Player Matchup

Tyr
Tyr
FalixGamer
Tyr
Level 124
God Stats
3W - 4L
1,596 SR
Queue Stats
20W - 35L
1,359 Elo+
Solo
Nemesis
Nemesis
Jaxith
Nemesis
Level 94
God Stats
6W - 7L
1,526 SR
Queue Stats
70W - 66L
1,431 Elo+
Solo
Danzaburou
Danzaburou
MarneeNL
Danzaburou
Level 59
God Stats
93W - 94L
1,595 SR
Queue Stats
171W - 198L
1,425 Elo+
Solo
Zeus
Zeus
WinntaXx
Zeus
Level 89
God Stats
14W - 18L
1,463 SR
Queue Stats
255W - 247L
1,436 Elo+
Party 1
Terra
Terra
lulu182389
Terra
Level 67
God Stats
29W - 25L
1,559 SR
Queue Stats
211W - 207L
1,439 Elo+
Party 1
Team Averages
Level 87
1,548 SR
1,418 Elo+

VS

Team Averages
Level 120
1,419 SR
1,456 Elo+
Charon
Charon
DauntedPandora
Charon
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 23L
1,381 Elo+
Solo
Mulan
Mulan
LilHK
Mulan
Level 108
God Stats
19W - 11L
1,627 SR
Queue Stats
211W - 191L
1,544 Elo+
Party 2
Merlin
Merlin
SK0RCHO
Merlin
Level 126
God Stats
3W - 7L
1,246 SR
Queue Stats
769W - 777L
1,440 Elo+
Solo
Ratatoskr
Ratatoskr
SlayingTires1
Ratatoskr
Level 126
God Stats
8W - 5L
1,454 SR
Queue Stats
143W - 102L
1,434 Elo+
Solo
Cernunnos
Cernunnos
xMandalorianx
Cernunnos
Level 133
God Stats
1W - 2L
1,267 SR
Queue Stats
105W - 120L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
8,639
480
15,354
20,658
23,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
Jaxith
Nemesis
17
8 / 2 / 4
10,459
581
10,118
15,217
7,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MarneeNL
Danzaburou
11
2 / 4 / 2
8,046
447
5,630
8,011
3,300
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
14
5 / 7 / 3
9,181
510
10,791
11,876
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
13
1 / 1 / 6
8,522
473
3,795
12,505
12,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,346
519
8,424
12,625
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
LilHK
Mulan
17
4 / 4 / 4
11,069
615
16,331
25,184
22,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
SK0RCHO
Merlin
14
4 / 9 / 4
9,278
515
6,902
12,864
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
SlayingTires1
Ratatoskr
15
5 / 4 / 4
9,958
553
9,081
18,031
8,390
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cernunnos
xMandalorianx
Cernunnos
16
4 / 2 / 2
9,737
541
6,204
13,429
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
20
Kills
19
20
Deaths
21
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
4
6
4
1
L
Nemesis
Jaxith
Nemesis
8
2
4
5
W
Mulan
LilHK
Mulan
4
4
4
1.5
L
Danzaburou
MarneeNL
Danzaburou
2
4
2
0.75
W
Merlin
SK0RCHO
Merlin
4
9
4
0.67
W
Ratatoskr
SlayingTires1
Ratatoskr
5
4
4
1.75
L
Zeus
5
7
3
0.93
L
Terra
1
1
6
4
W
Cernunnos
xMandalorianx
Cernunnos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,688
Damage
46,942
68,267
Taken
82,133
50,688
Mitigated
54,353
12,391
Healing
24,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,424
702
0
1,257
12,625
11,917
454
4,948
7,677
38,276
0
L
15,354
1,957
0
4,628
20,658
23,287
0
3,135
17,255
3,635
49,967
L
Nemesis
Jaxith
Nemesis
10,118
4,872
0
2,131
15,217
7,595
96
1,956
13,162
0
86,989
W
Mulan
LilHK
Mulan
16,331
3,019
0
11,287
25,184
22,244
367
4,348
20,836
144
101,948
L
Danzaburou
MarneeNL
Danzaburou
5,630
2,076
0
741
8,011
3,300
0
1,652
6,359
0
45,265
W
Merlin
SK0RCHO
Merlin
6,902
63
196
804
12,864
5,525
612
4,029
8,835
47,092
0
W
Ratatoskr
SlayingTires1
Ratatoskr
9,081
3,222
0
4,815
18,031
8,390
475
3,155
14,868
0
76,719
L
Zeus
10,791
1,413
0
830
11,876
4,105
252
4,129
7,747
59,667
0
L
Terra
3,795
755
2,073
1,988
12,505
12,401
0
4,473
8,032
31,428
0
W
Cernunnos
xMandalorianx
Cernunnos
6,204
2,605
0
6,569
13,429
6,277
732
992
12,437
0
77,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,847
Gold Earned
49,388
410
Minions Killed
461
0
Camps Cleared
0
1,729,457
Distance Traveled
1,734,620
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,346
519
37
2
0
343,686
3
L
Tyr
8,639
480
56
3
0
332,850
0
L
Nemesis
10,459
581
128
7
0
404,195
3
W
Mulan
11,069
615
150
8
0
324,350
1
L
Danzaburou
8,046
447
85
5
0
236,134
2
W
Merlin
9,278
515
67
4
0
321,200
1
W
Ratatoskr
9,958
553
97
5
0
396,960
0
L
Zeus
9,181
510
105
6
0
342,799
0
L
Terra
8,522
473
36
2
0
413,479
6
W
Cernunnos
9,737
541
110
6
0
348,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role