Player Matchup

Charon
Charon
CyanTheDog
Charon
Level 92
God Stats
12W - 7L
1,711 SR
Queue Stats
135W - 163L
1,499 Elo+
Party 1
Ravana
Ravana
Phanto_17
Ravana
Level 59
God Stats
25W - 17L
1,546 SR
Queue Stats
237W - 227L
1,468 Elo+
Party 1
Sobek
Sobek
Rockhard82828282
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 118L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RunFastMcNasty15
Morgan Le Fay
Level 137
God Stats
8W - 8L
1,389 SR
Queue Stats
519W - 539L
1,463 Elo+
Party 1
Sol
Sol
Sc300_Tofu
Sol
Level 106
God Stats
23W - 20L
1,839 SR
Queue Stats
90W - 112L
1,421 Elo+
Party 1
Team Averages
Level 85
1,597 SR
1,451 Elo+

VS

Team Averages
Level 32
1,453 SR
1,375 Elo+
Lancelot
Lancelot
RoyalTimothy
Lancelot
Level 43
God Stats
21W - 19L
1,512 SR
Queue Stats
201W - 205L
1,389 Elo+
Party 2
Neith
Neith
Samchuwi_
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 3
Achilles
Achilles
lordtouchm3
Achilles
Level 34
God Stats
3W - 5L
1,322 SR
Queue Stats
246W - 237L
1,463 Elo+
Party 2
Cerberus
Cerberus
mbdoty
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 122L
1,462 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
strawberyduck
Morgan Le Fay
Level 48
God Stats
5W - 11L
1,433 SR
Queue Stats
43W - 74L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CyanTheDog
Charon
13
7 / 1 / 4
8,894
593
8,685
10,599
10,061
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
Phanto_17
Ravana
15
5 / 1 / 12
8,727
582
8,761
7,945
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 13
8,226
548
6,260
15,113
16,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
RunFastMcNasty15
Morgan Le Fay
14
6 / 1 / 9
8,858
591
15,600
9,864
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 0 / 4
9,757
650
15,026
9,007
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RoyalTimothy
Lancelot
12
1 / 5 / 1
7,015
468
5,779
15,977
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Neith
Samchuwi_
Neith
9
0 / 6 / 0
5,624
375
4,858
12,763
4,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
lordtouchm3
Achilles
11
1 / 8 / 2
6,920
461
9,180
19,358
10,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
mbdoty
Cerberus
9
0 / 6 / 2
6,098
407
5,146
19,247
12,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
strawberyduck
Morgan Le Fay
13
2 / 3 / 1
7,225
482
8,916
9,410
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
28
Kills
4
4
Deaths
28
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
CyanTheDog
Charon
7
1
4
9
W
Ravana
Phanto_17
Ravana
5
1
12
11
W
3
1
13
9.5
L
Lancelot
RoyalTimothy
Lancelot
1
5
1
0.3
W
Morgan Le Fay
RunFastMcNasty15
Morgan Le Fay
6
1
9
10.5
L
Neith
Samchuwi_
Neith
0
6
0
0
W
7
0
4
9
L
Achilles
lordtouchm3
Achilles
1
8
2
0.25
L
Cerberus
mbdoty
Cerberus
0
6
2
0.17
L
Morgan Le Fay
strawberyduck
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,332
Damage
33,879
52,528
Taken
76,755
38,634
Mitigated
37,924
15,115
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
CyanTheDog
Charon
8,685
1,564
0
2,058
10,599
10,061
593
795
9,804
51,497
1,378
W
Ravana
Phanto_17
Ravana
8,761
1,781
0
1,790
7,945
4,027
428
2,424
5,521
0
59,650
W
6,260
367
232
4,494
15,113
16,094
0
5,784
9,281
18,926
0
L
Lancelot
RoyalTimothy
Lancelot
5,779
1,142
0
2,323
15,977
6,663
0
5,534
9,827
0
51,002
W
Morgan Le Fay
RunFastMcNasty15
Morgan Le Fay
15,600
444
0
1,146
9,864
4,565
359
3,842
5,992
60,589
0
L
Neith
Samchuwi_
Neith
4,858
2,331
0
411
12,763
4,494
0
9,495
3,194
0
27,918
W
15,026
7,495
0
5,395
9,007
3,887
2,606
1,359
7,648
93,923
0
L
Achilles
lordtouchm3
Achilles
9,180
1,580
0
4,219
19,358
10,640
0
8,514
10,504
0
44,131
L
Cerberus
mbdoty
Cerberus
5,146
296
1,269
5,898
19,247
12,188
0
14,716
4,299
19,781
0
L
Morgan Le Fay
strawberyduck
Morgan Le Fay
8,916
702
0
1,460
9,410
3,939
0
4,454
4,626
61,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
32,882
420
Minions Killed
291
0
Camps Cleared
0
1,510,390
Distance Traveled
1,516,278
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,894
593
57
4
0
257,151
2
W
Ravana
8,727
582
79
5
0
340,352
0
W
Sobek
8,226
548
31
2
0
294,852
0
L
Lancelot
7,015
468
64
4
0
344,666
0
W
Morgan Le Fay
8,858
591
102
7
0
325,136
0
L
Neith
5,624
375
39
3
0
275,902
0
W
Sol
9,757
650
151
10
0
292,899
0
L
Achilles
6,920
461
57
4
0
295,798
2
L
Cerberus
6,098
407
24
2
0
291,017
5
L
Morgan Le Fay
7,225
482
107
7
0
308,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role