Player Matchup

Yemoja
Yemoja
GonkKrete
Yemoja
Level 48
God Stats
1W - 6L
1,064 SR
Queue Stats
406W - 420L
1,536 Elo+
Solo
Agni
Agni
d33pppp
Agni
Level 89
God Stats
4W - 4L
1,702 SR
Queue Stats
292W - 295L
1,551 Elo+
Party 1
Neith
Neith
difiniwii
Neith
Level 127
God Stats
6W - 2L
1,449 SR
Queue Stats
230W - 238L
1,427 Elo+
Solo
Serqet
Serqet
monkeyboy5500
Serqet
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 34L
1,591 Elo+
Party 1
Izanami
Izanami
sluikuri
Izanami
Level 18
God Stats
0W - 1L
1,789 SR
Queue Stats
36W - 31L
1,564 Elo+
Party 1
Team Averages
Level 70
1,501 SR
1,534 Elo+

VS

Team Averages
Level 124
1,584 SR
1,528 Elo+
Bacchus
Bacchus
Chikitro2000
Bacchus
Level 121
God Stats
1W - 0L
1,299 SR
Queue Stats
9W - 4L
1,582 Elo+
Party 2
Shiva
Shiva
Munke
Shiva
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
322W - 291L
1,550 Elo+
Solo
Chaac
Chaac
Reinet
Chaac
Level 107
God Stats
6W - 5L
1,489 SR
Queue Stats
276W - 279L
1,540 Elo+
Solo
Hel
Hel
Riduuk
Hel
Level 146
God Stats
3W - 4L
1,725 SR
Queue Stats
179W - 200L
1,462 Elo+
Solo
Xbalanque
Xbalanque
therauru
Xbalanque
Level 119
God Stats
2W - 0L
1,907 SR
Queue Stats
10W - 10L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GonkKrete
Yemoja
15
2 / 3 / 8
8,509
774
6,639
15,747
13,252
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
d33pppp
Agni
16
3 / 5 / 6
9,065
824
13,725
11,619
5,279
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
difiniwii
Neith
14
2 / 5 / 6
8,008
728
12,678
16,301
7,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 4 / 8
8,323
757
10,124
10,603
6,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
sluikuri
Izanami
14
3 / 3 / 7
7,691
699
10,285
10,054
4,813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chikitro2000
Bacchus
14
1 / 4 / 10
9,382
853
7,522
18,832
27,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Shiva
Munke
Shiva
17
2 / 2 / 8
9,717
883
12,432
15,907
18,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Reinet
Chaac
16
1 / 4 / 10
9,326
848
10,780
17,773
20,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
Riduuk
Hel
15
2 / 1 / 13
9,200
836
11,146
13,946
7,894
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
therauru
Xbalanque
18
14 / 2 / 4
11,268
1,024
19,207
13,160
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
13
Kills
20
20
Deaths
13
35
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chikitro2000
Bacchus
1
4
10
1.5
L
Yemoja
GonkKrete
Yemoja
2
3
8
2
W
Shiva
Munke
Shiva
2
2
8
3
W
Chaac
Reinet
Chaac
1
4
10
1.5
W
Hel
Riduuk
Hel
2
1
13
8.5
L
Agni
d33pppp
Agni
3
5
6
1.2
L
Neith
difiniwii
Neith
2
5
6
1
L
3
4
8
1.75
L
Izanami
sluikuri
Izanami
3
3
7
2.17
W
Xbalanque
therauru
Xbalanque
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,451
Damage
61,087
64,324
Taken
79,618
37,618
Mitigated
79,862
26,084
Healing
39,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chikitro2000
Bacchus
7,522
547
982
2,767
18,832
27,024
78
3,034
15,082
11,948
0
L
Yemoja
GonkKrete
Yemoja
6,639
2,079
9,704
3,902
15,747
13,252
0
3,579
12,060
9,954
0
W
Shiva
Munke
Shiva
12,432
1,064
3,836
2,319
15,907
18,342
133
4,321
11,586
0
25,195
W
Chaac
Reinet
Chaac
10,780
687
867
4,797
17,773
20,873
962
4,892
12,693
0
27,976
W
Hel
Riduuk
Hel
11,146
479
10,869
9,489
13,946
7,894
670
4,916
8,730
18,871
0
L
Agni
d33pppp
Agni
13,725
138
401
1,690
11,619
5,279
0
4,070
7,489
36,093
0
L
Neith
difiniwii
Neith
12,678
2,974
1,602
4,063
16,301
7,645
0
5,638
10,564
0
24,086
L
10,124
1,076
1,095
1,531
10,603
6,629
0
2,618
7,805
0
10,948
L
Izanami
sluikuri
Izanami
10,285
4,468
1,046
1,050
10,054
4,813
0
2,787
7,219
0
17,612
W
Xbalanque
therauru
Xbalanque
19,207
10,592
799
2,320
13,160
5,729
5,292
3,291
9,250
0
44,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
48,893
101
Minions Killed
136
0
Camps Cleared
0
1,064,959
Distance Traveled
1,193,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,382
853
10
1
0
248,481
0
L
Yemoja
8,509
774
9
1
0
182,927
0
W
Shiva
9,717
883
29
3
0
241,171
0
W
Chaac
9,326
848
31
3
0
233,203
0
W
Hel
9,200
836
14
1
0
254,282
0
L
Agni
9,065
824
47
4
0
212,057
0
L
Neith
8,008
728
28
3
0
202,098
0
L
Serqet
8,323
757
7
1
0
253,684
0
L
Izanami
7,691
699
10
1
0
214,193
0
W
Xbalanque
11,268
1,024
52
5
0
216,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role