Player Matchup

Charon
Charon
Asura118
Charon
Level 24
God Stats
11W - 16L
1,500 SR
Queue Stats
170W - 218L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
HeathCliff9
Gilgamesh
Level 24
God Stats
17W - 27L
1,560 SR
Queue Stats
149W - 190L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
P3pp3rJack15
Cliodhna
Level 28
God Stats
27W - 22L
1,553 SR
Queue Stats
188W - 212L
1,447 Elo+
Solo
Janus
Janus
PoliceGirl907
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 261L
1,441 Elo+
Party 1
Izanami
Izanami
bÜroCrÄcThrilz
Izanami
Level 25
God Stats
20W - 11L
1,679 SR
Queue Stats
62W - 47L
1,546 Elo+
Solo
Team Averages
Level 24
1,558 SR
1,458 Elo+

VS

Team Averages
Level 22
1,615 SR
1,452 Elo+
Camazotz
Camazotz
DONKEYJUMP
Camazotz
Level 27
God Stats
1W - 0L
1,702 SR
Queue Stats
5W - 8L
1,222 Elo+
Solo
Nox
Nox
DarkWaifuUvU
Nox
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,196 Elo+
Solo
Apollo
Apollo
Niiaiin
Apollo
Level 16
God Stats
2W - 0L
1,845 SR
Queue Stats
12W - 5L
1,698 Elo+
Solo
Olorun
Olorun
TangerineTiger
Olorun
Level 27
God Stats
26W - 34L
1,528 SR
Queue Stats
26W - 35L
1,446 Elo+
Solo
Achilles
Achilles
TwoTheSky
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Asura118
Charon
16
2 / 3 / 0
8,629
784
9,356
10,876
9,556
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
HeathCliff9
Gilgamesh
14
1 / 2 / 2
7,686
699
5,934
10,270
9,157
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
P3pp3rJack15
Cliodhna
13
1 / 5 / 1
7,643
695
7,247
11,136
4,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 2
7,960
724
11,144
10,975
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 1
7,832
712
4,020
13,725
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DONKEYJUMP
Camazotz
14
0 / 1 / 2
7,653
696
1,060
9,742
3,681
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 0 / 13
9,217
838
10,993
6,432
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Niiaiin
Apollo
17
8 / 1 / 9
9,561
869
17,283
11,146
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 6
9,833
894
11,346
10,861
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TwoTheSky
Achilles
15
4 / 1 / 10
8,855
805
9,255
13,999
15,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
5
Kills
22
22
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Charon
Asura118
Charon
2
3
0
0.67
W
Camazotz
DONKEYJUMP
Camazotz
0
1
2
1
W
2
0
13
8.5
L
Gilgamesh
HeathCliff9
Gilgamesh
1
2
2
1
W
Apollo
Niiaiin
Apollo
8
1
9
12.5
L
Cliodhna
P3pp3rJack15
Cliodhna
1
5
1
0.3
L
1
7
2
0.29
W
8
2
6
5.5
W
Achilles
TwoTheSky
Achilles
4
1
10
9
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,701
Damage
49,937
56,982
Taken
52,180
34,255
Mitigated
33,180
2,549
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Asura118
Charon
9,356
740
0
502
10,876
9,556
0
4,342
6,330
24,953
0
W
Camazotz
DONKEYJUMP
Camazotz
1,060
0
0
2,719
9,742
3,681
966
4,504
5,238
74
20,579
W
10,993
1,538
0
862
6,432
3,175
152
2,497
3,935
39,836
0
L
Gilgamesh
HeathCliff9
Gilgamesh
5,934
1,014
0
162
10,270
9,157
0
4,144
5,797
0
16,311
W
Apollo
Niiaiin
Apollo
17,283
12,852
0
3,742
11,146
4,999
664
4,938
6,112
0
39,568
L
Cliodhna
P3pp3rJack15
Cliodhna
7,247
55
0
526
11,136
4,926
0
3,646
7,275
0
20,112
L
11,144
923
114
144
10,975
4,890
0
3,808
6,910
31,005
0
W
11,346
5,299
260
3,666
10,861
6,140
945
3,820
6,941
32,956
2,175
W
Achilles
TwoTheSky
Achilles
9,255
2,045
0
1,157
13,999
15,185
672
4,503
9,388
0
20,055
L
4,020
2,498
0
1,101
13,725
5,726
480
5,805
7,822
0
37,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
45,119
201
Minions Killed
255
0
Camps Cleared
0
1,115,808
Distance Traveled
1,215,739
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,629
784
23
2
0
235,881
0
W
Camazotz
7,653
696
30
3
0
270,334
0
W
Nox
9,217
838
80
7
0
260,049
0
L
Gilgamesh
7,686
699
28
3
0
230,190
0
W
Apollo
9,561
869
57
5
0
233,774
0
L
Cliodhna
7,643
695
20
2
0
234,076
0
L
Janus
7,960
724
58
5
0
211,534
0
W
Olorun
9,833
894
65
6
0
218,970
1
W
Achilles
8,855
805
23
2
0
232,612
0
L
Izanami
7,832
712
72
7
0
204,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role