Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Cletus_2442
Awilix
Level 52
God Stats
6W - 4L
1,882 SR
Queue Stats
150W - 187L
1,416 Elo+
Party 1
Charon
Charon
TrickyNickers
Charon
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 38L
1,380 Elo+
Solo
Medusa
Medusa
WhenImFaded
Medusa
Level 69
God Stats
30W - 22L
1,631 SR
Queue Stats
279W - 301L
1,429 Elo+
Party 1
Ymir
Ymir
WhenImWasted
Ymir
Level 83
God Stats
23W - 22L
1,512 SR
Queue Stats
300W - 309L
1,454 Elo+
Party 1
Team Averages
Level 79
1,605 SR
1,436 Elo+

VS

Team Averages
Level 86
1,467 SR
1,451 Elo+
Vulcan
Vulcan
JuanDanieldaniel
Vulcan
Level 86
God Stats
7W - 11L
1,552 SR
Queue Stats
153W - 132L
1,452 Elo+
Solo
Yemoja
Yemoja
PikaUsedThunder
Yemoja
Level 68
God Stats
187W - 180L
1,588 SR
Queue Stats
187W - 185L
1,498 Elo+
Solo
Thor
Thor
bristol0nt0p
Thor
Level 113
God Stats
0W - 5L
1,129 SR
Queue Stats
352W - 442L
1,426 Elo+
Solo
Olorun
Olorun
rufflebagboy
Olorun
Level 80
God Stats
6W - 10L
1,593 SR
Queue Stats
173W - 172L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
xYak in the Box
Gilgamesh
Level 84
God Stats
3W - 5L
1,471 SR
Queue Stats
56W - 67L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 0 / 1
4,269
712
3,036
4,269
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Awilix
6
3 / 1 / 1
4,161
694
2,907
4,431
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 1
4,370
728
784
3,076
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
6
1 / 1 / 2
4,123
687
3,440
4,502
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
3 / 0 / 2
4,307
718
2,234
3,073
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 1 / 0
3,231
539
1,172
1,129
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 2 / 0
3,239
540
1,220
3,740
1,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 2 / 1
3,570
595
1,902
5,343
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
6
1 / 2 / 0
3,709
618
3,893
4,969
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
xYak in the Box
Gilgamesh
7
0 / 0 / 0
3,698
616
2,121
4,928
3,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
2
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
W
Awilix
3
1
1
3.5
L
1
1
0
1
L
0
2
0
0
W
0
0
1
0.5
W
Medusa
1
1
2
2
W
3
0
2
4
L
0
2
1
0.25
L
Olorun
1
2
0
0.5
L
Gilgamesh
xYak in the Box
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,401
Damage
10,308
19,351
Taken
20,109
8,135
Mitigated
8,613
5,837
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,036
432
0
2,139
4,269
2,297
0
0
4,012
0
25,571
W
Awilix
2,907
1,249
0
250
4,431
1,244
0
688
3,702
0
11,640
L
1,172
641
0
200
1,129
324
0
412
717
6,992
0
L
1,220
300
591
35
3,740
1,694
0
856
2,734
8,038
0
W
784
161
0
750
3,076
1,306
0
594
2,482
24,142
0
W
Medusa
3,440
1,434
0
1,832
4,502
1,483
0
2,802
1,591
0
19,878
W
2,234
411
164
702
3,073
1,805
0
2,078
951
10,588
0
L
1,902
160
0
750
5,343
1,576
0
670
4,651
0
15,775
L
Olorun
3,893
1,763
85
1,820
4,969
1,679
0
740
4,047
20,454
0
L
Gilgamesh
xYak in the Box
Gilgamesh
2,121
480
0
1,339
4,928
3,340
0
0
4,928
0
15,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,230
Gold Earned
17,447
176
Minions Killed
113
0
Camps Cleared
0
662,067
Distance Traveled
544,324
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,269
712
46
8
0
138,554
0
W
Awilix
4,161
694
24
4
0
161,448
0
L
Vulcan
3,231
539
15
3
0
48,879
1
L
Yemoja
3,239
540
13
2
0
116,774
2
W
Charon
4,370
728
53
9
0
126,514
0
W
Medusa
4,123
687
34
6
0
114,376
0
W
Ymir
4,307
718
19
3
0
121,175
1
L
Thor
3,570
595
21
4
0
145,818
0
L
Olorun
3,709
618
33
6
0
110,841
0
L
Gilgamesh
3,698
616
31
5
0
122,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role