Player Matchup

Anubis
Anubis
FullOfDespair
Anubis
Level 58
God Stats
10W - 1L
1,688 SR
Queue Stats
20W - 9L
1,555 Elo+
Solo
Cerberus
Cerberus
GeeboChrist
Cerberus
Level 94
God Stats
1W - 1L
1,258 SR
Queue Stats
142W - 124L
1,515 Elo+
Solo
Thanatos
Thanatos
Krimson8
Thanatos
Level 64
God Stats
93W - 52L
1,657 SR
Queue Stats
202W - 186L
1,515 Elo+
Solo
Medusa
Medusa
RoboticLoCuSt
Medusa
Level 108
God Stats
18W - 16L
1,723 SR
Queue Stats
196W - 174L
1,541 Elo+
Party 1
Mulan
Mulan
chumpers90
Mulan
Level 114
God Stats
6W - 3L
1,672 SR
Queue Stats
159W - 156L
1,519 Elo+
Party 1
Team Averages
Level 88
1,600 SR
1,529 Elo+

VS

Team Averages
Level 96
1,473 SR
1,489 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AEROBB
Charybdis
Level 106
God Stats
6W - 15L
1,417 SR
Queue Stats
85W - 86L
1,510 Elo+
Party 2
Charon
Charon
Patriotsfan8112
Charon
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 84L
1,522 Elo+
Party 2
Fenrir
Fenrir
SpectralDiety
Fenrir
Level 85
God Stats
9W - 14L
1,450 SR
Queue Stats
450W - 437L
1,469 Elo+
Solo
Surtr
Surtr
StarMoral
Surtr
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 138L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,787
679
5,594
2,040
1,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
GeeboChrist
Cerberus
9
0 / 2 / 2
5,465
547
2,350
8,094
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Krimson8
Thanatos
12
10 / 2 / 1
7,541
754
6,823
8,895
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 5
5,811
581
4,013
4,617
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
12
2 / 2 / 2
7,297
730
7,120
9,775
6,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 5 / 1
4,965
497
1,325
7,192
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
AEROBB
Charybdis
8
1 / 2 / 1
4,835
484
3,030
6,175
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 3
5,074
507
3,789
7,381
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 3 / 0
6,570
657
4,867
10,569
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
StarMoral
Surtr
10
1 / 4 / 1
5,492
549
4,985
11,669
7,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
6
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
5
1
0.1
L
Charybdis
AEROBB
Charybdis
1
2
1
0.75
W
4
0
1
4.5
W
Cerberus
GeeboChrist
Cerberus
0
2
2
0.5
W
Thanatos
Krimson8
Thanatos
10
2
1
5.25
L
0
2
3
0.75
W
0
0
5
2.5
L
4
3
0
1.33
L
Surtr
StarMoral
Surtr
1
4
1
0.38
W
Mulan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
17,996
33,421
Taken
42,986
16,752
Mitigated
18,757
18,877
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,325
126
305
327
7,192
1,571
0
4,584
2,608
24,997
0
L
Charybdis
AEROBB
Charybdis
3,030
1,697
0
2,460
6,175
1,880
0
1,851
4,324
0
30,030
W
5,594
449
0
1,626
2,040
1,004
422
1,176
864
45,400
0
W
Cerberus
GeeboChrist
Cerberus
2,350
242
1,047
2,861
8,094
4,261
163
1,738
6,332
21,970
0
W
Thanatos
Krimson8
Thanatos
6,823
1,972
0
8,449
8,895
3,330
0
1,260
7,523
0
44,685
L
3,789
992
0
1,110
7,381
4,239
0
1,372
6,009
21,456
0
W
4,013
1,550
0
766
4,617
1,511
971
800
3,725
0
40,252
L
4,867
2,395
0
3,134
10,569
3,771
0
307
10,262
0
38,423
L
Surtr
StarMoral
Surtr
4,985
1,808
0
2,414
11,669
7,296
0
205
11,464
724
36,071
W
Mulan
7,120
1,405
0
4,128
9,775
6,646
0
253
9,522
607
52,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
26,936
422
Minions Killed
268
0
Camps Cleared
0
995,976
Distance Traveled
972,346
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,965
497
50
5
0
175,713
0
L
Charybdis
4,835
484
58
6
0
178,042
1
W
Anubis
6,787
679
82
8
0
188,904
0
W
Cerberus
5,465
547
72
7
0
205,065
0
W
Thanatos
7,541
754
67
7
0
217,255
0
L
Charon
5,074
507
25
3
0
186,380
1
W
Medusa
5,811
581
88
9
0
199,250
0
L
Fenrir
6,570
657
69
7
0
226,783
0
L
Surtr
5,492
549
66
7
0
205,428
0
W
Mulan
7,297
730
113
11
0
185,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role