Player Matchup

Neith
Neith
Arthdal
Neith
Level 149
God Stats
3W - 7L
1,171 SR
Queue Stats
335W - 321L
1,522 Elo+
Solo
Ganesha
Ganesha
Hotboxxx
Ganesha
Level 126
God Stats
1W - 1L
1,778 SR
Queue Stats
121W - 115L
1,445 Elo+
Party 1
Hel
Hel
Immapotthead420
Hel
Level 149
God Stats
0W - 1L
1,180 SR
Queue Stats
83W - 84L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
LiIRiz
Erlang Shen
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 263L
1,540 Elo+
Solo
Cliodhna
Cliodhna
NoFeedingPlease
Cliodhna
Level 115
God Stats
0W - 2L
1,277 SR
Queue Stats
65W - 66L
1,462 Elo+
Party 1
Team Averages
Level 132
1,381 SR
1,484 Elo+

VS

Team Averages
Level 130
1,566 SR
1,527 Elo+
Charon
Charon
DefaultNPC
Charon
Level 127
God Stats
6W - 1L
1,887 SR
Queue Stats
47W - 40L
1,529 Elo+
Solo
Martichoras
Martichoras
Dolphinwalls
Martichoras
Level 124
God Stats
1W - 1L
1,243 SR
Queue Stats
22W - 14L
1,508 Elo+
Solo
Agni
Agni
GabrielMM2001
Agni
Level 121
God Stats
9W - 5L
1,628 SR
Queue Stats
430W - 405L
1,527 Elo+
Solo
Da Ji
Da Ji
InfiniteHDD
Da Ji
Level 129
God Stats
3W - 5L
1,425 SR
Queue Stats
188W - 173L
1,512 Elo+
Solo
King Arthur
King Arthur
l tk7 l
King Arthur
Level 151
God Stats
32W - 29L
1,645 SR
Queue Stats
248W - 265L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arthdal
Neith
10
0 / 0 / 0
5,367
537
4,594
5,539
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
Hotboxxx
Ganesha
8
0 / 0 / 0
4,961
496
3,020
8,781
5,138
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

9
1 / 2 / 0
5,197
520
2,624
6,306
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
LiIRiz
Erlang Shen
10
0 / 4 / 0
5,296
530
3,634
11,079
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cliodhna
9
1 / 3 / 1
5,231
523
3,804
9,022
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DefaultNPC
Charon
9
1 / 0 / 2
5,715
572
5,254
9,118
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Martichoras
Dolphinwalls
Martichoras
10
0 / 0 / 0
5,680
568
4,750
5,271
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 1 / 1
7,060
706
4,728
5,146
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 3
5,628
563
3,016
7,263
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
l tk7 l
King Arthur
12
3 / 0 / 1
6,911
691
6,833
8,297
6,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Arthdal
Neith
0
0
0
0
W
Charon
DefaultNPC
Charon
1
0
2
2
W
Martichoras
Dolphinwalls
Martichoras
0
0
0
0
W
3
1
1
3.5
L
Ganesha
Hotboxxx
Ganesha
0
0
0
0
L
1
2
0
0.5
W
2
1
3
3.5
L
Erlang Shen
LiIRiz
Erlang Shen
0
4
0
0
L
Cliodhna
1
3
1
0.5
W
King Arthur
l tk7 l
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
24,581
40,727
Taken
35,095
17,141
Mitigated
19,660
12,406
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arthdal
Neith
4,594
1,606
0
1,653
5,539
1,926
0
1,535
4,004
0
47,482
W
Charon
DefaultNPC
Charon
5,254
940
258
3,455
9,118
6,855
0
2,807
6,207
18,281
0
W
Martichoras
Dolphinwalls
Martichoras
4,750
1,638
0
1,698
5,271
2,130
704
458
4,813
0
46,816
W
4,728
337
0
1,611
5,146
1,726
0
1,605
3,541
51,005
0
L
Ganesha
Hotboxxx
Ganesha
3,020
649
1,190
2,011
8,781
5,138
0
3,039
5,506
18,045
0
L
2,624
0
280
2,486
6,306
1,914
0
3,325
2,729
33,093
0
W
3,016
762
0
3,352
7,263
2,646
0
817
6,446
0
29,547
L
Erlang Shen
LiIRiz
Erlang Shen
3,634
1,775
0
4,026
11,079
5,182
0
70
11,009
0
33,061
L
Cliodhna
3,804
846
0
760
9,022
2,981
0
1,722
7,236
0
37,654
W
King Arthur
l tk7 l
King Arthur
6,833
811
0
1,625
8,297
6,303
0
70
8,167
0
45,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
30,994
277
Minions Killed
360
0
Camps Cleared
0
1,011,614
Distance Traveled
987,234
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,367
537
94
9
0
182,690
0
W
Charon
5,715
572
19
2
0
202,472
0
W
Martichoras
5,680
568
90
9
0
176,737
0
W
Agni
7,060
706
120
12
0
216,522
0
L
Ganesha
4,961
496
5
1
0
213,706
2
L
Hel
5,197
520
62
6
0
180,489
2
W
Da Ji
5,628
563
51
5
0
231,862
0
L
Erlang Shen
5,296
530
59
6
0
198,110
0
L
Cliodhna
5,231
523
57
6
0
236,619
3
W
King Arthur
6,911
691
80
8
0
159,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role