Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Roughly100Bears
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,516 Elo+
Solo
Izanami
Izanami
hgygn1
Izanami
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 102L
1,502 Elo+
Party 1
Bakasura
Bakasura
hgygn12
Bakasura
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
206W - 169L
1,531 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,510 Elo+

VS

Team Averages
Level 137
1,478 SR
1,435 Elo+
Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NtoxHalfrican
Sun Wukong
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 47L
1,360 Elo+
Solo
Medusa
Medusa
Punk_Esponja
Medusa
Level 142
God Stats
28W - 37L
1,437 SR
Queue Stats
406W - 410L
1,484 Elo+
Solo
Janus
Janus
T0XICs BLG
Janus
Level 141
God Stats
8W - 3L
1,499 SR
Queue Stats
148W - 158L
1,440 Elo+
Solo
Anubis
Anubis
wonderbreadman11
Anubis
Level 121
God Stats
100W - 104L
1,455 SR
Queue Stats
342W - 334L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 1 / 0
4,670
467
1,176
5,869
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
 
Charon
5
0 / 0 / 0
4,146
415
625
3,187
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Roughly100Bears
Baron Samedi
9
0 / 1 / 0
5,063
506
2,544
4,819
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
hgygn1
Izanami
11
0 / 1 / 0
5,998
600
2,747
4,372
1,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bakasura
hgygn12
Bakasura
8
1 / 2 / 0
4,879
488
1,858
9,241
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 0 / 1
4,882
488
1,965
7,711
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
NtoxHalfrican
Sun Wukong
10
0 / 0 / 1
6,037
604
1,809
5,444
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
9
0 / 1 / 1
4,858
486
1,666
5,300
1,569
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
9
0 / 0 / 1
5,098
510
2,226
3,606
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 0 / 0
6,105
611
5,436
2,211
894

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
Charon
 
Charon
0
0
0
0
W
Pele
 
Pele
0
0
1
0.5
W
Sun Wukong
NtoxHalfrican
Sun Wukong
0
0
1
0.5
W
Medusa
0
1
1
0.5
L
Baron Samedi
Roughly100Bears
Baron Samedi
0
1
0
0
W
Janus
0
0
1
0.5
L
Izanami
hgygn1
Izanami
0
1
0
0
L
Bakasura
hgygn12
Bakasura
1
2
0
0.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,950
Damage
13,102
27,488
Taken
24,272
9,543
Mitigated
9,750
8,806
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,176
692
33
1,949
5,869
1,597
0
1,015
4,828
0
25,287
L
Charon
 
Charon
625
115
0
649
3,187
1,816
0
1,632
1,555
10,691
0
W
Pele
 
Pele
1,965
484
0
1,566
7,711
2,430
0
1,219
6,452
0
32,229
W
Sun Wukong
NtoxHalfrican
Sun Wukong
1,809
254
0
1,421
5,444
3,721
0
0
5,444
0
46,044
W
Medusa
1,666
931
0
1,278
5,300
1,569
726
180
5,088
0
29,355
L
Baron Samedi
Roughly100Bears
Baron Samedi
2,544
152
58
1,557
4,819
1,600
0
2,334
2,409
30,755
0
W
Janus
2,226
0
156
1,469
3,606
1,136
42
1,587
1,997
34,880
0
L
Izanami
hgygn1
Izanami
2,747
1,955
0
1,535
4,372
1,248
45
799
3,573
0
51,344
L
Bakasura
hgygn12
Bakasura
1,858
1,344
0
3,025
9,241
3,282
0
1,678
7,461
0
29,088
W
5,436
166
0
1,553
2,211
894
41
251
1,960
37,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
26,980
259
Minions Killed
302
0
Camps Cleared
0
841,361
Distance Traveled
964,064
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,670
467
43
4
0
157,911
0
L
Charon
4,146
415
10
1
0
101,485
0
W
Pele
4,882
488
44
4
0
229,604
0
W
Sun Wukong
6,037
604
88
9
0
180,426
0
W
Medusa
4,858
486
47
5
0
193,036
2
L
Baron Samedi
5,063
506
57
6
0
176,056
3
W
Janus
5,098
510
64
6
0
188,859
3
L
Izanami
5,998
600
96
10
0
166,916
0
L
Bakasura
4,879
488
53
5
0
238,993
0
W
Anubis
6,105
611
59
6
0
172,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role