Bacchus
12,648
542
2,361
4,851
16,253
24,432
0
8,300
7,342
25,706
0
W
Discordia
MYCrustySock765
Discordia
24,049
1,520
872
2,667
11,870
5,517
552
5,374
5,819
60,326
0
W
Cabrakan
Taran_It_Up_
Cabrakan
7,516
980
2,628
3,195
17,097
23,753
177
6,965
9,232
10,577
0
L
Anubis
ZidKina
Anubis
15,556
171
616
240
10,397
5,762
53
6,809
3,567
33,073
0
L
Yu Huang
eLGonZaDJ
Yu Huang
12,671
657
936
2,312
12,013
5,284
40
7,443
4,316
29,431
0
L
Surtr
13,588
3,855
184
4,055
20,991
23,663
0
14,639
5,819
320
22,572
L
Anhur
zimzum421
Anhur
5,049
1,691
316
1,580
14,100
6,351
0
10,179
3,785
0
17,369
W
Thor
17,165
1,198
878
1,934
13,775
7,253
603
7,038
6,385
0
31,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,724
Gold Earned
46,964
185
Minions Killed
156
0
Camps Cleared
0
1,357,221
Distance Traveled
1,190,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,487
678
15
1
0
245,717
0
W
Yemoja
9,208
658
15
1
0
271,541
0
W
Bacchus
10,519
751
32
2
0
295,031
0
W
Discordia
10,890
778
84
6
0
292,988
0
W
Cabrakan
10,043
717
8
1
0
257,787
0
L
Anubis
9,130
652
39
3
0
244,826
0
L
Yu Huang
9,909
708
49
4
0
225,007
0
L
Surtr
8,661
619
19
1
0
217,659
0
L
Anhur
9,777
698
34
2
0
257,358
0
W
Thor
12,064
862
46
3
0
239,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role